Aetheria/Assets/Scripts/UI/Menu/InventoryPanel.cs
2026-06-29 06:10:30 +01:00

1744 lines
67 KiB
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using GameCult.Aetheria.EveRuntime;
using GameCult.Aetheria.State.Verse;
using GameCult.Eve.Surface;
using GameCult.Mesh;
using TMPro;
using UniRx;
using UniRx.Triggers;
using UnityEngine;
using UnityEngine.UI;
using UnityEngine.EventSystems;
using UnityEngine.Experimental.Rendering;
using Unity.Mathematics;
using UnityEngine.Serialization;
using UIE = UnityEngine.UIElements;
using static Unity.Mathematics.math;
using int2 = Unity.Mathematics.int2;
public class InventoryPanel : MonoBehaviour, IPointerClickHandler
{
public ConfirmationDialog Dialog;
public RectTransform DragParent;
public bool Flip;
public GameSettings Settings;
public TextMeshProUGUI Title;
public TextMeshProUGUI MinTempLabel;
public TextMeshProUGUI MaxTempLabel;
public GameObject TemperatureRange;
public Button Dropdown;
public Button EditName;
public Button Current;
public Button Thermal;
public GridLayoutGroup Grid;
public Sprite[] NodeBackgroundTextures;
public Sprite[] NodeTextures;
public Sprite[] ThermalTextures;
public float ThermalToggleRegionSize = .2f;
public Prototype NodePrototype;
public RawImage TemperatureDisplay;
public Texture2D TemperatureColor;
public ExponentialLerp TemperatureColorCurve;
public ExponentialLerp TemperatureAlphaCurve;
public bool FitToContent;
public float CellHitPulseTime;
public Color ToggleEnabledColor;
public Color ToggleDisabledColor;
public Color CellBackgroundColor = new Color(0, 0, 0, .75f);
public float MinTempRange = 1;
public float DoubleClickTime = .5f;
public float HitDamageThreshold = 1;
// Subject<InventoryEventData> _onBeginDrag;
// Subject<InventoryEventData> _onDrag;
// Subject<InventoryEventData> _onEndDrag;
Subject<(InventoryEventData data, int clickCount)> _onClick;
// Subject<InventoryEventData> _onPointerEnter;
// Subject<InventoryEventData> _onPointerExit;
private Entity _displayedEntity;
private EquippedCargoBay _displayedCargo;
private string _displayedEntityKey = "";
private string _displayedCargoEntityKey = "";
private int _displayedCargoIndex = -1;
private Shape _displayedHullShape;
private Shape _displayedHullInterior;
private Texture2D _temperatureTexture;
private RectTransform _firstRect;
private AetheriaUnityDragSession _dragSession;
private AetheriaUnityObservedEntityIndex _observedEntityIndex;
private AetheriaUnityObservedDockingIndex _observedDockingIndex;
public ItemInstance FakeItem;
public Shape FakeOccupancy;
public Shape IgnoreOccupancy;
public List<GameObject> EmptyCells = new List<GameObject>();
public void SetDragSession(AetheriaUnityDragSession dragSession)
{
_dragSession = dragSession;
}
public void SetObservedEntityIndex(AetheriaUnityObservedEntityIndex observedEntityIndex)
{
if (!ReferenceEquals(_observedEntityIndex, observedEntityIndex))
{
_observedDockingIndex?.Dispose();
_observedDockingIndex = null;
}
_observedEntityIndex = observedEntityIndex;
}
private AetheriaUnityDragSession DragSession => _dragSession ??= new AetheriaUnityDragSession();
public Dictionary<int2, InventoryCell> CellInstances = new Dictionary<int2, InventoryCell>();
private List<IDisposable> _subscriptions = new List<IDisposable>();
private Dictionary<int2, int> _cellAnimationSequence = new Dictionary<int2, int>();
private int _hitSequence = 0;
private bool _thermal = false;
private int _clickCount;
private InventoryCell _clickCell;
private float _clickTime;
private CultMeshReactiveDocument<AetheriaRuntimeCatalogSnapshot> _catalog;
private CultMeshReactiveDocument<AetheriaRuntimePlayerSettingsDocument> _playerSettings;
private CultMeshReactiveDocument<AetheriaRuntimeCurrentEntityDocument> _currentEntity;
private CultMeshReactiveDocument<AetheriaRuntimeStationRefitDocument> _stationRefit;
private CultMeshReactiveDocument<AetheriaRuntimeDaemonFrameDocument> _loadoutFrame;
private int _inventoryEntityIndex = -1;
private CultMeshReactiveDocument<AetheriaRuntimeInventoryDocument> _inventory;
private AetheriaRuntimeStationRefitEntityOption[] _dropdownStationRefitEntities =
Array.Empty<AetheriaRuntimeStationRefitEntityOption>();
private AetheriaRuntimeStationLoadoutRestoreOption[] _dropdownStationRefitLoadouts =
Array.Empty<AetheriaRuntimeStationLoadoutRestoreOption>();
private AetheriaRuntimeInventoryDropdownSurfaceModel _dropdownSurfaceModel;
private readonly AetheriaEveUnitySurfaceChrome _dropdownSurfaceChrome = new AetheriaEveUnitySurfaceChrome
{
RootAlignItems = UIE.Align.FlexStart,
RootJustifyContent = UIE.Justify.FlexStart,
RootPaddingTop = 0f,
Width = 420f,
MinWidth = 0f,
MaxWidth = 520f,
PaddingLeft = 18f,
PaddingRight = 18f,
PaddingTop = 18f,
PaddingBottom = 18f
};
private UIE.UIDocument _dropdownSurfaceDocument;
private bool _hud;
private int2[] _offsets = {
int2(0, 1),
int2(1, 0),
int2(0, -1),
int2(-1, 0),
int2(1, 1),
int2(1, -1),
int2(-1, -1),
int2(-1, 1)
};
public InventoryPanelTarget Target =>
_displayedEntity != null ? InventoryPanelTarget.Equipment :
_displayedCargo != null ? InventoryPanelTarget.Cargo : InventoryPanelTarget.None;
public Entity DisplayedEntity => _displayedEntity;
public EquippedCargoBay DisplayedCargo => _displayedCargo;
private void Start()
{
if (Thermal)
{
Thermal.onClick.AddListener(() =>
{
HideDropdownSurface();
Display(_displayedEntity, false, !_thermal);
});
}
if (Current)
{
Current.onClick.AddListener(() =>
{
HideDropdownSurface();
if (!IsCurrentEntity(_displayedEntity))
{
if(_displayedEntity is Ship ship)
{
RequestDockedCurrentShip(ship);
}
else
{
Dialog.Clear();
Dialog.Title.text = "Can't select entity, you can only pilot a ship!";
Dialog.Show();
Dialog.MoveToCursor();
}
}
});
}
if (EditName)
{
EditName.onClick.AddListener(() =>
{
HideDropdownSurface();
Dialog.Clear();
var entityName = _displayedEntity.Name;
Dialog.AddField("Name", () => entityName, s => entityName = s);
Dialog.Show(() =>
{
RequestEntityName(_displayedEntity, entityName);
});
Dialog.MoveToCursor();
});
}
if(Dropdown)
{
Dropdown.onClick.AddListener(() =>
{
RenderDropdownSurface();
});
}
}
private void RenderDropdownSurface()
{
