Added sector map in Galaxy tab of in-game menu Added player flag to Ship (replaces AGM.PlayerEntities) Refactored sector map to depend on AGM Moved sector generation to main menu Main menu now supports resuming previous playthrough Database and player settings now statically available via AGM AGM saves current game state in PlayerSettings on exit Sector generation is now asynchronous Added progress callbacks to sector gen + progress dialog in menu Confirmation Dialog / properties panel can now display dynamic text entry Added zone title to Zone map Eliminated ZoneData class (properties moved to ZonePack) Sector, Zone and Entity serialization now fully functional Entity settings now separate from player settings Cleaned up old unused networking message classes Name files now integrated with database cache Added ability to save/load additive DB cache files in database panel Cleaned up Wwise sound setup - removed redundant items & fixed spelling errors Deleted Wwise cache + added to .gitignore
490 lines
24 KiB
C#
490 lines
24 KiB
C#
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using RethinkDb.Driver;
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using RethinkDb.Driver.Net;
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using UnityEditor;
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using UnityEngine;
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using static UnityEditor.EditorGUILayout;
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public class DatabaseListView : EditorWindow
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{
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// Singleton to avoid multiple instances of window.
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private static DatabaseListView _instance;
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public static DatabaseListView Instance => _instance ? _instance : GetWindow<DatabaseListView>();
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[MenuItem("Window/Aetheria Database Tools")]
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static void Init() => Instance.Show();
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private void Awake()
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{
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_instance = this;
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}
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public Guid SelectedItem;
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public GUIStyle SelectedStyle;
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public static RethinkDB R = RethinkDB.R;
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private DatabaseCache _databaseCache;
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private bool[] _itemTypeFoldouts;
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private bool _itemsFoldout;
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private bool _compoundFoldout;
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private bool _simpleFoldout;
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private bool _commoditiesFoldout;
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//private bool _consumablesFoldout;
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private Type[] _itemTypes;
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private bool _listItemStyle;
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private GUIStyle _listStyleOdd;
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private GUIStyle _listStyleEven;
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private static DatabaseInspector _inspector;
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private Type[] _entryTypes;
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private bool[] _entryFoldouts;
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private string _connectionString;
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private const float LineHeight = 20;
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private Vector2 _view;
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private RethinkQueryStatus _queryStatus;
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private Dictionary<Guid, HashSet<Guid>> _itemBlueprints = new Dictionary<Guid, HashSet<Guid>>();
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private HashSet<Guid> _itemBlueprintFoldouts = new HashSet<Guid>();
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private HashSet<string> _itemGroupFoldouts = new HashSet<string>();
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private string _filePath => Path.Combine(ActionGameManager.GameDataDirectory.FullName, _fileName);
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private string _fileName = "AetherDB.msgpack";
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public Color LabelColor => EditorGUIUtility.isProSkin ? Color.white : Color.black;
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public GUIStyle ListItemStyle =>
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(_listItemStyle = !_listItemStyle) ? _listStyleEven : _listStyleOdd;
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void OnEnable()
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{
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//_filePath = ;
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// Create database cache
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_databaseCache = new DatabaseCache();
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var onInsert = new Action<DatabaseEntry>(entry =>
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{
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if (entry is ItemData itemData)
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{
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if(!_itemBlueprints.ContainsKey(itemData.ID))
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_itemBlueprints[itemData.ID] = new HashSet<Guid>();
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}
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if (entry is BlueprintData blueprintData)
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{
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if(!_itemBlueprints.ContainsKey(blueprintData.Item))
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_itemBlueprints[blueprintData.Item] = new HashSet<Guid>();
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_itemBlueprints[blueprintData.Item].Add(blueprintData.ID);
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}
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});
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_databaseCache.OnDataInsertLocal += onInsert;
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_databaseCache.OnDataInsertRemote += onInsert;
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var onDelete = new Action<DatabaseEntry>(entry =>
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{
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if (entry is BlueprintData blueprintData)
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_itemBlueprints[blueprintData.Item].Remove(blueprintData.ID);
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});
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_databaseCache.OnDataDeleteLocal += onDelete;
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_databaseCache.OnDataDeleteRemote += onDelete;
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_databaseCache.OnDataUpdateLocal += _ => Repaint();
