Aetheria/Assets/Shaders/Compute/Slime/SlimeVertex.cginc
Reinier Vens 7a9af46820 Gravity Slime
Adjusted the "slime" particles to adjust their parameters according to the current gravitational potential and gradient!
2021-03-28 03:17:55 +01:00

21 lines
283 B
HLSL

#ifndef SLIME_VERTEX_INCLUDED
#define SLIME_VERTEX_INCLUDED
struct Vertex
{
float3 pos;
float2 uv;
float intensity;
};
inline Vertex GetDefaultVertex() {
Vertex ret;
ret.pos = (0).xxx;
ret.uv = (-1).xx;
return ret;
}
#endif // SLIME_VERTEX_INCLUDED