The operator's play smoke crashed in LockWeapon reaching EntityInfoGathered
through a raw indexer as a ship vanished. Cut 5.6 moved death removal into the
simulation and did half the transition: Zone.Entities.Remove with no Deactivate,
where TryDock has always paired the two. The dead ship kept live subscriptions
and stale references while every survivor dropped it, and because Zone.Update
iterates Entities.ToArray() it received one more Update after the world had
forgotten it. Entity.Update never consulted _active; the flag existed and
nothing asked it.
Death now removes and deactivates in one transition, and a deactivated entity
does not update. Deliberately NOT a TryGetValue in LockWeapon: that silences one
call site and leaves every other behaviour running on a corpse.
Also re-anchors the seven mutations stranded by the diagnostics refactor
(72c0109c), which routed HitProbability through Inspect and rewrote the lines
four harnesses pin -- two of them no-op controls, so those harnesses were
defending nothing. The rules are unchanged; only the text moved. Anchors stay
strict: loudly stale is what surfaced this within one run.
The heat spike, motionless ships and shots that registered no hits remain
UNEXPLAINED and open. See the map's 8.3 -- unreproducible since the diagnostics
changed timing, so recorded with the unclamped dt as the place to probe rather
than patched speculatively.
226 tests pass.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
242 lines
9.8 KiB
Shell
242 lines
9.8 KiB
Shell
#!/usr/bin/env bash
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# Mutation tests for docs/fire-control-cut.md's Cut 8 ("a removed entity is a dead entity, and the anchors the
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# diagnostics moved").
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#
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# Three mutations against tests/Aetheria.Shared.Tests/FireControlCut8Tests.cs, each from the spec's own
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# Verification block:
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#
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# 1. DeadEntityDoesNotUpdate -- drop the `_active` guard from Entity.Update (8.2). The always-runs prefix of
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# Update (TargetRange, temperature, visibility decay, equipment performance) then keeps executing on a
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# torn-down entity instead of returning immediately.
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# 2. DeathDeactivates -- remove the Deactivate() call from Zone's own Death subscription (8.1). The dead
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# entity then leaves Entities but stays active, holding live subscriptions and an uncleared
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# EntityInfoGathered/VisibleEntities.
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#
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# LootStillDropsOnDeath_EquipmentSurvivesDeactivate and LockWeaponOnDeactivatedEntityDoesNotThrow are not
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# mutation-targeted here: the first pins a fact about Deactivate's own body (it never touches Equipment) that
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# no single-line mutation isolates without duplicating the DeathDeactivates mutation above, and the second is
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# a regression pin already satisfied by Entity.Update's pre-existing inner `if (_active)` gate regardless of
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# this cut's own guard -- confirmed by hand: dropping the Cut 8.2 guard does not turn it red. Both still run as
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# part of the full test file on every invocation of run_test above and are reported in the final tally.
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#
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# A no-op control (a byte-identical rewrite of one target file through this script's own read/write path)
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# proves the mechanism itself is transparent before any real mutation is trusted.
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#
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# Usage:
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# tests/mutation_tests_fire_control_cut8.sh <path-to-CultLib-45c2f40-worktree>
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#
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# Every mutation is reversed (byte-exact, from an on-disk copy) before the script exits, including on failure
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# or interrupt, and every restore is verified against a sha256 recorded before any mutation ran: the tree-
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# clean verdict at the end states PASS/FAIL explicitly rather than leaving a reader to infer it. A SIGKILL of
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# the whole process group is the one termination bash cannot trap at all -- verify the tree independently
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# after a run that was killed that hard.
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#
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# Run only one mutation harness at a time against this tree -- concurrent harnesses corrupt each other's
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# snapshots (docs/fire-control-cut.md's own campaign has hit this).
