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2026-10-17 21:44:43 +02:00 |
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BlueNoiseProvider.cs
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Demo Hotfixes
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2021-05-02 20:59:45 +01:00 |
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BlueNoiseProvider.cs.meta
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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CopyTransform.cs
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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CopyTransform.cs.meta
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Graphics Settings + Disabling Minimap Asteroids
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2022-07-18 08:44:54 +01:00 |
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GasGiantObject.cs
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Gravity subtract: delete the zone bowl and the gas-giant and sun ripples
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2026-10-14 19:34:20 +02:00 |
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GasGiantObject.cs.meta
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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GradientMapper.cs
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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GradientMapper.cs.meta
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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GravityLowering.cs
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Well law fix batch: zone node for several massive roots, belt extent, series from tau 0.4, Unity parity on the multi-root fixture
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2026-10-16 21:14:58 +02:00 |
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GravityLowering.cs.meta
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Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted
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2026-10-15 07:11:25 +02:00 |
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MapPresenter.cs
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Delete the minimap asteroids setting; minimap belts always draw
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2026-10-17 04:36:13 +02:00 |
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MapPresenter.cs.meta
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MapBeltPerf: belt cost per frame in CPU ms and managed bytes; script metas
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2026-10-16 23:41:39 +02:00 |
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PlanetObject.cs
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Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted
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2026-10-15 07:11:25 +02:00 |
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PlanetObject.cs.meta
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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SunMaterial.cs
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Swap Unity.Mathematics usings for CultMath
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2026-09-14 17:39:12 +02:00 |
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SunMaterial.cs.meta
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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SunObject.cs
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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SunObject.cs.meta
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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VapourCloudInstance.cs
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Vapour presenter: draw the sim's OpacityAt directly, not divided by the cloud's raw Opacity
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2026-10-12 04:53:18 +02:00 |
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VapourCloudInstance.cs.meta
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Fog Patch prefab carries VapourCloudInstance at the origin and unit scale; ZoneRenderer.CloudPrefab assigned in ARPG
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2026-10-12 03:46:24 +02:00 |
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VolumeCloudRenderer.cs
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Restore the stable legacy Unity project
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2026-08-10 14:57:50 +01:00 |
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VolumeCloudRenderer.cs.meta
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Raymarching Cleanup
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2022-07-13 04:15:20 +01:00 |
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VolumeSampling.cs
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Draw every moving body at the drawn time T = ExactTime + Lead
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2026-10-15 21:26:36 +02:00 |
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VolumeSampling.cs.meta
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Graphics Settings + Disabling Minimap Asteroids
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2022-07-18 08:44:54 +01:00 |
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WaveScroll.cs
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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WaveScroll.cs.meta
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |
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ZoneRenderer.cs
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DrawAhead.RockMeshing owns the mesh ranking and each rock's scale; a mesh with no radius is refused by name (finding renderer-wiring-unpinned)
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2026-10-17 21:44:43 +02:00 |
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ZoneRenderer.cs.meta
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Trailer Stuff & More
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2021-03-27 10:03:24 +00:00 |