51 lines
1.1 KiB
C#
51 lines
1.1 KiB
C#
using GameCult.Caching;
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using MessagePack;
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namespace Aetheria.State.Documents;
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[CultDocument("aetheria.runtime_commit_drain_status", "aetheria.runtime_commit_drain_status.v1")]
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[CultGlobal]
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[MessagePackObject]
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public sealed class AetheriaRuntimeCommitDrainStatus
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{
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[Key(0)]
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[CultName]
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public string Name { get; set; } = "Aetheria runtime commit drain";
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[Key(1)]
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[CultIndex("runtimeId")]
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public string RuntimeId { get; set; } = "";
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[Key(2)]
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public string StatePath { get; set; } = "";
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[Key(3)]
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public string LastPollAtUtc { get; set; } = "";
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[Key(4)]
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public string LastAppliedAtUtc { get; set; } = "";
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[Key(5)]
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public int PendingBeforeApply { get; set; }
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[Key(6)]
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public int CommandsApplied { get; set; }
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[Key(7)]
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public int AppliedPlayerSettings { get; set; }
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[Key(8)]
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public int AppliedLoadoutTemplates { get; set; }
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[Key(9)]
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public int AppliedRunCheckpoints { get; set; }
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[Key(10)]
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public int ConsecutiveFailures { get; set; }
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[Key(11)]
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public string LastError { get; set; } = "";
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[Key(12)]
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public string Status { get; set; } = "ok";
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}
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