Aetheria/Assets/Scripts/Zone Display
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens eeeb6db290 Well law: the band term, WellTree owns every term; the old law, per-body sums and Gauss ring law deleted
GravityField is now the band term U(eps, inner, outer) (C4 smoothstep fade, closed form and a series for tau > 1).
WellTree is built once per Zone from the orbit tree: node terms, reach, support, the pruned Force/Potential walk and
PullAround (rails). Zone.GetHeight/GetForce/PeriodAround delegate to it; WellReference, _wellOn, _strengths,
Strength() and DrawAhead.Well are gone; GravityLowering and the shader template take the flat term list;
HeightExaggeration halves to 2.0491803.

Does not pass yet: Gravity.cginc is not regenerated and PotentialOwnerTests/OrbitsFromFieldTests still spell the old law.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 17:56:25 +02:00
..
BlueNoiseProvider.cs Demo Hotfixes 2021-05-02 20:59:45 +01:00
BlueNoiseProvider.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
CopyTransform.cs Trailer Stuff & More 2021-03-27 10:03:24 +00:00
CopyTransform.cs.meta Graphics Settings + Disabling Minimap Asteroids 2022-07-18 08:44:54 +01:00
GasGiantObject.cs Gravity subtract: delete the zone bowl and the gas-giant and sun ripples 2026-10-14 19:34:20 +02:00
GasGiantObject.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
GradientMapper.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
GradientMapper.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
GravityLowering.cs Well law: the band term, WellTree owns every term; the old law, per-body sums and Gauss ring law deleted 2026-10-16 17:56:25 +02:00
GravityLowering.cs.meta Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted 2026-10-15 07:11:25 +02:00
MapView.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
MapView.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
PlanetObject.cs Gravity grid-lowering: the drawn height is one Gravity Field pass over the zone's wells; gravity brushes and brush inputs deleted 2026-10-15 07:11:25 +02:00
PlanetObject.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
SunMaterial.cs Swap Unity.Mathematics usings for CultMath 2026-09-14 17:39:12 +02:00
SunMaterial.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
SunObject.cs Trailer Stuff & More 2021-03-27 10:03:24 +00:00
SunObject.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
VapourCloudInstance.cs Vapour presenter: draw the sim's OpacityAt directly, not divided by the cloud's raw Opacity 2026-10-12 04:53:18 +02:00
VapourCloudInstance.cs.meta Fog Patch prefab carries VapourCloudInstance at the origin and unit scale; ZoneRenderer.CloudPrefab assigned in ARPG 2026-10-12 03:46:24 +02:00
VolumeCloudRenderer.cs Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
VolumeCloudRenderer.cs.meta Raymarching Cleanup 2022-07-13 04:15:20 +01:00
VolumeSampling.cs Draw every moving body at the drawn time T = ExactTime + Lead 2026-10-15 21:26:36 +02:00
VolumeSampling.cs.meta Graphics Settings + Disabling Minimap Asteroids 2022-07-18 08:44:54 +01:00
WaveScroll.cs Trailer Stuff & More 2021-03-27 10:03:24 +00:00
WaveScroll.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00
ZoneRenderer.cs Merge remote-tracking branch 'origin/eureka/aetheria-gravity-nebula-tint' into eureka/aetheria-gravity-merge-ag3 2026-10-16 07:21:34 +02:00
ZoneRenderer.cs.meta Trailer Stuff & More 2021-03-27 10:03:24 +00:00