Meta Vens
7274f6d623
Delete the fog marcher nothing draws
...
VolumeRender and VolumeRenderCustom shaders, the four Fog Marching
materials, ZoneRenderer's FogMaterial/FogFarFadeFraction and its
_DepthCeiling/_DepthBlend writes, the ARPG scene values, and the
Volumetric.cginc _TintExponent, texFlow and tintGradient (with its
commented-out caller). The live nebula is VolumeCloudRenderer + CloudShader.
Unity compile not yet run on this commit.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 04:06:01 +02:00
..
ARPG
Playability
2022-08-08 22:43:55 +01:00
ARPG_Profiles
Restore the stable legacy Unity project
2026-08-10 14:57:50 +01:00
LightningTestScene
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
TestScene_Profiles
Trailer Stuff & More
2021-03-27 10:03:24 +00:00
ARPG.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ARPG.unity
Delete the fog marcher nothing draws
2026-10-16 04:06:01 +02:00
ARPG.unity.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
ARPG_Profiles.meta
Initial ARPG Port
2020-11-27 22:47:33 +00:00
FieldShieldTest.unity
Loot 3 group A: the grab is presented, not simulated
2026-10-13 18:43:15 +02:00
FieldShieldTest.unity.meta
Playability
2022-08-08 22:43:55 +01:00
InputScreenTest.unity
In Game Input Screen
2021-05-08 07:35:16 +01:00
InputScreenTest.unity.meta
Demo Hotfixes
2021-05-02 20:59:45 +01:00
LightningTestScene.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
Main Menu.unity
Menu and test scene patch cameras stop culling the gravity layer; the parity verify checks every scene's patch camera
2026-10-15 18:39:27 +02:00
Main Menu.unity.meta
Main Menu
2021-03-13 03:23:58 +00:00
TestScene.unity
Menu and test scene patch cameras stop culling the gravity layer; the parity verify checks every scene's patch camera
2026-10-15 18:39:27 +02:00
TestScene.unity.meta
Sector Generation
2021-03-10 09:18:07 +00:00
TestScene_Profiles.meta
Improved Sector Map
2021-03-12 05:12:01 +00:00