Aetheria/Assets/Scripts/Zone Display
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-10-17 21:44:43 +02:00
..
BlueNoiseProvider.cs Demo Hotfixes 2021-05-02 20:59:45 +01:00
BlueNoiseProvider.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
CopyTransform.cs Trailer Stuff & More 2021-03-27 10:03:24 +00:00
CopyTransform.cs.meta Graphics Settings + Disabling Minimap Asteroids 2022-07-18 08:44:54 +01:00
GasGiantObject.cs Gravity subtract: delete the zone bowl and the gas-giant and sun ripples 2026-10-14 19:34:20 +02:00
GasGiantObject.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
GradientMapper.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
GradientMapper.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
GravityLowering.cs Well law fix batch: zone node for several massive roots, belt extent, series from tau 0.4, Unity parity on the multi-root fixture 2026-10-16 21:14:58 +02:00
GravityLowering.cs.meta Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted 2026-10-15 07:11:25 +02:00
MapPresenter.cs Delete the minimap asteroids setting; minimap belts always draw 2026-10-17 04:36:13 +02:00
MapPresenter.cs.meta MapBeltPerf: belt cost per frame in CPU ms and managed bytes; script metas 2026-10-16 23:41:39 +02:00
PlanetObject.cs Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted 2026-10-15 07:11:25 +02:00
PlanetObject.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
SunMaterial.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
SunMaterial.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
SunObject.cs Trailer Stuff & More 2021-03-27 10:03:24 +00:00
SunObject.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
VapourCloudInstance.cs Vapour presenter: draw the sim's OpacityAt directly, not divided by the cloud's raw Opacity 2026-10-12 04:53:18 +02:00
VapourCloudInstance.cs.meta Fog Patch prefab carries VapourCloudInstance at the origin and unit scale; ZoneRenderer.CloudPrefab assigned in ARPG 2026-10-12 03:46:24 +02:00
VolumeCloudRenderer.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
VolumeCloudRenderer.cs.meta Raymarching Cleanup 2022-07-13 04:15:20 +01:00
VolumeSampling.cs Draw every moving body at the drawn time T = ExactTime + Lead 2026-10-15 21:26:36 +02:00
VolumeSampling.cs.meta Graphics Settings + Disabling Minimap Asteroids 2022-07-18 08:44:54 +01:00
WaveScroll.cs Trailer Stuff & More 2021-03-27 10:03:24 +00:00
WaveScroll.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
ZoneRenderer.cs DrawAhead.RockMeshing owns the mesh ranking and each rock's scale; a mesh with no radius is refused by name (finding renderer-wiring-unpinned) 2026-10-17 21:44:43 +02:00
ZoneRenderer.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00