Aetheria/Assets/Scripts/Gameplay/Weapons
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 8e719d6dba Add the CultMath bridge using that Cut 3 dropped
Cut 3 landed 39 compile errors in GuidedProjectile: it uses ToCultMath
throughout and lost the using directive. Caught by batchmode on merge, not
by the pass that wrote it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-19 14:10:59 +02:00
..
ChargeEffectManager.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ChargeEffectManager.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
ConstantLaser.cs F4/F5: shield restore survives inactivity, and CanTakeHit stops mutating 2026-09-19 05:32:29 +02:00
ConstantLaser.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantLaserManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantLaserManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantLightning.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
ConstantLightning.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantLightningManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantLightningManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantParticleWeapon.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantParticleWeapon.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantParticleWeaponManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantParticleWeaponManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantWeaponEffectManager.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ConstantWeaponEffectManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
GuidedProjectile.cs Add the CultMath bridge using that Cut 3 dropped 2026-09-19 14:10:59 +02:00
GuidedProjectile.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
GuidedProjectileManager.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
GuidedProjectileManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
HitscanEffect.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
HitscanEffect.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
HitscanManager.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
HitscanManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
InstantWeaponEffectManager.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
InstantWeaponEffectManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Laser.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
Laser.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LaserManager.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
LaserManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Lightning.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
Lightning.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LightningGunManager.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
LightningGunManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
Mine.cs F4/F5: shield restore survives inactivity, and CanTakeHit stops mutating 2026-09-19 05:32:29 +02:00
Mine.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MineManager.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
MineManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ParticleChargeEffect.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ParticleChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
Projectile.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
Projectile.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
ProjectileManager.cs Fire control Cut 3: hit authority moves to FireControl 2026-09-19 14:07:07 +02:00
ProjectileManager.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponChargeEffect.cs Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00
WeaponChargeEffect.cs.meta Charged Weapons & Hitscan Weapons 2021-01-30 01:02:11 +00:00