Aetheria/Assets/Scripts/UI/InventoryCell.cs
Reinier Vens 357f9db329 Weapon Scripting Overhaul
Weapons are now monolithic behaviors
Various new weapon behavior types implemented
All weapons have optional magazine and reload mechanic
Visibility now decays globally
2021-01-25 05:53:36 +00:00

23 lines
785 B
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UniRx.Triggers;
using UnityEngine;
using UnityEngine.UI;
public class InventoryCell : MonoBehaviour
{
public Image Background;
public Image Icon;
public ObservablePointerClickTrigger PointerClickTrigger;
public ObservableBeginDragTrigger BeginDragTrigger;
public ObservableDragTrigger DragTrigger;
public ObservableEndDragTrigger EndDragTrigger;
public ObservablePointerEnterTrigger PointerEnterTrigger;
public ObservablePointerExitTrigger PointerExitTrigger;
}