Implemented saving/loading of custom input settings Incorporated Input Screen in game Organized UI scripts into folders Deleted some unused UI scripts Reimplemented Fog Blur (by copying modified DoF to assets)
11 lines
261 B
C#
11 lines
261 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class VisibleHostileIndicator : MonoBehaviour
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{
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public RectTransform Transform;
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public Image Fill;
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public PlaceUIElementWorldspace Place;
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}
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