_dropdownSurfaceModel = BuildDropdownSurfaceModel();
_dropdownSurfaceDocument = AetheriaEveUnitySurfaceHost.RenderRuntime(
transform,
_dropdownSurfaceDocument,
"Aetheria Inventory Dropdown Surface",
_dropdownSurfaceModel.Document,
HandleDropdownSurfaceCommand,
_dropdownSurfaceChrome);
}
private void HandleDropdownSurfaceCommand(EveSurfaceCommandRequest request)
{
if (!AetheriaRuntimeInventoryDropdownSurfaceCommands.TryRead(request, out var command))
{
Debug.LogWarning($"Unknown inventory dropdown command: {request?.Command}");
return;
}
if (command.Kind == AetheriaRuntimeInventoryDropdownCommandKind.Close)
{
HideDropdownSurface();
return;
}
if (command.Kind == AetheriaRuntimeInventoryDropdownCommandKind.Select &&
_dropdownSurfaceModel?.TryResolve(command.Command, out var selection) == true)
{
ExecuteDropdownSelection(selection);
HideDropdownSurface();
return;
}
Debug.LogWarning($"Unknown inventory dropdown command: {request?.Command}");
}
private void ExecuteDropdownSelection(AetheriaRuntimeInventoryDropdownSelection selection)
{
switch (selection.Kind)
{
case AetheriaRuntimeInventoryDropdownSelectionKind.EntityEquipment:
case AetheriaRuntimeInventoryDropdownSelectionKind.Entity:
if (TryResolveStationRefitEntity(selection.EntityKey, selection.EntityIndex, out var entity))
{
Display(entity);
}
return;
case AetheriaRuntimeInventoryDropdownSelectionKind.EntityBay:
if (TryResolveStationRefitEntity(selection.EntityKey, selection.EntityIndex, out entity) &&
selection.BayIndex >= 0 &&
selection.BayIndex < entity.CargoBays.Count)
{
Display(entity.CargoBays[selection.BayIndex]);
}
return;
case AetheriaRuntimeInventoryDropdownSelectionKind.DockingBay:
if (TryResolveCurrentDockingBay(out var dockingBay))
{
Display(dockingBay);
}
return;
case AetheriaRuntimeInventoryDropdownSelectionKind.SaveLoadout:
if (_displayedEntity != null)
{
RequestLoadoutTemplateSave(_displayedEntity);
}
return;
case AetheriaRuntimeInventoryDropdownSelectionKind.Loadout:
if (selection.TemplateIndex >= 0 && selection.TemplateIndex < _dropdownStationRefitLoadouts.Length)
{
RequestRuntimeLoadoutRestore(_dropdownStationRefitLoadouts[selection.TemplateIndex]);
}
return;
}
}
private void HideDropdownSurface()
{
if (_dropdownSurfaceDocument == null)
return;
AetheriaEveUnitySurfaceHost.Hide(_dropdownSurfaceDocument);
}
private AetheriaRuntimeInventoryDropdownSurfaceModel BuildDropdownSurfaceModel()
{
var stationRefit = ResolveStationRefit();
_dropdownStationRefitEntities = (stationRefit?.AvailableEntities ?? Array.Empty<AetheriaRuntimeStationRefitEntityOption>())
.ToArray();
_dropdownStationRefitLoadouts = (stationRefit?.LoadoutRestoreOptions ?? Array.Empty<AetheriaRuntimeStationLoadoutRestoreOption>())
.ToArray();
var entityOptions = _dropdownStationRefitEntities
.Select((entity, entityIndex) => new AetheriaRuntimeInventoryDropdownEntityOption(
entityIndex,
entity.EntityKey,
string.IsNullOrWhiteSpace(entity.DisplayName) ? $"Entity {entity.EntityIndex}" : entity.DisplayName,
IsDisplayedEntityKey(entity.EntityKey),
Enumerable.Range(0, Math.Max(entity.CargoBayCount, 0))
.Select(bayIndex => new AetheriaRuntimeInventoryDropdownBayOption(
bayIndex,
$"Bay {bayIndex + 1}",
IsDisplayedCargoBayKey(entity.EntityKey, bayIndex)))
.ToArray()))
.ToArray();
var loadoutOptions = _dropdownStationRefitLoadouts
.Select((loadout, optionIndex) => new AetheriaRuntimeInventoryDropdownLoadoutOption(
optionIndex,
loadout.TemplateName,
loadout.CanRestore ? $"{loadout.Price:n0}" : "",
loadout.CanRestore))
.ToArray();
var hasDockingBay = TryResolveCurrentDockingBayRow(out var currentDockingBay);
return AetheriaRuntimeInventoryDropdownSurfaceBuilder.Build(
Title?.text ?? "None",
entityOptions,
hasDockingBay,
hasDockingBay
? $"Docking Bay {currentDockingBay.DockingBayIndex + 1}"
: "Docking Bay",
hasDockingBay &&
IsDisplayedCargoBayKey(
ResolveStationRefit()?.DockParentEntityKey ?? "",
currentDockingBay.DockingBayIndex),
_displayedEntity != null,
loadoutOptions,
DateTime.UtcNow.ToString("O"));
}
private void Update()
{
if (_displayedEntity != null && TemperatureDisplay)
{
var tempRange = _displayedEntity.MaxTemp - _displayedEntity.MinTemp;
var opacity = smoothstep(0, MinTempRange, tempRange);
if(MinTempLabel)
{
MinTempLabel.text = FormatTemperature(_displayedEntity.MinTemp);
MaxTempLabel.text = FormatTemperature(_displayedEntity.MaxTemp);
}
for(var x = 0; x < _temperatureTexture.width; x++)
{
for (var y = 0; y < _temperatureTexture.height; y++)
{
if (_displayedHullShape[int2(x-1, y-1)])
{
var temp = (_displayedEntity.Temperature[x - 1, y - 1] - _displayedEntity.MinTemp) / (_displayedEntity.MaxTemp-_displayedEntity.MinTemp);
var color = TemperatureColor.GetPixelBilinear(TemperatureColorCurve.Evaluate(temp), 0);
color.a = TemperatureAlphaCurve.Evaluate(temp) * opacity;
_temperatureTexture.SetPixel(x,y,color);
}
else
_temperatureTexture.SetPixel(x,y,new Color(0,0,0,0));
}
}
_temperatureTexture.Apply();
TemperatureDisplay.rectTransform.anchoredPosition = _firstRect.anchoredPosition - Vector2.one * Grid.cellSize * 1.5f;
}
}
private void OnDisable()
{
HideDropdownSurface();
Clear();
}
public void Clear()
{
HideDropdownSurface();
_displayedCargo = null;
_displayedEntity = null;
_displayedEntityKey = "";
_displayedCargoEntityKey = "";
_displayedCargoIndex = -1;
_displayedHullShape = null;
_displayedHullInterior = null;
foreach(var empty in EmptyCells)
Destroy(empty);
EmptyCells.Clear();
foreach(var node in CellInstances.Values)
node.GetComponent<Prototype>().ReturnToPool();
CellInstances.Clear();
foreach(var s in _subscriptions)
s.Dispose();
_subscriptions.Clear();
if (Current) Current.gameObject.SetActive(false);
if (Thermal) Thermal.gameObject.SetActive(false);
if (TemperatureRange) TemperatureRange.SetActive(false);
if(TemperatureDisplay) TemperatureDisplay.gameObject.SetActive(false);
if (EditName) EditName.gameObject.SetActive(false);
if(Title)
Title.text = "None";
}
public void Display(Entity entity, bool hud = false, bool thermal = false)
{
Clear();
_subscriptions.Add(entity.Equipment.ObserveAdd().Subscribe(_ => RefreshCells()));
_subscriptions.Add(entity.Equipment.ObserveRemove().Subscribe(_ => RefreshCells()));
_thermal = thermal;