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set -u
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if [ $# -lt 1 ]; then
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echo "Usage: $0 <cultlib-root>" >&2
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exit 2
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fi
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CULTLIB_ROOT="$1"
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SCRIPT_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
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REPO_ROOT="$(cd "$SCRIPT_DIR/.." && pwd)"
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TEST_PROJECT="$REPO_ROOT/tests/Aetheria.Shared.Tests"
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ENTITY_CS="$REPO_ROOT/Assets/Scripts/ServerShared/Entity.cs"
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ZONE_CS="$REPO_ROOT/Assets/Scripts/ServerShared/Zone.cs"
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# --- byte-exact backup/restore: preserves line endings exactly, no text-mode translation. ---
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declare -A ORIGINALS
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declare -A ORIGINAL_HASH
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FILES=("$ENTITY_CS" "$ZONE_CS")
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BACKUP_DIR="$(mktemp -d)"
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hash_file() {
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sha256sum "$1" 2>/dev/null | awk '{print $1}'
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}
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for f in "${FILES[@]}"; do
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base="$(basename "$f")"
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cp -p "$f" "$BACKUP_DIR/$base.orig"
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ORIGINALS["$f"]="$BACKUP_DIR/$base.orig"
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ORIGINAL_HASH["$f"]="$(hash_file "$f")"
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done
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restore_and_verify() {
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local file="$1"
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cp -p "${ORIGINALS[$file]}" "$file"
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local actual
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actual="$(hash_file "$file")"
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if [ "$actual" != "${ORIGINAL_HASH[$file]}" ]; then
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echo "" >&2
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echo "FATAL: restoring $file did not reproduce its pre-mutation hash -- aborting." >&2
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echo " expected sha256: ${ORIGINAL_HASH[$file]}" >&2
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echo " actual sha256: $actual" >&2
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exit 1
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fi
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}
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TREE_CLEAN_OK=1
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TREE_VERDICT_DONE=0
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verify_tree_clean() {
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if [ "$TREE_VERDICT_DONE" = "1" ]; then return; fi
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local f actual
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for f in "${FILES[@]}"; do
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cp -p "${ORIGINALS[$f]}" "$f" 2>/dev/null
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actual="$(hash_file "$f")"
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if [ "$actual" != "${ORIGINAL_HASH[$f]}" ]; then
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echo "FATAL: $f is NOT byte-identical to how this script found it." >&2
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echo " expected sha256: ${ORIGINAL_HASH[$f]}" >&2
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echo " actual sha256: $actual" >&2
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TREE_CLEAN_OK=0
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fi
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done
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echo ""
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if [ "$TREE_CLEAN_OK" = "1" ]; then
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echo "=== tree-clean verdict: PASS -- every target file is byte-identical to how this script found it ==="
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else
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echo "=== tree-clean verdict: FAIL -- see FATAL lines above; the working tree is contaminated ==="
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fi
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TREE_VERDICT_DONE=1
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}
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trap verify_tree_clean EXIT INT TERM
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FAILURES=()
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# replace_unique FILE ANCHOR REPLACEMENT
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# Anchor must occur exactly once (byte-exact match via perl, not sed's line-oriented rewriting, so a
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# multi-line anchor is matched as literal text). Writes the mutated content back byte-exact.
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replace_unique() {
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local file="$1" anchor="$2" replacement="$3"
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local count
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count=$(perl -0777 -e '
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my ($anchor, $file) = @ARGV;
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local $/; open(my $fh, "<:raw", $file) or die $!;
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my $text = <$fh>; close $fh;
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my $n = () = $text =~ /\Q$anchor\E/g;
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print $n;
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' "$anchor" "$file")
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if [ "$count" != "1" ]; then
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echo "ERROR: $file: anchor must occur exactly once, found $count" >&2
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echo "--- anchor ---" >&2
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echo "$anchor" >&2
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return 1
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fi
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# No -i: on this filesystem perl's in-place-edit extension parsing has mangled a literal ":raw" suffix
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# into stray sibling files before. Read, substitute once, write back byte-exact instead.
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perl -0777 -e '
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my ($file, $anchor, $replacement) = @ARGV;
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local $/; open(my $fh, "<:raw", $file) or die $!;
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my $text = <$fh>; close $fh;
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my $qa = quotemeta($anchor);
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$text =~ s/$qa/$replacement/;
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open(my $out, ">:raw", $file) or die $!;
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print $out $text; close $out;
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' "$file" "$anchor" "$replacement"
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}
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# A dedicated, isolated artifacts path -- see cut5.sh's own comment on this: mixing this run's build with a
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# stale default tests/Aetheria.Shared.Tests/bin,obj has produced spurious control failures before.
