50 lines
1.8 KiB
C#
50 lines
1.8 KiB
C#
using System.IO;
|
|
using UnityEditor;
|
|
using UnityEngine;
|
|
using UnityEngine.Rendering;
|
|
using UnityEngine.Rendering.Universal;
|
|
|
|
namespace Aetheria.Editor
|
|
{
|
|
public static class EveEnvironmentProfileMigrator
|
|
{
|
|
public const string Root = "Assets/Generated/Eve/Environment";
|
|
public const string FlightProfilePath = Root + "/Flight.asset";
|
|
|
|
public static void EnsureGenerated()
|
|
{
|
|
Directory.CreateDirectory(Root);
|
|
AssetDatabase.DeleteAsset(FlightProfilePath);
|
|
var profile = ScriptableObject.CreateInstance<VolumeProfile>();
|
|
profile.name = "Aetheria Flight";
|
|
AssetDatabase.CreateAsset(profile, FlightProfilePath);
|
|
|
|
var tonemapping = profile.Add<Tonemapping>(true);
|
|
tonemapping.mode.Override(TonemappingMode.ACES);
|
|
|
|
var color = profile.Add<ColorAdjustments>(true);
|
|
// The fossil histogram exposure clamps average luminance to 2^-3 and
|
|
// uses a 0.5 middle-grey key. At that dark-scene bound the resulting
|
|
// exposure is 4x, which is the fixed URP equivalent available here.
|
|
color.postExposure.Override(2f);
|
|
color.contrast.Override(15f);
|
|
|
|
var bloom = profile.Add<Bloom>(true);
|
|
bloom.intensity.Override(3f);
|
|
bloom.threshold.Override(1.5f);
|
|
bloom.scatter.Override(1f);
|
|
|
|
var vignette = profile.Add<Vignette>(true);
|
|
vignette.intensity.Override(0.3f);
|
|
vignette.smoothness.Override(0.4f);
|
|
|
|
var grain = profile.Add<FilmGrain>(true);
|
|
grain.type.Override(FilmGrainLookup.Thin1);
|
|
grain.intensity.Override(0.1f);
|
|
|
|
EditorUtility.SetDirty(profile);
|
|
AssetDatabase.SaveAssets();
|
|
AssetDatabase.Refresh();
|
|
}
|
|
}
|
|
}
|