_hud = hud;
_displayedEntity = entity;
_displayedCargo = null;
_displayedCargoEntityKey = "";
_displayedCargoIndex = -1;
_displayedEntityKey = TryResolveEntityRecordKey(entity, out var displayedEntityKey)
? displayedEntityKey
: "";
_firstRect = null;
if (TemperatureRange)
TemperatureRange.SetActive(true);
if(Title)
Title.text = entity.Name;
if (EditName)
{
EditName.gameObject.SetActive(true);
}
if (!TryResolveTypedHullGeometry(entity.Hull, out _displayedHullShape, out _displayedHullInterior))
{
Debug.LogError($"Cannot display inventory for {entity.Name}: missing typed hull geometry.");
return;
}
if (FitToContent)
{
var gridRect = Grid.GetComponent<RectTransform>();
var rect = gridRect.rect;
Grid.cellSize = Vector2.one * (int) min(rect.width / (_displayedHullShape.Width + 1), rect.height / (_displayedHullShape.Height + 1));
}
if(TemperatureDisplay)
{
_temperatureTexture = new Texture2D(
_displayedHullShape.Width + 2,
_displayedHullShape.Height + 2,
TextureFormat.RGBA32,
false,
false);
TemperatureDisplay.gameObject.SetActive(true);
TemperatureDisplay.texture = _temperatureTexture;
var tempRect = TemperatureDisplay.rectTransform;
tempRect.sizeDelta = Grid.cellSize * new Vector2(_displayedHullShape.Width + 2, _displayedHullShape.Height + 2);
}
if (Current)
{
Current.gameObject.SetActive(true);
Current.targetGraphic.color =
IsCurrentEntity(entity)
? ToggleEnabledColor
: ToggleDisabledColor;
}
if (Thermal)
{
Thermal.gameObject.SetActive(true);
Thermal.targetGraphic.color = thermal ? ToggleEnabledColor : ToggleDisabledColor;
}
Grid.constraintCount = _displayedHullShape.Width;
foreach (var v in _displayedHullShape.AllCoordinates)
{
if (!_displayedHullShape[v])
{
var empty = new GameObject("Empty Node", typeof(RectTransform));
empty.transform.SetParent(Grid.transform);
if (!_firstRect)
_firstRect = empty.GetComponent<RectTransform>();
EmptyCells.Add(empty);
}
else
{
var cell = NodePrototype.Instantiate<InventoryCell>();
cell.Background.color = CellBackgroundColor;
if (!_firstRect)
_firstRect = cell.GetComponent<RectTransform>();
if (!thermal)
{
if(cell.PointerClickTrigger)
{
cell.PointerClickTrigger.OnPointerClickAsObservable()
.Subscribe(data =>
{
if (cell != _clickCell || Time.time - _clickTime > DoubleClickTime)
_clickCount = 0;
_clickCell = cell;
_clickTime = Time.time;
_clickCount++;
_onClick?.OnNext((new InventoryEntityEventData(data, v, entity), _clickCount));
});
cell.BeginDragTrigger.OnBeginDragAsObservable()
.Subscribe(data =>
{
//Debug.Log("Entity Drag Start");
var item = entity.GearOccupancy[v.x, v.y];
if (item != null)
{
var originalOccupancy = _displayedHullShape.Inset(GetItemShape(item.EquippableItem), item.Position, item.EquippableItem.Rotation);
_dragCells = originalOccupancy.Coordinates
.Select(v1 => Instantiate(CellInstances[v1], DragParent, true).transform).ToArray();
foreach(var dragCell in _dragCells)
{
DestroyImmediate(dragCell.GetComponent<Prototype>());
foreach (var component in dragCell.GetComponentsInChildren<ObservableTriggerBase>())
component.enabled = false;
foreach (var img in dragCell.GetComponentsInChildren<Image>())
img.color = new Color(img.color.r, img.color.g, img.color.b, img.color.a * .5f);
dragCell.GetComponentInChildren<Image>().raycastTarget = false;
}
_dragOffsets = _dragCells.Select(x => (Vector2) x.position - data.position).ToArray();
IgnoreOccupancy = originalOccupancy;
RefreshCells();
_originalRotation = item.EquippableItem.Rotation;
DragSession.Begin(new EquippedItemDragObject(item, entity, item.Position - v));
//AkSoundEngine.PostEvent("Pickup", gameObject);
// TODO: SFX: Pickup Item
}
});
cell.DragTrigger.OnDragAsObservable()
.Subscribe(data =>
{
for (var i = 0; i < _dragCells.Length; i++)
_dragCells[i].position = new Vector3(
data.position.x + _dragOffsets[i].x,
data.position.y + _dragOffsets[i].y,
_dragCells[i].position.z);
});
cell.EndDragTrigger.OnEndDragAsObservable()
.Subscribe(data =>
{
//Debug.Log("Entity Drag End");
IgnoreOccupancy = null;
var hadDragTarget = DragSession.End();
if (!hadDragTarget)
entity.GearOccupancy[v.x, v.y].EquippableItem.Rotation = _originalRotation;
foreach(var dragObject in _dragCells)
Destroy(dragObject.gameObject);
_dragCells = null;
RefreshCells();
});
cell.PointerEnterTrigger.OnPointerEnterAsObservable()
.Subscribe(data =>
{
//Debug.Log("Entity Pointer Enter");
if (!DragSession.TryGetDraggedItem(out var itemDragObject)) return;
var item = itemDragObject.Item;
if (!(item is EquippableItem equippableItem)) return;
var placementPosition = v + itemDragObject.OriginCellOffset;
//foreach (var cell in _dragCells) cell.gameObject.SetActive(false);
FakeItem = item;
FakeOccupancy = _displayedHullShape.Inset(GetItemShape(equippableItem), placementPosition, item.Rotation);
RefreshCells();
DragSession.RegisterTarget(drag =>
{
//Debug.Log("Entity Drag Callback");
FakeOccupancy = null;
RequestDraggedItemToEntity(drag, entity, placementPosition);
// TODO: SFX: Equip
});
});
cell.PointerExitTrigger.OnPointerExitAsObservable()
.Subscribe(data =>
{
if (!DragSession.TryGetDraggedItem(out _)) return;
FakeItem = null;
FakeOccupancy = null;
RefreshCells();
DragSession.UnregisterTarget();
});
}
}
else
{
cell.PointerClickTrigger.OnPointerClickAsObservable().Subscribe(data =>
{
var rect = cell.GetComponent<RectTransform>();
var point = Rect.PointToNormalized(rect.rect, rect.InverseTransformPoint(data.position));
// Debug.Log($"Clicked at pos {data.position}, normalized {point}");
if (_displayedHullShape[int2(v.x - 1, v.y)] && point.x < ThermalToggleRegionSize)
{
RequestHullConductivityToggle(entity, int2(v.x - 1, v.y), 0);
}
if (_displayedHullShape[int2(v.x + 1, v.y)] && point.x > 1 - ThermalToggleRegionSize)
{
RequestHullConductivityToggle(entity, int2(v.x, v.y), 0);
}
if (_displayedHullShape[int2(v.x, v.y - 1)] && point.y < ThermalToggleRegionSize)
{
RequestHullConductivityToggle(entity, int2(v.x, v.y - 1), 1);
}
if (_displayedHullShape[int2(v.x, v.y + 1)] && point.y > 1 - ThermalToggleRegionSize)
{
RequestHullConductivityToggle(entity, int2(v.x, v.y), 1);
}
});
}
CellInstances.Add(v, cell);
}
}
RefreshCells(CellInstances.Keys);
_subscriptions.Add(entity.ArmorDamage.Subscribe(hit =>