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_databaseCache.OnDataInsertLocal += _ => Repaint();
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_databaseCache.OnDataDeleteLocal += _ => Repaint();
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_databaseCache.OnDataUpdateRemote += _ => EditorDispatcher.Dispatch(Repaint);
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_databaseCache.OnDataInsertRemote += _ => EditorDispatcher.Dispatch(Repaint);
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_databaseCache.OnDataDeleteRemote += _ => EditorDispatcher.Dispatch(Repaint);
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DatabaseInspector.DatabaseCache = _databaseCache;
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_inspector = DatabaseInspector.Instance;
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_inspector.Show();
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_itemTypes = typeof(ItemData).GetAllChildClasses()
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.Where(t => t.GetCustomAttribute<InspectableAttribute>() != null).ToArray();
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_entryTypes = typeof(DatabaseEntry).GetAllChildClasses()
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.Where(t => t.GetCustomAttribute<InspectableAttribute>() != null && !typeof(ItemData).IsAssignableFrom(t)).ToArray();
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_itemTypeFoldouts = new bool[_itemTypes.Length];
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_entryFoldouts = new bool[_entryTypes.Length];
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if (EditorPrefs.HasKey("RethinkDB.URL"))
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_connectionString = EditorPrefs.GetString("RethinkDB.URL");
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else
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_connectionString = "Enter DB URL";
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InitStyles();
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}
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private void InitStyles()
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{
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var isDark = EditorGUIUtility.isProSkin;
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_listStyleOdd = new GUIStyle
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{
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normal = {background = isDark ? XKCDColors.DarkGrey.ToTexture() : XKCDColors.LightGrey.ToTexture()},
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margin = new RectOffset(0, 0, 0, 0)
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};
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_listStyleEven = new GUIStyle
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{
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normal = {background = isDark ? Color.Lerp(XKCDColors.DarkGrey,Color.black,.5f).ToTexture() : Color.Lerp(XKCDColors.LightGrey,Color.white,.5f).ToTexture()},
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margin = new RectOffset(0, 0, 0, 0)
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};
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SelectedStyle = new GUIStyle
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{
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normal = {background = isDark ? XKCDColors.DarkGreyBlue.ToTexture() : XKCDColors.Greyblue.ToTexture()},
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margin = new RectOffset(0, 0, 0, 0)
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};
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}
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public void OnGUI()
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{
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Event currentEvent = Event.current;
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EventType currentEventType = currentEvent.type;
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if (currentEventType == EventType.DragUpdated)
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// Indicate that we don't accept drags ourselves
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DragAndDrop.visualMode = DragAndDropVisualMode.Rejected;
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using (var h = new HorizontalScope())
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{
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_connectionString = TextField(_connectionString);
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if (GUILayout.Button("Connect"))
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{
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EditorPrefs.SetString("RethinkDB.URL", _connectionString);
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_queryStatus = RethinkConnection.RethinkConnect(_databaseCache, _connectionString);
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}
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// if (GUILayout.Button("Connect All"))
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// {
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// EditorPrefs.SetString("RethinkDB.URL", _connectionString);
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// _queryStatus = RethinkConnection.RethinkConnect(_databaseCache, _connectionString, true, false);
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// }
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}
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using (var h = new HorizontalScope())
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{
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_fileName = TextField(_fileName);
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if (GUILayout.Button("Save"))
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{
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_databaseCache.Save(_filePath);
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Debug.Log("Local DB Cache Saved!");
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}
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if (GUILayout.Button("Load"))
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{
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_databaseCache.Load(_filePath);
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Debug.Log("Loaded DB From Local Cache!");
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}
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}
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using (new HorizontalScope())
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{
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if (GUILayout.Button("Delete Orphaned Blueprints"))
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{
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int count = 0;
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foreach (var blueprintData in _databaseCache.GetAll<BlueprintData>().ToArray())
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{
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if (_databaseCache.Get(blueprintData.Item) == null)
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{
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_databaseCache.Delete(blueprintData);
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count++;
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}
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}
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Debug.Log($"Deleted {count} orphaned blueprints!");
