Aetheria/Assets/Scripts/ServerShared/NIH/LiteNetLib/NetPacketPool.cs
hyperion51 e96146b7bb Out with MagicOnion, in with LiteNetLib
Removed MagicOnion
Added LiteNetLib
Created client and server abstractions
Fixed serialization bugs
2020-03-24 14:36:22 +00:00

86 lines
2.7 KiB
C#

using System;
using System.Threading;
namespace LiteNetLib
{
internal sealed class NetPacketPool
{
private readonly NetPacket[] _pool = new NetPacket[NetConstants.PacketPoolSize];
private readonly ReaderWriterLockSlim _lock = new ReaderWriterLockSlim(LockRecursionPolicy.NoRecursion);
private int _count;
public NetPacket GetWithData(PacketProperty property, byte[] data, int start, int length)
{
int headerSize = NetPacket.GetHeaderSize(property);
NetPacket packet = GetPacket(length + headerSize);
packet.Property = property;
Buffer.BlockCopy(data, start, packet.RawData, headerSize, length);
return packet;
}
//Get packet with size
public NetPacket GetWithProperty(PacketProperty property, int size)
{
NetPacket packet = GetPacket(size + NetPacket.GetHeaderSize(property));
packet.Property = property;
return packet;
}
public NetPacket GetWithProperty(PacketProperty property)
{
NetPacket packet = GetPacket(NetPacket.GetHeaderSize(property));
packet.Property = property;
return packet;
}
public NetPacket GetPacket(int size)
{
if (size <= NetConstants.MaxPacketSize)
{
NetPacket packet = null;
_lock.EnterUpgradeableReadLock();
if (_count > 0)
{
_lock.EnterWriteLock();
_count--;
packet = _pool[_count];
_pool[_count] = null;
_lock.ExitWriteLock();
}
_lock.ExitUpgradeableReadLock();
if (packet != null)
{
packet.Size = (ushort)size;
if (packet.RawData.Length < size)
packet.RawData = new byte[size];
return packet;
}
}
return new NetPacket(size);
}
public void Recycle(NetPacket packet)
{
if (packet.RawData.Length > NetConstants.MaxPacketSize)
{
//Dont pool big packets. Save memory
return;
}
//Clean fragmented flag
packet.RawData[0] = 0;
_lock.EnterUpgradeableReadLock();
if (_count == NetConstants.PacketPoolSize)
{
_lock.ExitUpgradeableReadLock();
return;
}
_lock.EnterWriteLock();
_pool[_count] = packet;
_count++;
_lock.ExitWriteLock();
_lock.ExitUpgradeableReadLock();
}
}
}