{
var hitCells = new[] { hit.pos };
StartCoroutine(Pulse(hitCells, HitType.Armor, _hitSequence++));
RefreshCells(hitCells);
}));
_subscriptions.Add(entity.ItemDamage.Where(hit=>hit.damage > HitDamageThreshold).Subscribe(hit =>
{
var hitCells = hit.item.InsetShape.Coordinates;
if(gameObject.activeInHierarchy)
StartCoroutine(Pulse(hitCells, HitType.Armor, _hitSequence++));
RefreshCells(hitCells);
}));
}
private IEnumerator Pulse(int2[] cells, HitType hitType, int sequence)
{
foreach (var cell in cells)
{
if(_cellAnimationSequence.ContainsKey(cell))
_cellAnimationSequence[cell] = max(_cellAnimationSequence[cell], sequence);
else
_cellAnimationSequence[cell] = sequence;
}
var hitColor = hitType switch
{
HitType.Armor => Settings.ArmorHitColor,
HitType.Hardpoint => Settings.HardpointHitColor,
HitType.Gear => Settings.GearHitColor,
_ => Color.white
};
float startTime = Time.time;
while (Time.time - startTime < CellHitPulseTime)
{
var lerp = (Time.time - startTime) / CellHitPulseTime;
foreach(var cell in cells)
if(_cellAnimationSequence[cell] == sequence)
if(CellInstances.ContainsKey(cell))
CellInstances[cell].Background.color = Color.Lerp(hitColor, CellBackgroundColor, lerp);
yield return null;
}
foreach (var cell in cells)
if(CellInstances.ContainsKey(cell))
CellInstances[cell].Background.color = CellBackgroundColor;
}
public void Display(EquippedCargoBay cargo)
{
Clear();
_subscriptions.Add(cargo.Cargo.ObserveAdd().Subscribe(_ => RefreshCells()));
_subscriptions.Add(cargo.Cargo.ObserveRemove().Subscribe(_ => RefreshCells()));
_displayedCargo = cargo;
_displayedEntity = null;
_displayedEntityKey = "";
if (TryResolveCargoBay(cargo, out var displayedCargoEntityKey, out var displayedCargoIndex))
{
_displayedCargoEntityKey = displayedCargoEntityKey;
_displayedCargoIndex = displayedCargoIndex;
}
else
{
_displayedCargoEntityKey = "";
_displayedCargoIndex = -1;
}
if(Title)
Title.text = cargo.Name;
// FakeOccupancy = new Shape(cargo.InteriorShape.Width, cargo.InteriorShape.Height);
// IgnoreOccupancy = new Shape(cargo.InteriorShape.Width, cargo.InteriorShape.Height);
Grid.constraintCount = cargo.InteriorShape.Width;
foreach (var v in cargo.InteriorShape.AllCoordinates)
{
if (!cargo.InteriorShape[v])
{
var empty = new GameObject("Empty Node", typeof(RectTransform));
empty.transform.SetParent(Grid.transform);
EmptyCells.Add(empty);
}
else
{
var cell = NodePrototype.Instantiate<InventoryCell>();
cell.PointerClickTrigger.OnPointerClickAsObservable()
.Subscribe(data =>
{
if (cell != _clickCell || Time.time - _clickTime > DoubleClickTime)
_clickCount = 0;
_clickCell = cell;
_clickTime = Time.time;
_clickCount++;
_onClick?.OnNext((new InventoryCargoEventData(data, v, cargo), _clickCount));
});
cell.BeginDragTrigger.OnBeginDragAsObservable()
.Subscribe(data =>
{
//Debug.Log("Inventory Drag Start");
var item = cargo.Occupancy[v.x, v.y];
if (item != null)
{
var itemPosition = cargo.Cargo[item];
var originalOccupancy = cargo.InteriorShape.Inset(GetItemShape(item), itemPosition, item.Rotation);
_dragCells = originalOccupancy.Coordinates
.Select(v1 => Instantiate(CellInstances[v1], DragParent, true).transform).ToArray();
foreach(var dragCell in _dragCells)
{
DestroyImmediate(dragCell.GetComponent<Prototype>());
foreach (var component in dragCell.GetComponentsInChildren<ObservableTriggerBase>())
component.enabled = false;
foreach (var img in dragCell.GetComponentsInChildren<Image>())
img.color = new Color(img.color.r, img.color.g, img.color.b, img.color.a * .5f);
dragCell.GetComponentInChildren<Image>().raycastTarget = false;
}
_dragOffsets = _dragCells.Select(x => (Vector2) x.position - data.position).ToArray();
IgnoreOccupancy = originalOccupancy;
RefreshCells();
_originalRotation = item.Rotation;
DragSession.Begin(new ItemInstanceDragObject(item, cargo, cargo.Cargo[item] - v));
// TODO: SFX: Pickup
}
});
cell.DragTrigger.OnDragAsObservable()
.Subscribe(data =>
{
for (var i = 0; i < _dragCells.Length; i++)
_dragCells[i].position = new Vector3(
data.position.x + _dragOffsets[i].x,
data.position.y + _dragOffsets[i].y,
_dragCells[i].position.z);
});
cell.EndDragTrigger.OnEndDragAsObservable()
.Subscribe(data =>
{
//Debug.Log("Inventory Drag End");
IgnoreOccupancy = null;
DragSession.End();
foreach(var dragObject in _dragCells)
Destroy(dragObject.gameObject);
_dragCells = null;
RefreshCells();
});
cell.PointerEnterTrigger.OnPointerEnterAsObservable()
.Subscribe(data =>
{
//Debug.Log("Inventory Pointer Enter");
if (!DragSession.TryGetDraggedItem(out var itemDragObject)) return;
var item = itemDragObject.Item;
var placementPosition = v + itemDragObject.OriginCellOffset;
//foreach (var cell in _dragCells) cell.gameObject.SetActive(false);
FakeItem = item;
FakeOccupancy = cargo.InteriorShape.Inset(GetItemShape(item), placementPosition, item.Rotation);
RefreshCells();
DragSession.RegisterTarget(drag =>
{
//Debug.Log("Inventory Drag Callback");
FakeOccupancy = null;
RequestDraggedItemToCargo(drag, cargo, placementPosition);
// TODO: SFX: Drop
});
});
cell.PointerExitTrigger.OnPointerExitAsObservable()
.Subscribe(data =>
{
if (!DragSession.TryGetDraggedItem(out _)) return;
FakeItem = null;
FakeOccupancy = null;
RefreshCells();
DragSession.UnregisterTarget();
});
CellInstances.Add(v, cell);
}
}
RefreshCells();
}
public void RefreshCells()
{
RefreshCells(CellInstances.Keys);
}
public void RefreshCells(IEnumerable<int2> cells)
{
if (_displayedEntity != null)
{
foreach (var v in cells)
{
if(!CellInstances.ContainsKey(v)) continue;
var spriteIndex = 0;
var interior = _displayedHullInterior[v];
var item = FakeOccupancy?[v]??false ? FakeItem : IgnoreOccupancy?[v]??false ? null : _displayedEntity.GearOccupancy[v.x, v.y]?.EquippableItem;
var hardpoint = _displayedEntity.Hardpoints[v.x, v.y];
bool HardpointMatch(int2 offset)
{
var v2 = v + offset * (Flip ? -1 : 1);
return !(
_displayedHullShape[v2] &&
_displayedEntity.Hardpoints[v2.x, v2.y] == hardpoint &&
(FakeOccupancy?[v2]??false ? FakeItem : IgnoreOccupancy?[v2]??false ? null : _displayedEntity.GearOccupancy[v2.x, v2.y]?.EquippableItem) == item
);
}
bool NoHardpointMatch(int2 offset)
{