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}
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}
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if (_queryStatus != null && _queryStatus.RetrievedItems < _queryStatus.GalaxyEntries + _queryStatus.ItemsEntries)
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{
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var progressRect = GetControlRect(false, 20);
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EditorGUI.ProgressBar(progressRect, (float)_queryStatus.RetrievedItems/(_queryStatus.GalaxyEntries + _queryStatus.ItemsEntries), "Sync Progress");
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}
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GUILayout.Space(5);
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_view = BeginScrollView(
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_view,
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false,
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false,
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GUIStyle.none,
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GUI.skin.verticalScrollbar,
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GUI.skin.scrollView,
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GUILayout.Width(EditorGUIUtility.currentViewWidth),
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GUILayout.ExpandHeight(true));
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// if(GUILayout.Button("Log Cache Count"))
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// Debug.Log($"Cache contains {_databaseCache.AllEntries.Count()} elements");
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using (var h = new HorizontalScope(ListItemStyle))
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{
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_itemsFoldout = Foldout(_itemsFoldout, "Items", true);
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}
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if (_itemsFoldout)
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{
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var items = _databaseCache.AllEntries.Where(item => item is ItemData).Cast<ItemData>().ToArray();
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for (var i = 0; i < _itemTypes.Length; i++)
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{
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using (var h = new HorizontalScope(ListItemStyle))
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{
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GUILayout.Space(10);
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_itemTypeFoldouts[i] = Foldout(_itemTypeFoldouts[i],
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((NameAttribute) _itemTypes[i].GetCustomAttribute(typeof(NameAttribute)))?.Name ?? FormatTypeName(_itemTypes[i].Name),
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true);
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}
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if (_itemTypeFoldouts[i])
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{
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var typedItems = items.Where(e => e.GetType() == _itemTypes[i]).OrderBy(item => item.Name);
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IEnumerable<IGrouping<string, ItemData>> itemGroups = new List<IGrouping<string, ItemData>>();
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if(_itemTypes[i] == typeof(SimpleCommodityData))
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itemGroups = typedItems.GroupBy(item => Enum.GetName(typeof(SimpleCommodityCategory), (item as SimpleCommodityData).Category));
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else if(_itemTypes[i] == typeof(CompoundCommodityData))
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itemGroups = typedItems.GroupBy(item => Enum.GetName(typeof(CompoundCommodityCategory), (item as CompoundCommodityData).Category));
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else if(_itemTypes[i] == typeof(GearData))
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itemGroups = typedItems.GroupBy(item =>
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{
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var hp = Enum.GetName(typeof(HardpointType), (item as GearData).Hardpoint);
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if (hp == null)
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hp = "Invalid Hardpoint";
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return hp;
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});
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else if (_itemTypes[i] == typeof(HullData))
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itemGroups = typedItems.GroupBy(item => Enum.GetName(typeof(HullType), (item as HullData).HullType));
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else itemGroups = typedItems.GroupBy(item => "All");
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foreach (var itemGroup in itemGroups)
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{
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using (var h = new HorizontalScope(ListItemStyle))
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{
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GUILayout.Space(20);
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if (Foldout(_itemGroupFoldouts.Contains(itemGroup.Key), FormatTypeName(itemGroup.Key), true))
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_itemGroupFoldouts.Add(itemGroup.Key);
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else _itemGroupFoldouts.Remove(itemGroup.Key);
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}
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if (_itemGroupFoldouts.Contains(itemGroup.Key))
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{
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foreach (var item in itemGroup)
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{
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var style = ListItemStyle;
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var selected = SelectedItem == item.ID;
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using (new HorizontalScope(selected?SelectedStyle:style))
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{
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using (var h = new HorizontalScope())
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{
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if (h.rect.Contains(currentEvent.mousePosition))
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{
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if (currentEventType == EventType.MouseDrag)
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{
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DragAndDrop.PrepareStartDrag();
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DragAndDrop.SetGenericData("Item", item.ID);
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DragAndDrop.StartDrag("Database Item");
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}
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else if (currentEventType == EventType.MouseUp)
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Select(item);
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}
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GUILayout.Space(30);
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GUILayout.Label(item.Name, selected ? EditorStyles.whiteLabel : GUI.skin.label);
