Aetheria/Assets/Scripts/UI/Menu
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 89667ca4e7 Offer Save Loadout only for a displayed ship (Cut 10 fix)
The option was added for any displayed entity, stations included, and a null
displayed entity threw when chosen. It is now added only when the displayed
entity is a Ship, the same conditional shape as the Restore Loadout guard.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 22:29:58 +02:00
..
ChoicePrefab.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
ChoicePrefab.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryCell.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryCell.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryMenu.cs Replace the Database Tools with the Studio and cut Unity over 2026-09-14 19:15:20 +02:00
InventoryMenu.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
InventoryPanel.cs Offer Save Loadout only for a displayed ship (Cut 10 fix) 2026-09-14 22:29:58 +02:00
InventoryPanel.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
ItemFilter.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
ItemFilter.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
LegendElement.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
LegendElement.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
LocalMenu.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LocalMenu.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MapMenuInput.cs Convert engine types through CultMath.UnityBridge 2026-09-14 17:47:33 +02:00
MapMenuInput.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MapRenderer.cs Convert engine types through CultMath.UnityBridge 2026-09-14 17:47:33 +02:00
MapRenderer.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MenuPanel.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MenuPanel.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
MenuTabButton.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MenuTabButton.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MouseHover.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
MouseHover.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SectorMap.cs Fix the sector map label pivot after the CultMath sign swap 2026-09-14 17:58:53 +02:00
SectorMap.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SectorRenderer.cs Replace the Database Tools with the Studio and cut Unity over 2026-09-14 19:15:20 +02:00
SectorRenderer.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SectorZoneUI.cs Various Improvements & Fixes 2021-05-12 00:15:11 +01:00
SectorZoneUI.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SizeFilter.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
SizeFilter.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
Spreadsheet.cs Delete commented-out code blocks 2026-09-11 22:14:58 +02:00
Spreadsheet.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetColumnHeader.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetColumnHeader.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetRow.cs In Game Input Screen 2021-05-08 07:35:16 +01:00
SpreadsheetRow.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
TradeMenu.cs Replace the Database Tools with the Studio and cut Unity over 2026-09-14 19:15:20 +02:00
TradeMenu.cs.meta In Game Input Screen 2021-05-08 07:35:16 +01:00
TradeMenuDebug.cs Replace the Database Tools with the Studio and cut Unity over 2026-09-14 19:15:20 +02:00
TradeMenuDebug.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupAssignment.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupAssignment.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupElement.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
WeaponGroupElement.cs.meta Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00