Cut 8b. Aetheria.Shared builds headless against GameCult.Caching and
GameCult.Caching.MessagePack at the pinned CultLib; the pin guard also
checks the Caching project exists.
Documents: [CultDocument("aetheria.<type>", "1")] with [MessagePackObject]
and integer [Key]s on the Q7 concrete types (the eight ItemData leaves,
Faction, FactionProductData, PersonalityAttribute, NameFile, OrbitData, the
four BodyData leaves, SavedZone, SavedGame, PlayerSettings, InputLayout).
SavedGame and PlayerSettings are [CultGlobal]; Name members are [CultName].
ItemData, CraftedItemData, EquippableItemData, BodyData and AgentTask lose
[MessagePackObject]; BodyData and AgentTask lose their [Union]s. InputLayout
moves into ServerShared so AetheriaStores can route it.
References: Guid and DatabaseLink<T> members become CultRecordRef<T>;
Guid-keyed maps become ref-keyed with [CultReference(..., many: true)];
ZonePack holds refs to orbit and body records. Runtime maps (Zone orbits,
bodies and belts, cargo ItemsOfType, agent targets) key by CultRecordKey.
Identity is the record key: ID comparisons become reference or key
comparisons. StatModifierData.RequireBehavior is a simple type name.
AetheriaStores.Open composes the catalog (read-only unless writable), run
and player stores, one home per type. CultRecordRefs carries IsSet, a
null-safe Get(ref), RefOf (key from TryGetHandle) and Upsert.
ItemManager.GetData is the one item resolution path. MathResolver is
declared by [assembly: CultCacheFormatterResolver].
Inspector attributes: text, range and asset path map onto CultLib's
CultInspector attributes (asset path only on string members); every
replaced Aetheria attribute keeps [Inspectable] for the runtime panel.
Builds: Aetheria.Shared. Does not build: AetherDb and the Unity project,
which follow.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
24 lines
1.7 KiB
XML
24 lines
1.7 KiB
XML
<Project>
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<Target Name="VerifyCultLibRevision"
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BeforeTargets="ResolveProjectReferences"
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Condition="'$(SkipCultLibRevisionCheck)' != 'true' and '@(ProjectReference->AnyHaveMetadataValue('Identity', '$(CultLibRoot)\packages\cultmath\src\CultMath\CultMath.csproj'))' == 'true'">
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<Error Condition="!Exists('$(CultLibRoot)\packages\cultmath\src\CultMath\CultMath.csproj')"
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Text="CultLibRoot '$(CultLibRoot)' does not contain the required CultMath project." />
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<Error Condition="!Exists('$(CultLibRoot)\src\GameCult.Caching\GameCult.Caching.csproj')"
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Text="CultLibRoot '$(CultLibRoot)' does not contain the required GameCult.Caching project." />
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<Exec Command=""$(GitExecutable)" -C "$(CultLibRoot)" rev-parse HEAD"
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ConsoleToMSBuild="true"
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StandardOutputImportance="Low">
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<Output TaskParameter="ConsoleOutput" PropertyName="ActualCultLibRevision" />
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</Exec>
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<Error Condition="'$([System.String]::Copy($(ActualCultLibRevision)).Trim())' != '$(CultLibRevision)'"
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Text="CultLib must be revision $(CultLibRevision); found $([System.String]::Copy($(ActualCultLibRevision)).Trim()). Set CultLibRoot to the admitted clean worktree." />
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<Exec Command=""$(GitExecutable)" -C "$(CultLibRoot)" status --porcelain --untracked-files=normal"
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ConsoleToMSBuild="true"
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StandardOutputImportance="Low">
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<Output TaskParameter="ConsoleOutput" PropertyName="CultLibStatus" />
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</Exec>
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<Error Condition="'$([System.String]::Copy($(CultLibStatus)).Trim())' != ''"
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Text="CultLibRoot must be clean before Aetheria consumes it." />
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</Target>
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</Project>
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