Aetheria/Assets/Scripts/ServerShared/Scenarios/Scenarios.cs
Meta Vens 018a62be81 Merge cut scenarios-smoke-rounds (Soul verdict cut-scenarios-smoke-rounds.s2)
Catalog taken from master (2e2d927a); the branch's catalog change is replayed by the next commit. Scenarios.cs: both lists unioned.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-12 21:32:51 +02:00

14 lines
771 B
C#

// Every way to set up a new run, in the order New Game lists them. Modes are what a release build lists; Development
// are the other ways the game sets up a run and Tests are arenas built to check one system each, both listed only in
// editor and development builds.
public static class Scenarios
{
public static readonly Scenario[] Modes = { new DemoTerminus() };
public static readonly Scenario[] Development = { new TutorialGalaxy(), new MainGalaxy() };
public static readonly Scenario[] Tests =
{
new DjinniShakedown(), new StarvedReactor(), new Arcs(), new Duel(), new LauncherAngles(), new WeaponFeel(), new FusedRounds(), new RefusedRounds(), new AiFusedDiscipline(), new LongHaul(), new Pursuit(), new Crossing(), new Belt()
};
}