Aetheria/Assets/Scripts/UI/Menu/LegendElement.cs
Reinier Vens 81acaf2a47 In Game Input Screen
Implemented saving/loading of custom input settings
Incorporated Input Screen in game
Organized UI scripts into folders
Deleted some unused UI scripts
Reimplemented Fog Blur (by copying modified DoF to assets)
2021-05-08 07:35:16 +01:00

12 lines
250 B
C#

using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class LegendElement : MonoBehaviour
{
public Image Primary;
public Image Secondary;
public TextMeshProUGUI Label;
}