Aetheria/Assets/Scripts/Gameplay/Weapons/ConstantWeaponEffectManager.cs
Reinier Vens 8629b35fd6 Constant Weapons
Added script for constant weapons, which can start and stop firing at any time (unless they're reloading)
Created Constant Laser
Fixed exception when dragging to delete item
2021-01-27 02:39:17 +00:00

9 lines
326 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public abstract class ConstantWeaponEffectManager : MonoBehaviour
{
public abstract void StartFiring(WeaponData data, EquippedItem item, EntityInstance source, EntityInstance target);
public abstract void StopFiring(EquippedItem item);
}