var v2 = v + offset * (Flip ? -1 : 1);
return !(
_displayedHullShape[v2] && (
!interior && !_displayedHullInterior[v2] && _displayedEntity.Hardpoints[v2.x, v2.y] == null ||
interior && item != null &&
(FakeOccupancy?[v2]??false ? FakeItem : IgnoreOccupancy?[v2]??false ? null : _displayedEntity.GearOccupancy[v2.x, v2.y]?.EquippableItem) == item
)
);
}
if (hardpoint != null)
{
for(int i = 0; i < 8; i++)
if (HardpointMatch(_offsets[i]))
spriteIndex += 1 << i;
}
else
{
for(int i = 0; i < 8; i++)
if (NoHardpointMatch(_offsets[i]))
spriteIndex += 1 << i;
}
var bgSpriteIndex = spriteIndex;
if (item != null)
spriteIndex += 1 << 8;
if (_thermal)
{
bool ThermalMatch(int2 offset)
{
if (!_displayedHullShape[v + offset]) return false;
var i = (offset.x, offset.y);
return i switch
{
(1, 0) => _displayedEntity.HullConductivity[v.x, v.y].x,
(-1, 0) => _displayedEntity.HullConductivity[v.x-1, v.y].x,
(0, 1) => _displayedEntity.HullConductivity[v.x, v.y].y,
(0, -1) => _displayedEntity.HullConductivity[v.x, v.y-1].y,
_ => false
};
}
spriteIndex = 0;
for(int i = 0; i < 4; i++)
if (ThermalMatch(_offsets[i]))
spriteIndex += 1 << i;
}
CellInstances[v].Background.sprite = NodeBackgroundTextures[bgSpriteIndex];
CellInstances[v].Icon.sprite = _thermal ? ThermalTextures[spriteIndex] : NodeTextures[spriteIndex];
CellInstances[v].Icon.color = GetColor(v);
}
}
else if(_displayedCargo != null)
{
foreach (var v in cells)
{
if(!CellInstances.ContainsKey(v)) continue;
var spriteIndex = 0;
var item = FakeOccupancy?[v]??false ? FakeItem : IgnoreOccupancy?[v]??false ? null : _displayedCargo.Occupancy[v.x, v.y];
bool ItemMatch(int2 offset)
{
var v2 = v + offset;
return !_displayedCargo.InteriorShape[v2] || item == null ||
(FakeOccupancy?[v2]??false ? FakeItem : IgnoreOccupancy?[v2]??false ? null : _displayedCargo.Occupancy[v2.x, v2.y]) != item;
}
for(int i = 0; i < 8; i++)
if (ItemMatch(_offsets[i]))
spriteIndex += 1 << i;
var bgSpriteIndex = spriteIndex;
if (item != null)
spriteIndex += 1 << 8;
CellInstances[v].Background.sprite = NodeBackgroundTextures[bgSpriteIndex];
CellInstances[v].Icon.sprite = NodeTextures[spriteIndex];
CellInstances[v].Icon.color = GetColor(v);
}
}
}
public Color GetColor(int2 position, bool highlight = false)
{
if (_displayedEntity != null)
{
var interior = _displayedHullInterior[position];
var hardpoint = _displayedEntity.Hardpoints[position.x, position.y];
var item = (FakeOccupancy?[position] ?? false ? FakeItem :
IgnoreOccupancy?[position] ?? false ? null : _displayedEntity.GearOccupancy[position.x, position.y]?.EquippableItem) as EquippableItem;
if (_hud)
{
if (_displayedEntity.Armor[position.x, position.y] > .01f)
return Settings.ArmorGradient.Evaluate(_displayedEntity.Armor[position.x, position.y] / _displayedEntity.MaxArmor[position.x, position.y]);
if (item != null) return Settings.DurabilityGradient.Evaluate(item.Durability / GetMaxDurability(item));
return float3(.25f).ToColor();
}
if (hardpoint == null)
{
if(!interior)
return Color.white;
if (item == null)
{
return float3(.25f).ToColor();
}
if(highlight)
return Color.white;
return float3(.5f).ToColor();
}
var tint = hardpoint.TintColor;
if (!highlight || item == null)
tint *= .7071f;
return tint.ToColor();
}
else
{
var item = FakeOccupancy?[position] ?? false ? FakeItem : IgnoreOccupancy?[position] ?? false ? null : _displayedCargo.Occupancy[position.x, position.y];
if (item == null)
return Color.white * .25f;
var c = float3(1);
if (FindTypedInventoryItem(item)?.TryGetHardpointType(out HardpointType typedHardpoint) == true)
c = HardpointData.GetColor(typedHardpoint).ToUnityFloat3();
if(!highlight)
c *= .7071f;
return c.ToColor();
}
}
private float GetMaxDurability(ItemInstance item)
{
var typedItem = FindTypedInventoryItem(item);
if (typedItem != null && typedItem.Durability > 0)
return (float)typedItem.Durability;
return item is EquippableItem equippable ? Math.Max(equippable.Durability, 1f) : 1f;
}
private Shape GetItemShape(ItemInstance item)
{
var typedItem = FindTypedInventoryItem(item);
if (typedItem != null && typedItem.ShapeCells.Count > 0)
return ToShape(typedItem.ShapeWidth, typedItem.ShapeHeight, typedItem.ShapeCells);
return new Shape(1, 1);
}
private bool TryResolveTypedHullGeometry(ItemInstance hull, out Shape hullShape, out Shape interiorShape)
{
hullShape = null;
interiorShape = null;
var typedHull = FindTypedInventoryItem(hull);
if (typedHull == null ||
typedHull.ShapeCells.Count == 0 ||
typedHull.InteriorShapeCells.Count == 0 ||
typedHull.ShapeWidth <= 0 ||
typedHull.ShapeHeight <= 0 ||
typedHull.InteriorShapeWidth <= 0 ||
typedHull.InteriorShapeHeight <= 0)
{
return false;
}
hullShape = ToShape(typedHull.ShapeWidth, typedHull.ShapeHeight, typedHull.ShapeCells);
interiorShape = ToShape(typedHull.InteriorShapeWidth, typedHull.InteriorShapeHeight, typedHull.InteriorShapeCells);
return true;
}
private static Shape ToShape(int width, int height, IReadOnlyList<AetheriaRuntimeShapeCell> cells)
{
var shape = new Shape(Math.Max(width, 1), Math.Max(height, 1));
foreach (var cell in cells)
{
if (cell.X >= 0 && cell.Y >= 0 && cell.X < shape.Width && cell.Y < shape.Height)
shape[int2(cell.X, cell.Y)] = true;
}
return shape;
}
private AetheriaRuntimeCatalogItem FindTypedInventoryItem(ItemInstance item)
{
return ResolveCatalog()?.FindItem(item, x => x.ItemKey);
}
private void RequestDockedCurrentShip(Ship ship)
{
if (ship == null || !TryResolveEntityRecordKey(ship, out var targetEntityKey))
return;
TrySubmitOperation(
operations => operations.SetDockedCurrentShip(targetEntityKey),
"docked current ship");
}
private void RequestEntityName(Entity entity, string name)
{
if (entity == null || !TryResolveEntityRecordKey(entity, out var targetEntityKey))
return;
TrySubmitOperation(
operations => operations.SetEntityName(targetEntityKey, name ?? ""),
"entity name");
}
private void RequestRuntimeLoadoutRestore(AetheriaRuntimeStationLoadoutRestoreOption loadout)
{
if (loadout == null ||
!loadout.CanRestore ||
string.IsNullOrWhiteSpace(loadout.TargetEntityKey) ||
string.IsNullOrWhiteSpace(loadout.TemplateName))
{
return;
}
TrySubmitOperation(