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}
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using (var h = new HorizontalScope(GUILayout.Width(15)))
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{
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if (GUI.Button(h.rect, GUIContent.none, GUIStyle.none))
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{
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if(_itemBlueprintFoldouts.Contains(item.ID))
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_itemBlueprintFoldouts.Remove(item.ID);
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else
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_itemBlueprintFoldouts.Add(item.ID);
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}
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GUILayout.Label(_itemBlueprints[item.ID].Count.ToString());
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var rect = GetControlRect(false, GUILayout.Width(EditorGUIUtility.singleLineHeight));
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if (Event.current.type == EventType.Repaint)
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{
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var controlId = GUIUtility.GetControlID(1337, FocusType.Keyboard, position);
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EditorStyles.foldout.Draw(rect, GUIContent.none, controlId, _itemBlueprintFoldouts.Contains(item.ID));
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}
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}
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}
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if (_itemBlueprintFoldouts.Contains(item.ID))
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{
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foreach (var blueprintData in _itemBlueprints[item.ID]
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.Select(id => _databaseCache.Get<BlueprintData>(id))
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.OrderBy(bp => bp.Quality))
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{
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var blueprintStyle = ListItemStyle;
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var blueprintSelected = SelectedItem == blueprintData.ID;
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using (var h = new HorizontalScope(blueprintSelected ? SelectedStyle : blueprintStyle))
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{
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if (h.rect.Contains(currentEvent.mousePosition))
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{
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if (currentEventType == EventType.MouseDrag)
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{
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DragAndDrop.PrepareStartDrag();
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DragAndDrop.SetGenericData("Item", blueprintData.ID);
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DragAndDrop.StartDrag("Database Item");
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}
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else if (currentEventType == EventType.MouseUp)
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Select(blueprintData);
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}
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GUILayout.Space(40);
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GUILayout.Label(blueprintData.Name,
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blueprintSelected ? EditorStyles.whiteLabel : GUI.skin.label);
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}
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}
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using (var h = new HorizontalScope(ListItemStyle))
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{
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if (GUI.Button(h.rect, GUIContent.none, GUIStyle.none))
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{
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var blueprint = new BlueprintData
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{
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Item = item.ID,
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Name = item.Name
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};
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_databaseCache.Add(blueprint);
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Select(blueprint);
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}
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GUILayout.Space(40);
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GUILayout.Label("New Blueprint");
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var rect = GetControlRect(false, GUILayout.Width(EditorGUIUtility.singleLineHeight));
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GUI.DrawTexture(rect, Icons.Instance.plus, ScaleMode.StretchToFill, true, 1, LabelColor,
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0, 0);
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}
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}
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}
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using (var h = new HorizontalScope(ListItemStyle))
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{
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if (GUI.Button(h.rect, GUIContent.none, GUIStyle.none))
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{
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CreateItem(_itemTypes[i], newItem =>
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{
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if(newItem is SimpleCommodityData simpleCommodityData)
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{
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simpleCommodityData.Category =
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(SimpleCommodityCategory) Enum.Parse(typeof(SimpleCommodityCategory),
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itemGroup.Key);
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simpleCommodityData.Name = $"New {itemGroup.Key}";
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}
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else if(newItem is CompoundCommodityData compoundCommodityData)
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{
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compoundCommodityData.Category =
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(CompoundCommodityCategory) Enum.Parse(
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typeof(CompoundCommodityCategory), itemGroup.Key);
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compoundCommodityData.Name = $"New {itemGroup.Key}";
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}
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else if(newItem is GearData gearData)
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{
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gearData.Hardpoint =
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(HardpointType) Enum.Parse(typeof(HardpointType), itemGroup.Key);
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gearData.Name = $"New {itemGroup.Key}";
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}
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else if(newItem is HullData hullData)