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ARTIFACTS_PATH="$(mktemp -d)"
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# run_test TEST_FQN -> 0 (passed) or 1 (failed/errored)
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run_test() {
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local test="$1"
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local out
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out=$(dotnet test "$TEST_PROJECT" -p:CultLibRoot="$CULTLIB_ROOT" --artifacts-path "$ARTIFACTS_PATH" --filter "FullyQualifiedName~$test" 2>&1)
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if echo "$out" | grep -q "Passed!" && ! echo "$out" | grep -q "Failed: [1-9]"; then
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return 0
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fi
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LAST_OUTPUT="$out"
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return 1
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}
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# check_mutation NAME FILE ANCHOR MUTATED TEST EXPECT("red"|"green")
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check_mutation() {
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local name="$1" file="$2" anchor="$3" mutated="$4" test="$5" expect="$6"
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echo ""
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echo "=== $name (expect $expect) ==="
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if ! replace_unique "$file" "$anchor" "$mutated"; then
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FAILURES+=("$name: anchor replacement failed")
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restore_and_verify "$file"
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return
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fi
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if run_test "$test"; then
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passed=1
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else
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passed=0
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fi
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restore_and_verify "$file" # restore this file immediately, before judging, so a crash still leaves a clean tree
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if [ "$expect" = "green" ]; then
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if [ "$passed" = "1" ]; then
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echo "OK: $test passed under a no-op mutation, as expected"
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else
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FAILURES+=("$name: expected green (test passing), got failure")
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echo "$LAST_OUTPUT" | tail -40
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fi
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else
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if [ "$passed" = "0" ]; then
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echo "OK: $test went red under the mutation, as expected"
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else
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FAILURES+=("$name: expected red (mutant killed), but $test still passed")
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fi
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fi
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}
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# --- No-op control: a byte-identical round trip through this script's own replace_unique path, proving the
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# anchor/replace/restore mechanism is transparent before any real mutation is trusted. ---
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check_mutation \
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"control (no-op round trip)" \
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"$ENTITY_CS" \
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$' public virtual void Update(float delta)\r\n {\r\n if (!_active) return;' \
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$' public virtual void Update(float delta)\r\n {\r\n if (!_active) return;' \
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"FireControlCut8Tests.DeadEntityDoesNotUpdate" \
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"green"
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# --- 8.2: a deactivated entity does not update. Mutation: drop the `_active` guard -- the always-runs prefix
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# of Update (TargetRange included) keeps executing on a torn-down entity instead of returning immediately. ---
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check_mutation \
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"8.2 Entity.Update must return immediately when !_active, not run its prefix regardless" \
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"$ENTITY_CS" \
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$' public virtual void Update(float delta)\r\n {\r\n if (!_active) return;\r\n\r\n var hullData = ItemManager.GetData(Hull) as HullData;' \
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$' public virtual void Update(float delta)\r\n {\r\n var hullData = ItemManager.GetData(Hull) as HullData;' \
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"FireControlCut8Tests.DeadEntityDoesNotUpdate" \
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"red"
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# --- 8.1: removal and deactivation are one transition. Mutation: drop the Deactivate() call from Zone's own
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# Death subscription, restoring Cut 5.6's half-fix -- the dead entity leaves Entities but stays active. ---
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check_mutation \
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"8.1 Zone's Death subscription must pair Entities.Remove with Deactivate, exactly like TryDock" \
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"$ZONE_CS" \
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'Entities.ObserveAdd().Subscribe(add => add.Value.Death.Subscribe(_ => { Entities.Remove(add.Value); add.Value.Deactivate(); }));' \
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'Entities.ObserveAdd().Subscribe(add => add.Value.Death.Subscribe(_ => { Entities.Remove(add.Value); }));' \
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"FireControlCut8Tests.DeathDeactivates" \
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"red"
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echo ""
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verify_tree_clean # explicit call: the tree-clean verdict is part of THIS run's own summary, not only
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# something printed later at exit (the trap's own call is a no-op after this one runs --
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# see TREE_VERDICT_DONE above -- and remains the safety net for an interrupted run).
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if [ "${#FAILURES[@]}" -gt 0 ]; then
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echo ""
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echo "=== FAILURES ==="
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for f in "${FAILURES[@]}"; do
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echo "- $f"
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done
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fi
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if [ "${#FAILURES[@]}" -gt 0 ] || [ "$TREE_CLEAN_OK" != "1" ]; then
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echo ""
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echo "RESULT: FAILED -- mutations: $([ "${#FAILURES[@]}" -gt 0 ] && echo "${#FAILURES[@]} failure(s)" || echo "all behaved as declared"), tree-clean: $([ "$TREE_CLEAN_OK" = "1" ] && echo PASS || echo FAIL)"
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exit 1
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fi
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echo "RESULT: All mutations behaved as declared. tree-clean: PASS"
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exit 0
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