operations => operations.RestoreLoadout(loadout.TargetEntityKey, loadout.TemplateName, loadout.Price),
"loadout restore");
}
private void RequestLoadoutTemplateSave(Entity entity)
{
if (entity == null || !TryResolveEntityRecordKey(entity, out var targetEntityKey))
return;
try
{
var client = AetheriaUnityRuntimeClientProvider.RuntimeClient("unity-inventory");
var loadout = CreateLoadoutTemplate(targetEntityKey);
if (loadout?.RootEntity == null || string.IsNullOrWhiteSpace(loadout.RootEntity.Hull?.ItemKey ?? ""))
return;
var submitted = client
.Ui.SaveLoadoutTemplateAsync(loadout, "unity-inventory")
.GetAwaiter()
.GetResult();
Debug.Log($"Submitted Aetheria loadout template save Eve operation: {submitted.OperationId}");
}
catch (Exception ex)
{
Debug.LogError($"Failed to send Aetheria loadout template save Eve command: {ex}");
}
}
private void RequestHullConductivityToggle(Entity entity, int2 position, int axis)
{
if (entity == null || !TryResolveEntityRecordKey(entity, out var targetEntityKey))
return;
TrySubmitOperation(
operations => operations.ToggleHullConductivity(targetEntityKey, position.x, position.y, axis),
"hull conductivity");
}
private bool TryResolveEntityRecordKey(Entity entity, out string recordKey)
{
recordKey = "";
return _observedEntityIndex != null &&
_observedEntityIndex.TryResolveEntityRecordKey(entity, out recordKey);
}
private bool IsCurrentEntity(Entity entity)
{
if (entity == null ||
!TryResolveEntityRecordKey(entity, out var entityKey) ||
string.IsNullOrWhiteSpace(entityKey) ||
!TryResolveCurrentEntityKey(out var currentEntityKey))
{
return false;
}
return string.Equals(entityKey, currentEntityKey, StringComparison.Ordinal);
}
private bool TryResolveCurrentEntityKey(out string currentEntityKey)
{
currentEntityKey = ResolveCurrentEntity()?.EntityKey ?? "";
return !string.IsNullOrWhiteSpace(currentEntityKey);
}
private bool TryResolveCurrentDockingBayRow(out AetheriaRuntimeStationDockingBayRow dockingBay)
{
dockingBay = null;
var refit = ResolveStationRefitDocument();
if (refit?.IsDocked != true || refit.DockingBayIndex < 0)
return false;
dockingBay = (refit.DockingBays ?? Array.Empty<AetheriaRuntimeStationDockingBayRow>())
.FirstOrDefault(row => row != null && row.DockingBayIndex == refit.DockingBayIndex);
return dockingBay != null;
}
private bool TryResolveCurrentDockingBay(out EquippedCargoBay dockingBay)
{
dockingBay = null;
if (!TryResolveObservedDockingIndex(out var dockingIndex) ||
!dockingIndex.TryResolveCurrentDockingBay(out var resolvedDockingBay))
{
return false;
}
dockingBay = resolvedDockingBay;
return dockingBay != null;
}
private AetheriaRuntimeStationRefitDocument ResolveStationRefit()
{
return ResolveStationRefitDocument();
}
private bool TryResolveObservedDockingIndex(out AetheriaUnityObservedDockingIndex dockingIndex)
{
dockingIndex = null;
if (_observedEntityIndex == null)
return false;
dockingIndex = _observedDockingIndex ??= new AetheriaUnityObservedDockingIndex(ResolveClient, _observedEntityIndex);
return true;
}
private bool TryResolveStationRefitEntity(string entityKey, int optionIndex, out Entity entity)
{
entity = null;
if (string.IsNullOrWhiteSpace(entityKey) &&
optionIndex >= 0 &&
optionIndex < (_dropdownStationRefitEntities?.Length ?? 0))
{
entityKey = _dropdownStationRefitEntities[optionIndex]?.EntityKey ?? "";
}
return TryResolveObservedAvailableEntityByKey(entityKey, out entity);
}
private bool TryResolveObservedAvailableEntityByKey(string entityKey, out Entity entity)
{
entity = null;
if (_observedEntityIndex == null || string.IsNullOrWhiteSpace(entityKey))
return false;
return _observedEntityIndex.TryResolveEntityByRecordKey(entityKey, out entity);
}
private bool IsDisplayedEntityKey(string entityKey)
{
return _displayedEntity != null &&
!string.IsNullOrWhiteSpace(_displayedEntityKey) &&
string.Equals(_displayedEntityKey, entityKey, StringComparison.Ordinal);
}
private bool IsDisplayedCargoBayKey(string entityKey, int cargoBayIndex)
{
return _displayedCargo != null &&
!string.IsNullOrWhiteSpace(_displayedCargoEntityKey) &&
string.Equals(_displayedCargoEntityKey, entityKey, StringComparison.Ordinal) &&
_displayedCargoIndex == cargoBayIndex;
}
private bool TryResolveCargoBay(EquippedCargoBay cargoBay, out string entityKey, out int cargoIndex)
{
return TryResolveEquippedItem(cargoBay, out entityKey, out cargoIndex);
}
private bool TryResolveEquippedItem(EquippedItem item, out string entityKey, out int equipmentIndex)
{
entityKey = "";
equipmentIndex = -1;
var entity = item?.Entity;
if (entity?.Equipment == null ||
!TryResolveEntityRecordKey(entity, out entityKey))
{
return false;
}
equipmentIndex = entity.Equipment.IndexOf(item);
return equipmentIndex >= 0;
}
private bool TryResolveTypedInventoryRows(
string entityKey,
out IReadOnlyList<AetheriaRuntimeRtsInventoryItem> equipment,
out IReadOnlyList<AetheriaRuntimeRtsInventoryItem> cargo)
{
equipment = Array.Empty<AetheriaRuntimeRtsInventoryItem>();
cargo = Array.Empty<AetheriaRuntimeRtsInventoryItem>();
if (string.IsNullOrWhiteSpace(entityKey))
return false;
try
{
var current = ResolveCurrentEntity();
if (current != null && string.Equals(current.EntityKey, entityKey, StringComparison.Ordinal))
{
equipment = current.Equipment ?? Array.Empty<AetheriaRuntimeRtsInventoryItem>();
cargo = current.Cargo ?? Array.Empty<AetheriaRuntimeRtsInventoryItem>();
return true;
}
var refit = ResolveStationRefitDocument();
var entityIndex = -1;
if (refit != null)
{
if (string.Equals(refit.DockParentEntityKey, entityKey, StringComparison.Ordinal))
entityIndex = refit.DockParentEntityIndex;
else
entityIndex = (refit.AvailableEntities ?? Array.Empty<AetheriaRuntimeStationRefitEntityOption>())
.FirstOrDefault(option => string.Equals(option.EntityKey, entityKey, StringComparison.Ordinal))
?.EntityIndex ?? -1;
}
if (entityIndex < 0)
return false;
var inventory = ResolveInventory(entityIndex);
if (inventory == null || !string.Equals(inventory.EntityKey, entityKey, StringComparison.Ordinal))
return false;
equipment = inventory.Equipment ?? Array.Empty<AetheriaRuntimeRtsInventoryItem>();
cargo = inventory.Cargo ?? Array.Empty<AetheriaRuntimeRtsInventoryItem>();
return true;
}
catch (Exception ex)
