Behaviors and PerformanceStats are no longer associated solely with Ships, instead there's a generic Entity class which will also be used for stations and turrets.
105 lines
No EOL
2.3 KiB
C#
105 lines
No EOL
2.3 KiB
C#
using System;
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public class NameAttribute : Attribute
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{
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public string Name;
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public NameAttribute(string name)
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{
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Name = name;
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}
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}
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[AttributeUsage(AttributeTargets.Class)]
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public class RethinkTableAttribute : Attribute
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{
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public string TableName;
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public RethinkTableAttribute(string tableName)
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{
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TableName = tableName;
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}
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}
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public class UpdateOrderAttribute : Attribute
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{
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public int Order;
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public UpdateOrderAttribute(int order)
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{
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Order = order;
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}
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}
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[AttributeUsage(AttributeTargets.Class)]
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public class EntityTypeRestrictionAttribute : Attribute
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{
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public readonly Type Type;
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public EntityTypeRestrictionAttribute(Type type)
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{
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Type = type;
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}
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}
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[AttributeUsage(AttributeTargets.Class)]
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public class InspectableAttribute : Attribute { }
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public class InspectableFieldAttribute : Attribute { }
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[AttributeUsage(AttributeTargets.Field)]
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public class InspectableTextAttribute : InspectableFieldAttribute { }
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[AttributeUsage(AttributeTargets.Field)]
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public class InspectablePrefabAttribute : InspectableFieldAttribute { }
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[AttributeUsage(AttributeTargets.Field)]
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public class TemperatureInspectableAttribute : InspectableFieldAttribute { }
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[AttributeUsage(AttributeTargets.Field)]
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public class InspectableAnimationCurveAttribute : InspectableFieldAttribute { }
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[AttributeUsage(AttributeTargets.Field)]
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public class InspectableDatabaseLinkAttribute : InspectableFieldAttribute
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{
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public readonly Type EntryType;
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public InspectableDatabaseLinkAttribute(Type entryType)
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{
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EntryType = entryType;
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}
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}
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[AttributeUsage(AttributeTargets.Field)]
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public class RangedFloatInspectableAttribute : InspectableFieldAttribute
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{
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public readonly float Min, Max;
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public RangedFloatInspectableAttribute(float min, float max)
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{
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Min = min;
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Max = max;
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}
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}
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[AttributeUsage(AttributeTargets.Field)]
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public class RangedIntInspectableAttribute : InspectableFieldAttribute
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{
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public readonly int Min, Max;
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public RangedIntInspectableAttribute(int min, int max)
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{
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Min = min;
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Max = max;
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}
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}
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public class InspectableTypeAttribute : InspectableFieldAttribute
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{
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public readonly Type Type;
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public InspectableTypeAttribute(Type type)
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{
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Type = type;
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}
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} |