Remove the vendored RethinkDb driver and its Linq provider, the Rethink backing store, the already-stubbed RethinkConnection, the Rethink test window, and the Rethink-only Remotion.Linq and Logging.Abstractions DLLs. The database editor now works only on GameData/AetherDB.msgpack, with a Save button replacing the dead Connect UI and broken JSON export. RethinkTable becomes DatabaseCategory, which only groups editor entries. Economy.Server still references Rethink; it was already unbuildable and is handled separately. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
29 lines
No EOL
793 B
C#
29 lines
No EOL
793 B
C#
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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using System;
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using MessagePack;
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using Newtonsoft.Json;
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[DatabaseCategory("Users"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
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public class PlayerData : DatabaseEntry, INamedEntry
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{
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[JsonProperty("email"), Key(1)]
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public string Email;
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[JsonProperty("password"), Key(2)]
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public string Password;
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[JsonProperty("username"), Key(3)]
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public string Username;
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[JsonProperty("corporation"), Key(4)]
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public Guid Corporation;
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[IgnoreMember] public string EntryName
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{
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get => Username;
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set => Username = value;
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}
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} |