{
Debug.LogWarning($"Failed to validate Aetheria typed inventory document for {entityKey}: {ex.Message}");
return false;
}
}
private bool TryValidateTypedCargoSlot(
string entityKey,
int cargoIndex,
ItemInstance item,
int2 originPosition,
bool hasOriginPosition)
{
if (item == null ||
string.IsNullOrWhiteSpace(item.ItemKey) ||
!TryResolveTypedInventoryRows(entityKey, out _, out var cargo))
{
return false;
}
return cargo.Any(row =>
string.Equals(row.Source, "cargo", StringComparison.Ordinal) &&
row.SourceIndex == cargoIndex &&
string.Equals(row.ItemKey, item.ItemKey, StringComparison.Ordinal) &&
(!hasOriginPosition || (row.X == originPosition.x && row.Y == originPosition.y)));
}
private bool TryValidateTypedEquipmentSlot(
string entityKey,
int equipmentIndex,
EquippedItem item)
{
if (item?.EquippableItem == null ||
string.IsNullOrWhiteSpace(item.EquippableItem.ItemKey) ||
!TryResolveTypedInventoryRows(entityKey, out var equipment, out _))
{
return false;
}
return equipment.Any(row =>
string.Equals(row.Source, "equipment", StringComparison.Ordinal) &&
row.SourceIndex == equipmentIndex &&
row.X == item.Position.x &&
row.Y == item.Position.y &&
string.Equals(row.ItemKey, item.EquippableItem.ItemKey, StringComparison.Ordinal));
}
private void RequestCargoItemTransfer(
EquippedCargoBay origin,
EquippedCargoBay destination,
ItemInstance item,
int2 destinationPosition,
bool hasDestinationPosition)
{
if (!TryResolveCargoBay(origin, out var originEntityKey, out var originCargoIndex) ||
!TryResolveCargoBay(destination, out var destinationEntityKey, out var destinationCargoIndex) ||
item == null ||
string.IsNullOrWhiteSpace(item.ItemKey) ||
!origin.Cargo.TryGetValue(item, out var originPosition) ||
!TryValidateTypedCargoSlot(originEntityKey, originCargoIndex, item, originPosition, true))
{
return;
}
var quantity = item is SimpleCommodity commodity ? commodity.Quantity : 1;
if (quantity <= 0)
return;
TrySubmitOperation(
operations => operations.TransferCargoItem(
originEntityKey,
originCargoIndex,
destinationEntityKey,
destinationCargoIndex,
item.ItemKey,
quantity,
originPosition.x,
originPosition.y,
destinationPosition.x,
destinationPosition.y,
hasDestinationPosition),
"cargo transfer");
}
private void RequestCargoItemEquip(
EquippedCargoBay origin,
Entity destination,
EquippableItem item,
int2 destinationPosition,
bool hasDestinationPosition)
{
if (!TryResolveCargoBay(origin, out var originEntityKey, out var originCargoIndex) ||
!TryResolveEntityRecordKey(destination, out var destinationEntityKey) ||
item == null ||
string.IsNullOrWhiteSpace(item.ItemKey) ||
!origin.Cargo.TryGetValue(item, out var originPosition) ||
!TryValidateTypedCargoSlot(originEntityKey, originCargoIndex, item, originPosition, true))
{
return;
}
TrySubmitOperation(
operations => operations.EquipItem(
"cargo",
originEntityKey,
originCargoIndex,
destinationEntityKey,
item.ItemKey,
originPosition.x,
originPosition.y,
destinationPosition.x,
destinationPosition.y,
hasDestinationPosition),
"cargo equip");
}
private void RequestEquippedItemStore(
EquippedItem item,
EquippedCargoBay destination,
int2 destinationPosition,
bool hasDestinationPosition)
{
if (!TryResolveEquippedItem(item, out var originEntityKey, out var equipmentIndex) ||
!TryResolveCargoBay(destination, out var destinationEntityKey, out var destinationCargoIndex) ||
item?.EquippableItem == null ||
!TryValidateTypedEquipmentSlot(originEntityKey, equipmentIndex, item))
{
return;
}
TrySubmitOperation(
operations => operations.StoreItem(
originEntityKey,
equipmentIndex,
destinationEntityKey,
destinationCargoIndex,
item.EquippableItem.ItemKey,
destinationPosition.x,
destinationPosition.y,
hasDestinationPosition),
"equipment store");
}
private void RequestEquippedItemEquip(
EquippedItem item,
Entity destination,
int2 destinationPosition)
{
if (!TryResolveEquippedItem(item, out var originEntityKey, out var equipmentIndex) ||
!TryResolveEntityRecordKey(destination, out var destinationEntityKey) ||
item?.EquippableItem == null ||
!TryValidateTypedEquipmentSlot(originEntityKey, equipmentIndex, item))
{
return;
}
TrySubmitOperation(
operations => operations.EquipItem(
"equipment",
originEntityKey,
equipmentIndex,
destinationEntityKey,
item.EquippableItem.ItemKey,
item.Position.x,
item.Position.y,
destinationPosition.x,
destinationPosition.y,
true),
"equipment equip");
}
private bool TrySubmitOperation(
Action<AetheriaControl> submit,
string label)
{
if (submit == null)
return false;
try
{
submit(AetheriaUnityRuntimeClientProvider.Control("unity-inventory"));
return true;
}
catch (Exception ex)
{
Debug.LogWarning($"Failed to send Aetheria daemon inventory {label} operation; operation not submitted: {ex.Message}");
return false;
}
}
private void ClearClientCaches()
{
_catalog?.Dispose();
_playerSettings?.Dispose();
_currentEntity?.Dispose();
_stationRefit?.Dispose();
_loadoutFrame?.Dispose();
_observedDockingIndex?.Dispose();
_inventory?.Dispose();
_catalog = null;
_playerSettings = null;
_currentEntity = null;
_stationRefit = null;
_loadoutFrame = null;
_observedDockingIndex = null;
_inventory = null;
_inventoryEntityIndex = -1;
}
private AetheriaRuntimeCurrentEntityDocument ResolveCurrentEntity()
{
if (_currentEntity != null)
return _currentEntity.Current;
try
{
_currentEntity = AetheriaUnityRuntimeClientProvider
.Reactive<AetheriaRuntimeCurrentEntityDocument>("unity-inventory");
}
catch (Exception ex)
{
Debug.LogWarning($"Failed to bind Aetheria current entity for inventory panel: {ex.Message}");
}
return _currentEntity?.Current;
}
private AetheriaRuntimeStationRefitDocument ResolveStationRefitDocument()
{
if (_stationRefit != null)
return _stationRefit.Current;
try
{
_stationRefit = AetheriaUnityRuntimeClientProvider
.Reactive<AetheriaRuntimeStationRefitDocument>("unity-inventory");
}
catch (Exception ex)
{
Debug.LogWarning($"Failed to bind Aetheria station refit for inventory panel: {ex.Message}");
}
return _stationRefit?.Current;
}
private AetheriaRuntimeLoadoutTemplateCommit CreateLoadoutTemplate(string targetEntityKey)
{
var frame = ResolveLoadoutFrame();
return (frame?.Run ?? new AetheriaRuntimeRunCheckpointCommit())