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{
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hullData.HullType = (HullType) Enum.Parse(typeof(HullType), itemGroup.Key);
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hullData.Name = $"New {itemGroup.Key}";
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}
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});
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}
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GUILayout.Space(30);
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GUILayout.Label("New " + itemGroup.Key);
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var rect = GetControlRect(false, GUILayout.Width(EditorGUIUtility.singleLineHeight));
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GUI.DrawTexture(rect, Icons.Instance.plus, ScaleMode.StretchToFill, true, 1, LabelColor, 0, 0);
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}
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}
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}
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if (!itemGroups.Any())
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{
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using (var h = new HorizontalScope(ListItemStyle))
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{
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if(GUI.Button(h.rect, GUIContent.none, GUIStyle.none))
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CreateItem(_itemTypes[i]);
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GUILayout.Space(20);
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GUILayout.Label("New " + _itemTypes[i].Name);
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var rect = GetControlRect(false, GUILayout.Width(EditorGUIUtility.singleLineHeight));
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GUI.DrawTexture(rect, Icons.Instance.plus, ScaleMode.StretchToFill, true, 1, LabelColor, 0, 0);
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}
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}
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}
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}
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}
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var entries = _databaseCache.AllEntries.Where(item => !(item is ItemData)).ToArray();
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for (var i = 0; i < _entryTypes.Length; i++)
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{
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using (var h = new HorizontalScope(ListItemStyle))
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{
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_entryFoldouts[i] = Foldout(_entryFoldouts[i],
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((NameAttribute) _entryTypes[i].GetCustomAttribute(typeof(NameAttribute)))?.Name ?? FormatTypeName(_entryTypes[i].Name),
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true);
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}
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if (_entryFoldouts[i])
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{
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int index = 0;
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foreach (var entry in entries.Where(e=>e.GetType()==_entryTypes[i]).OrderBy(entry=>entry is INamedEntry namedEntry ? namedEntry.EntryName : entry.ID.ToString()))
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{
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index++;
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var style = ListItemStyle;
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var selected = SelectedItem == entry.ID;
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using (var h = new HorizontalScope(selected?SelectedStyle:style))
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{
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if (h.rect.Contains(currentEvent.mousePosition))
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{
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if (currentEventType == EventType.MouseDrag)
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{
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DragAndDrop.PrepareStartDrag();
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DragAndDrop.SetGenericData("Item", entry.ID);
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DragAndDrop.StartDrag("Database Item");
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}
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else if (currentEventType == EventType.MouseUp)
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Select(entry);
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}
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GUILayout.Space(10);
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GUILayout.Label((entry as INamedEntry)?.EntryName ?? index.ToString(), selected ? EditorStyles.whiteLabel : GUI.skin.label);
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}
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}
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using (var h = new HorizontalScope(ListItemStyle))
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{
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if(GUI.Button(h.rect, GUIContent.none, GUIStyle.none))
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CreateItem(_entryTypes[i]);
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GUILayout.Space(10);
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GUILayout.Label("New " + _entryTypes[i].Name);
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var rect = GetControlRect(false, GUILayout.Width(EditorGUIUtility.singleLineHeight));
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GUI.DrawTexture(rect, Icons.Instance.plus, ScaleMode.StretchToFill, true, 1, LabelColor, 0, 0);
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}
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}
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}
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EndScrollView();
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}
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private string FormatTypeName(string typeName)
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{
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return (typeName.EndsWith("Data")
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? typeName.Substring(0, typeName.Length - 4)
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: typeName).SplitCamelCase();
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}
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void Select(DatabaseEntry item)
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{
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SelectedItem = item.ID;
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Repaint();
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_inspector.entry = _databaseCache.Get(SelectedItem);
|
|
_inspector.Repaint();
|
|
}
|
|
|
|
private DatabaseEntry CreateItem(Type type, Action<DatabaseEntry> onCreate = null)
|
|
{
|
|
var newEntry = (DatabaseEntry) Activator.CreateInstance(type);
|
|
if(newEntry is INamedEntry entry)
|
|
entry.EntryName = $"New {FormatTypeName(type.Name)}";
|
|
onCreate?.Invoke(newEntry);
|
|
_databaseCache.Add(newEntry);
|
|
Select(newEntry);
|
|
return newEntry;
|
|
}
|
|
}
|