Meta Vens
205c9f5205
Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
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Scenario Briefs (Crossing, Duel, FusedRounds, LauncherAngles, StarvedReactor, WeaponFeel), scenario and test comments and test locals say the design names (Lightning Projector, Light Laser, Cell Blaster, Guided Missile Launcher, Swarm Rocket Pod, Muon Fusion Reactor, Cluster Cannon, Charged Scatter Blaster, Rugged Drive, Racing Drive) instead of the retired brand names; Crossing.PlightRange is ProjectorRange.
generic-designs: the batch carries ExpectUnchanged so every record it does not author keeps its bytes (the plain commit re-encoded four records, dropping SensorData key 7). DesignTexts rewrites Large Drive, Tractor Beam, Smoke Proximity, Smoke Delayed, Smoke Refused and Smoke Refused Charge as tech-node text; the Tractor Beam's old line moves to its product Space Tractor. smoke-rounds' authored text names Light Laser and Charged Scatter Blaster to match.
Tests: NoScenarioBriefNamesRetiredGear, TheCapacitorDesignCarriesItsRoleMap, NoDesignTextNamesAProduct, and a command test that widens every payload and checks apply changes only the three records it authors and restores the rewritten texts.
Not built or run at this commit; GameData/Aetheria.cc is regenerated in the next commit, so NoDesignTextNamesAProduct and the command test fail here.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-13 22:34:08 +02:00
..
AiFusedDiscipline.cs
Sweep: every old design-name literal in C# becomes its generic name; product texts ship without the authoring notes
2026-10-13 20:29:10 +02:00
AiFusedDiscipline.cs.meta
Fused Rounds, Refused Rounds and AI Fused Discipline arenas, and the five smoke weapons they carry
2026-10-12 03:36:57 +02:00
Arcs.cs
Sweep: every old design-name literal in C# becomes its generic name; product texts ship without the authoring notes
2026-10-13 20:29:10 +02:00
Arcs.cs.meta
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
Belt.cs
Sweep: every old design-name literal in C# becomes its generic name; product texts ship without the authoring notes
2026-10-13 20:29:10 +02:00
Belt.cs.meta
Belt scenario: an arena on seed 24, whose entrance zone carries a 615-rock belt, the player parked 100 m outside its ring
2026-10-12 03:38:06 +02:00
Crossing.cs
Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
2026-10-13 22:34:08 +02:00
Crossing.cs.meta
Crossing scenario and Djinni Shakedown targets, with their staging tests
2026-10-11 18:52:35 +02:00
DemoTerminus.cs
Demo Terminus: the player starts in the base Longinus, not a Pirates-made hull
2026-10-06 22:47:47 +02:00
DemoTerminus.cs.meta
Demo Terminus: a compiled scenario stages one fixed-cast prelude galaxy whose antagonist's home is the gate
2026-10-06 19:32:02 +02:00
DjinniShakedown.cs
Crossing scenario and Djinni Shakedown targets, with their staging tests
2026-10-11 18:52:35 +02:00
DjinniShakedown.cs.meta
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
Duel.cs
Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
2026-10-13 22:34:08 +02:00
Duel.cs.meta
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
FusedRounds.cs
Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
2026-10-13 22:34:08 +02:00
FusedRounds.cs.meta
Fused Rounds, Refused Rounds and AI Fused Discipline arenas, and the five smoke weapons they carry
2026-10-12 03:36:57 +02:00
LauncherAngles.cs
Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
2026-10-13 22:34:08 +02:00
LauncherAngles.cs.meta
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
LongHaul.cs
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
LongHaul.cs.meta
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
MainGalaxy.cs
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
MainGalaxy.cs.meta
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
Pursuit.cs
Sweep: every old design-name literal in C# becomes its generic name; product texts ship without the authoring notes
2026-10-13 20:29:10 +02:00
Pursuit.cs.meta
Pursuit scenario: Cargo stages consumables; a hostile on your tail, a Mine Launcher fitted, vents and overdrives in the hold
2026-10-11 18:41:48 +02:00
RefusedRounds.cs
Sweep: every old design-name literal in C# becomes its generic name; product texts ship without the authoring notes
2026-10-13 20:29:10 +02:00
RefusedRounds.cs.meta
Fused Rounds, Refused Rounds and AI Fused Discipline arenas, and the five smoke weapons they carry
2026-10-12 03:36:57 +02:00
Scenarios.cs
Merge cut scenarios-smoke-rounds (Soul verdict cut-scenarios-smoke-rounds.s2)
2026-10-12 21:32:51 +02:00
Scenarios.cs.meta
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
StarvedReactor.cs
Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
2026-10-13 22:34:08 +02:00
StarvedReactor.cs.meta
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
TutorialGalaxy.cs
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
TutorialGalaxy.cs.meta
Every new run is a scenario: the script harness, the tutorial and main galaxies as scenarios, the New Game submenu and six test arenas
2026-10-03 20:33:55 +02:00
WeaponFeel.cs
Briefs, comments and tests name current gear; generic-designs lands only its own records and rewrites the last flavour and brand design texts
2026-10-13 22:34:08 +02:00
WeaponFeel.cs.meta
Smoke Test Hull command, Weapon Feel and Arcs on the test hull (catalog not yet applied)
2026-10-11 21:04:09 +02:00