.CreateLoadoutTemplate(targetEntityKey ?? "");
}
private AetheriaRuntimeDaemonFrameDocument ResolveLoadoutFrame()
{
if (_loadoutFrame != null)
return _loadoutFrame.Current;
try
{
_loadoutFrame = AetheriaUnityRuntimeClientProvider
.Reactive<AetheriaRuntimeDaemonFrameDocument>("unity-inventory");
}
catch (Exception ex)
{
Debug.LogWarning($"Failed to bind Aetheria daemon frame for loadout template save: {ex.Message}");
}
return _loadoutFrame?.Current;
}
private AetheriaRuntimeInventoryDocument ResolveInventory(int entityIndex)
{
if (_inventory != null && _inventoryEntityIndex == entityIndex)
return _inventory.Current;
try
{
var nextInventory = AetheriaUnityRuntimeClientProvider
.RuntimeState("unity-inventory")
.Reactive<AetheriaRuntimeInventoryDocument>(entityIndex);
_inventory?.Dispose();
_inventoryEntityIndex = entityIndex;
_inventory = nextInventory;
}
catch (Exception ex)
{
Debug.LogWarning($"Failed to bind Aetheria typed inventory document for entity {entityIndex}: {ex.Message}");
}
return _inventory?.Current;
}
private AetheriaRuntimeCatalogSnapshot ResolveCatalog()
{
if (_catalog != null)
return _catalog.Current;
try
{
_catalog = AetheriaUnityRuntimeClientProvider
.Reactive<AetheriaRuntimeCatalogSnapshot>("unity-inventory");
}
catch (Exception ex)
{
Debug.LogWarning($"Failed to bind Aetheria runtime catalog for inventory panel: {ex.Message}");
}
return _catalog?.Current;
}
private AetheriaRuntimePlayerSettingsDocument ResolvePlayerSettings()
{
if (_playerSettings != null)
return _playerSettings.Current;
try
{
_playerSettings = AetheriaUnityRuntimeClientProvider
.Reactive<AetheriaRuntimePlayerSettingsDocument>("unity-inventory");
}
catch (Exception ex)
{
Debug.LogWarning($"Failed to bind Aetheria player settings for inventory panel: {ex.Message}");
}
return _playerSettings?.Current;
}
private string FormatValue(float value)
{
var settings = ResolvePlayerSettings();
var significantDigits = settings?.SignificantDigits ?? 3;
var magnitude = value == 0.0f ? 0 : (int)Math.Floor(Math.Log10(Math.Abs(value))) + 1;
var digits = significantDigits - magnitude;
if (digits < 0)
digits = 0;
var formatted = value.ToString($"N{digits}", CultureInfo.CurrentCulture);
var separator = CultureInfo.CurrentCulture.NumberFormat.NumberDecimalSeparator;
var decimalSeparator = Convert.ToChar(separator);
return formatted.Contains(separator)
? formatted.TrimEnd('0').TrimEnd(decimalSeparator)
: formatted;
}
private string FormatTemperature(float value)
{
var unit = ResolvePlayerSettings()?.TemperatureUnit ?? nameof(TemperatureUnit.Celsius);
if (string.Equals(unit, nameof(TemperatureUnit.Kelvin), StringComparison.OrdinalIgnoreCase))
return $"{FormatValue(value)} K";
if (string.Equals(unit, nameof(TemperatureUnit.Fahrenheit), StringComparison.OrdinalIgnoreCase))
return $"{FormatValue(value * (9f / 5) - 459.67f)} F";
return $"{FormatValue(value - 273.15f)} C";
}
private void RequestDraggedItemToEntity(DragObject drag, Entity destination, int2 destinationPosition)
{
switch (drag)
{
case EquippedItemDragObject equippedItemDragObject:
RequestEquippedItemEquip(
equippedItemDragObject.EquippedItem,
destination,
destinationPosition);
return;
case ItemInstanceDragObject itemInstanceDragObject when itemInstanceDragObject.Item is EquippableItem equippableItem:
RequestCargoItemEquip(
itemInstanceDragObject.OriginInventory,
destination,
equippableItem,
destinationPosition,
true);
return;
}
}
private void RequestDraggedItemToCargo(DragObject drag, EquippedCargoBay destination, int2 destinationPosition)
{
switch (drag)
{
case EquippedItemDragObject equippedItemDragObject:
RequestEquippedItemStore(
equippedItemDragObject.EquippedItem,
destination,
destinationPosition,
true);
return;
case ItemInstanceDragObject itemInstanceDragObject:
RequestCargoItemTransfer(
itemInstanceDragObject.OriginInventory,
destination,
itemInstanceDragObject.Item,
destinationPosition,
true);
return;
}
}
private void OnDestroy()
{
ClearClientCaches();
if (_dropdownSurfaceDocument != null)
{
AetheriaEveUnitySurfaceHost.DestroyDocument(_dropdownSurfaceDocument);
_dropdownSurfaceDocument = null;
}
}
public Subject<PointerEventData> OnBackgroundClick = new Subject<PointerEventData>();
private Transform[] _dragCells;
private Vector2[] _dragOffsets;
private ItemRotation _originalRotation;
public Subject<(InventoryEventData data, int clickCount)> OnClickAsObservable() => _onClick ?? (_onClick = new Subject<(InventoryEventData data, int clickCount)>());
// public UniRx.IObservable<InventoryEventData> OnBeginDragAsObservable() => _onBeginDrag ?? (_onBeginDrag = new Subject<InventoryEventData>());
// public UniRx.IObservable<InventoryEventData> OnDragAsObservable() => _onDrag ?? (_onDrag = new Subject<InventoryEventData>());
// public UniRx.IObservable<InventoryEventData> OnEndDragAsObservable() => _onEndDrag ?? (_onEndDrag = new Subject<InventoryEventData>());
// public UniRx.IObservable<InventoryEventData> OnPointerEnterAsObservable() => _onPointerEnter ?? (_onPointerEnter = new Subject<InventoryEventData>());
// public UniRx.IObservable<InventoryEventData> OnPointerExitAsObservable() => _onPointerExit ?? (_onPointerExit = new Subject<InventoryEventData>());
public void OnPointerClick(PointerEventData eventData)
{
OnBackgroundClick.OnNext(eventData);
}
}
public abstract class InventoryEventData
{
protected InventoryEventData(PointerEventData pointerEventData, int2 position)
{
PointerEventData = pointerEventData;
Position = position;
}
public PointerEventData PointerEventData { get; }
public int2 Position { get; }
}
public class InventoryEntityEventData : InventoryEventData
{
public InventoryEntityEventData(PointerEventData pointerEventData, int2 position, Entity entity) :
base(pointerEventData, position)
{
Entity = entity;
}
public Entity Entity { get; }
}
public class InventoryCargoEventData : InventoryEventData
{
public InventoryCargoEventData(PointerEventData pointerEventData, int2 position, EquippedCargoBay cargoBay) :
base(pointerEventData, position)
{
CargoBay = cargoBay;
}
public EquippedCargoBay CargoBay { get; }
}
public enum InventoryPanelTarget
{
None,
Cargo,
Equipment
}