We now have a context menu UI for in-game actions, right click on an item to activate Database view has a progress bar (finally!) Data structures for Megacorps and loadouts Towing task complete? needs testing
108 lines
No EOL
2.4 KiB
C#
108 lines
No EOL
2.4 KiB
C#
using System;
|
|
|
|
public class NameAttribute : Attribute
|
|
{
|
|
public string Name;
|
|
|
|
public NameAttribute(string name)
|
|
{
|
|
Name = name;
|
|
}
|
|
}
|
|
|
|
[AttributeUsage(AttributeTargets.Class)]
|
|
public class RethinkTableAttribute : Attribute
|
|
{
|
|
public string TableName;
|
|
|
|
public RethinkTableAttribute(string tableName)
|
|
{
|
|
TableName = tableName;
|
|
}
|
|
}
|
|
|
|
public class UpdateOrderAttribute : Attribute
|
|
{
|
|
public int Order;
|
|
|
|
public UpdateOrderAttribute(int order)
|
|
{
|
|
Order = order;
|
|
}
|
|
}
|
|
|
|
[AttributeUsage(AttributeTargets.Class)]
|
|
public class EntityTypeRestrictionAttribute : Attribute
|
|
{
|
|
public readonly HullType Type;
|
|
|
|
public EntityTypeRestrictionAttribute(HullType type)
|
|
{
|
|
Type = type;
|
|
}
|
|
}
|
|
|
|
[AttributeUsage(AttributeTargets.Class)]
|
|
public class InspectableAttribute : Attribute { }
|
|
|
|
public class InspectableFieldAttribute : Attribute { }
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public class InspectableTextAttribute : InspectableFieldAttribute { }
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public class InspectablePrefabAttribute : InspectableFieldAttribute { }
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public class InspectableTextureAttribute : InspectableFieldAttribute { }
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public class TemperatureInspectableAttribute : InspectableFieldAttribute { }
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public class InspectableAnimationCurveAttribute : InspectableFieldAttribute { }
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public class InspectableDatabaseLinkAttribute : InspectableFieldAttribute
|
|
{
|
|
public readonly Type EntryType;
|
|
|
|
public InspectableDatabaseLinkAttribute(Type entryType)
|
|
{
|
|
EntryType = entryType;
|
|
}
|
|
}
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public class RangedFloatInspectableAttribute : InspectableFieldAttribute
|
|
{
|
|
public readonly float Min, Max;
|
|
|
|
public RangedFloatInspectableAttribute(float min, float max)
|
|
{
|
|
Min = min;
|
|
Max = max;
|
|
}
|
|
}
|
|
|
|
[AttributeUsage(AttributeTargets.Field)]
|
|
public class RangedIntInspectableAttribute : InspectableFieldAttribute
|
|
{
|
|
public readonly int Min, Max;
|
|
|
|
public RangedIntInspectableAttribute(int min, int max)
|
|
{
|
|
Min = min;
|
|
Max = max;
|
|
}
|
|
}
|
|
|
|
public class InspectableTypeAttribute : InspectableFieldAttribute
|
|
{
|
|
public readonly Type Type;
|
|
|
|
public InspectableTypeAttribute(Type type)
|
|
{
|
|
Type = type;
|
|
}
|
|
} |