Reinier Vens
357f9db329
Weapon Scripting Overhaul
...
Weapons are now monolithic behaviors
Various new weapon behavior types implemented
All weapons have optional magazine and reload mechanic
Visibility now decays globally
2021-01-25 05:53:36 +00:00
..
ConstrainedDelaunayTriangulation
Properties Panel & Load Testing
2020-06-04 01:36:55 +01:00
Rectilinear
Properties Panel & Load Testing
2020-06-04 01:36:55 +01:00
Spline
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Visibility
Properties Panel & Load Testing
2020-06-04 01:36:55 +01:00
ClusterBoundaryPort.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
ClusterBoundaryPort.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
ConstrainedDelaunayTriangulation.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
Corner.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
Corner.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
InteractiveEdgeRouter.cs
Properties Panel & Load Testing
2020-06-04 01:36:55 +01:00
InteractiveEdgeRouter.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
InteractiveObstacleCalculator.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
InteractiveObstacleCalculator.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
MultiEdgeRouter.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
MultiEdgeRouter.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
MultipleSourceMultipleTargetsShortestPathOnVisibilityGraph.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
MultipleSourceMultipleTargetsShortestPathOnVisibilityGraph.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
NodeKind.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
NodeKind.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
PreGraph.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
PreGraph.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
Rectilinear.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
RelativeShape.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
RelativeShape.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
RelaxedPolylinePoint.cs
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2020-04-14 00:42:04 +01:00
RelaxedPolylinePoint.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
Shape.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
Shape.cs.meta
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2020-04-14 00:42:04 +01:00
ShapeCreator.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
ShapeCreator.cs.meta
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2020-04-14 00:42:04 +01:00
ShapeCreatorForRoutingToParents.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
ShapeCreatorForRoutingToParents.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
ShapeObstacleCalculator.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
ShapeObstacleCalculator.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
SingleSourceMultipleTargetsShortestPathOnVisibilityGraph.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
SingleSourceMultipleTargetsShortestPathOnVisibilityGraph.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
SingleSourceSingleTargetShortestPathOnVisibilityGraph.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
SingleSourceSingleTargetShortestPathOnVisibilityGraph.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
Spline.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
SplineRouter.cs
Properties Panel & Load Testing
2020-06-04 01:36:55 +01:00
SplineRouter.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
StraightLineEdges.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
StraightLineEdges.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
TightLooseCouple.cs
MSAGL Support
2020-04-14 00:42:04 +01:00
TightLooseCouple.cs.meta
MSAGL Support
2020-04-14 00:42:04 +01:00
Visibility.meta
MSAGL Support
2020-04-14 00:42:04 +01:00