Aetheria/tests
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Filename Latest commit message Latest commit date
Meta Vens 6db6dc78f3 Cut 9: the die is not a die
9.1, blocking. FireControl seeded CultMath's xorshift32 per shot and drew once.
NextFloat returns the top 24 bits of the FIRST round, and one round cannot carry
ShotId's low-bit variation into the high bits -- so every zone's hit roll spanned
about an eighth, with the threshold fixed at zone creation. A shot was a step
function of p: below the band it never hit, above it always did. An unaided
shooter hit 0 of 18,926 shots. That is the operator's "no hits registering," and
being stable per zone is why it came and went.

The seed derivation is unchanged -- still a pure function of (zone, shot id),
Cut 6b's rule -- and only its diffusion into the first output changes, via an
fmix32 finalizer. Measured across six zone seeds: hit fraction at p=.3 went from
0.0% in five of six zones to 29-31%, and at p=.6 to 58-61%, with the roll
spanning the full range.

The defect survived three cuts because nothing in the campaign measured a
distribution -- every fixture uses accuracy 1 or 0, and a constant satisfies a
determinism test perfectly. TheDieIsUniform now asserts the observed hit
fraction is within .08 of p across several zone seeds, which is the test whose
absence was the real defect.

9.2. Sigma is floored at half a cell. HullKernel approximates a continuous
Gaussian with a discrete sum over occupied cells, and that sum collapses once
sigma falls well under one cell against an aim point that is not exactly on a
cell centre -- true of every shipped hull. Past Precision ~4, pOnHull went to
zero and a better targeting system made the weapon unable to hit anything.

9.3. An active entity's Target is now always a live entity it has info on.
Cut 8's _active guard could never have fixed the operator's LockWeapon crash --
that code only runs on active entities, and cut8's own harness header says so.
The live route was dock, target dies, undock; Deactivate disposed the
subscription that nulls a stale Target and Activate reseeded EntityInfoGathered
without reconciling it. Still not a TryGetValue in LockWeapon.

229 tests pass.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-22 02:33:22 +02:00
..
Aetheria.Shared.Tests Cut 9: the die is not a die 2026-09-22 02:33:22 +02:00
mutation_tests.py Un-clobber the item-provenance mutation harness; own file for this cut 2026-09-18 05:07:23 +02:00
mutation_tests_addressables_cut.py Un-clobber the item-provenance mutation harness; own file for this cut 2026-09-18 05:07:23 +02:00
mutation_tests_condition_ratio_cut8.py Cut 8: pin ConditionRatio -- perfect/dead/durability/heat/power/force-unchanged 2026-09-19 04:41:43 +02:00
mutation_tests_fire_control_cut1.sh Cut 7.2: mutation harnesses for Cuts 1 and 2 2026-09-19 19:43:57 +02:00
mutation_tests_fire_control_cut2.sh Cut 7.2: mutation harnesses for Cuts 1 and 2 2026-09-19 19:43:57 +02:00
mutation_tests_fire_control_cut3.sh Cut 8: a removed entity is a dead entity, and re-anchor the stranded mutations 2026-09-22 00:50:57 +02:00
mutation_tests_fire_control_cut4.py Fire control Cut 4: pin the beam roll, splash, and the OnFire short-circuit fix 2026-09-19 15:17:35 +02:00
mutation_tests_fire_control_cut5.sh Cut 8: a removed entity is a dead entity, and re-anchor the stranded mutations 2026-09-22 00:50:57 +02:00
mutation_tests_fire_control_cut6.sh Fire control Cut 6b: mutation harness, and comments that leaked past the negative greps 2026-09-19 18:41:38 +02:00
mutation_tests_fire_control_cut6c.sh Cut 8: a removed entity is a dead entity, and re-anchor the stranded mutations 2026-09-22 00:50:57 +02:00
mutation_tests_fire_control_cut6d.sh Cut 8: a removed entity is a dead entity, and re-anchor the stranded mutations 2026-09-22 00:50:57 +02:00
mutation_tests_fire_control_cut8.sh Cut 8: a removed entity is a dead entity, and re-anchor the stranded mutations 2026-09-22 00:50:57 +02:00
mutation_tests_fire_control_cut9.sh Cut 9: the die is not a die 2026-09-22 02:33:22 +02:00
mutation_tests_shield_panel_cut1.py Add the Cut 1 batchmode probe and its mutation harness 2026-09-18 06:08:24 +02:00
mutation_tests_shield_panel_cut2.py Fix ShieldManager's missing-envelope fallback regression 2026-09-18 06:45:07 +02:00
mutation_tests_shield_panel_cut3.py Add the Cut 3 batchmode probe and its mutation harness 2026-09-18 13:51:44 +02:00
mutation_tests_shield_reserve.py Pin the shield reserve ruling: 7 rules, each with a mutation 2026-09-19 02:46:26 +02:00
mutation_tests_stats_power_cut0.py Cut 0: pin the collapsed evaluation path's agreements and disagreements 2026-09-18 16:19:33 +02:00
mutation_tests_stats_power_cut1.py Cut 1: close S5/S6's validation gaps, pin S7's surviving mutants 2026-09-18 18:42:10 +02:00
mutation_tests_stats_power_cut2.py Pin Gate 1, Gate 2 and F8's mutant fix with tests and mutations 2026-09-18 20:42:05 +02:00
mutation_tests_stats_power_cut3.py F8: re-anchor cut3/cut4 mutation harnesses after later cuts moved their code 2026-09-19 06:02:08 +02:00
mutation_tests_stats_power_cut4.py F8: re-anchor cut3/cut4 mutation harnesses after later cuts moved their code 2026-09-19 06:02:08 +02:00
mutation_tests_stats_power_cut5.py Mutation harness for Cut 5's tier rules 2026-09-19 02:58:55 +02:00
mutation_tests_stats_power_cut6.py Resolve request/brownout conflict: evaluate power requests nominally 2026-09-19 06:58:57 +02:00
mutation_tests_stats_power_cut7.py Pin Cut 7's brownout rules: BrownoutTests.cs 2026-09-19 04:11:00 +02:00
mutation_tests_stats_power_cut8.py Cut 7: refuse a stat naming a role its design lacks 2026-09-19 05:01:17 +02:00
mutation_tests_stats_power_nominal_request.py Resolve request/brownout conflict: evaluate power requests nominally 2026-09-19 06:58:57 +02:00