Aetheria/Assets/Scripts/UI/PropertiesPanel.cs
2020-03-29 04:19:24 +01:00

216 lines
No EOL
8.8 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Reflection;
using System.Reflection.Emit;
using System.Text.RegularExpressions;
using JM.LinqFaster;
using TMPro;
using UnityEngine;
using UnityEngine.UI;
public class PropertiesPanel : MonoBehaviour
{
public Prototype LabelField;
public Prototype FreeFloatField;
public Prototype RangedFloatField;
public Prototype EnumField;
public Prototype BoolField;
public Prototype ColorField;
public Prototype Divider;
public int ResolutionExponentMinumum = 6;
public int ResolutionExponentCount = 5;
private readonly List<Prototype> _propertyFields = new List<Prototype>();
private event EventHandler RefreshPropertyValues;
public void Clear()
{
foreach (var property in _propertyFields.ReverseF())
{
property.ReturnToPool();
}
RefreshPropertyValues = null;
}
public void Inspect(object obj, bool inspectablesOnly = false, bool readWrite = false, bool topLevel = false)
{
if(topLevel)
Clear();
var fields = obj.GetType().GetFields();
foreach (var field in fields)
Inspect(obj, field, inspectablesOnly, readWrite);
if(topLevel)
foreach (var field in _propertyFields)
field.transform.SetSiblingIndex(_propertyFields.IndexOf(field));
RefreshValues();
}
public void Inspect(object obj, FieldInfo field, bool inspectablesOnly = false, bool readWrite = false)
{
var inspectable = field.GetCustomAttribute<InspectableFieldAttribute>();
if (inspectable == null && inspectablesOnly) return;
var type = field.FieldType;
if (type == typeof(float))
{
if (readWrite)
{
var ranged = inspectable as RangedFloatInspectableAttribute;
if (ranged != null)
Inspect(field.Name.SplitCamelCase(), () => (float) field.GetValue(obj), f => field.SetValue(obj, f),
ranged.Min, ranged.Max);
else
Inspect(field.Name.SplitCamelCase(), () => (float) field.GetValue(obj), f => field.SetValue(obj, f));
} else Inspect(field.Name.SplitCamelCase(), () => ((float) field.GetValue(obj)).ToString("0.##"));
}
else if (type == typeof(int))
{
if (readWrite)
{
var ranged = inspectable as RangedIntInspectableAttribute;
if (ranged != null)
Inspect(field.Name.SplitCamelCase(), () => (int) field.GetValue(obj), f => field.SetValue(obj, f),
ranged.Min, ranged.Max);
else
Inspect(field.Name.SplitCamelCase(), () => (int) field.GetValue(obj), f => field.SetValue(obj, f));
} else Inspect(field.Name.SplitCamelCase(), () => ((int) field.GetValue(obj)).ToString());
}
else if (type.IsEnum)
{
if (readWrite)
Inspect(field.Name.SplitCamelCase(), () => (int) field.GetValue(obj), i => field.SetValue(obj, i),
Enum.GetNames(field.FieldType));
else
Inspect(field.Name.SplitCamelCase(), () => Enum.GetName(type, field.GetValue(obj)).SplitCamelCase());
}
else if (type == typeof(string))
{
if (readWrite)
Inspect(field.Name.SplitCamelCase(), () => (string) field.GetValue(obj), i => field.SetValue(obj, i));
else
Inspect(field.Name.SplitCamelCase(), () => (string) field.GetValue(obj));
}
//else if (field.FieldType == typeof(Color)) Inspect(field.Name, () => (Color) field.GetValue(obj), c => field.SetValue(obj, c));
else if (field.FieldType == typeof(bool)) Inspect(field.Name, () => (bool) field.GetValue(obj), b => field.SetValue(obj, b));
else if (type.GetCustomAttribute<InspectableFieldAttribute>() != null)
{
if(!_propertyFields.Any() || !_propertyFields.Last().gameObject.name.ToUpper().Contains("DIVIDER"))
_propertyFields.Add(Divider.Instantiate<Prototype>());
Inspect(field.GetValue(obj), inspectablesOnly, readWrite);
}
else
Debug.Log($"Field \"{field.Name}\" has unknown type {field.FieldType.Name}. No inspector was generated.");
}
public void Inspect(string name, Func<string> read)
{
var labelFieldInstance = LabelField.Instantiate<Prototype>();
_propertyFields.Add(labelFieldInstance);
labelFieldInstance.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = name;
var field = labelFieldInstance.transform.Find("Field").GetComponent<TextMeshProUGUI>();
field.text = read();
RefreshPropertyValues += (sender, args) => field.text = read();
}
public void Inspect(string name, Func<float> read, Action<float> write)
{
var freeFloatFieldInstance = FreeFloatField.Instantiate<Prototype>();
_propertyFields.Add(freeFloatFieldInstance);
freeFloatFieldInstance.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = name;
var inputField = freeFloatFieldInstance.GetComponentInChildren<TMP_InputField>();
inputField.contentType = TMP_InputField.ContentType.DecimalNumber;
inputField.onValueChanged.AddListener(val => write(float.Parse(val)));
RefreshPropertyValues += (sender, args) => inputField.text = read().ToString(CultureInfo.InvariantCulture);
}
public void Inspect(string name, Func<string> read, Action<string> write)
{
var freeFloatFieldInstance = FreeFloatField.Instantiate<Prototype>();
_propertyFields.Add(freeFloatFieldInstance);
freeFloatFieldInstance.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = name;
var inputField = freeFloatFieldInstance.GetComponentInChildren<TMP_InputField>();
inputField.contentType = TMP_InputField.ContentType.Standard;
inputField.onValueChanged.AddListener(val => write(val));
RefreshPropertyValues += (sender, args) => inputField.text = read();
}
public void Inspect(string name, Func<float> read, Action<float> write, float min, float max)
{
var rangedFloatFieldInstance = RangedFloatField.Instantiate<Prototype>();
_propertyFields.Add(rangedFloatFieldInstance);
rangedFloatFieldInstance.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = name;
var slider = rangedFloatFieldInstance.GetComponentInChildren<Slider>();
slider.minValue = min;
slider.maxValue = max;
slider.onValueChanged.AddListener(val => write(val));
RefreshPropertyValues += (sender, args) => slider.value = read();
}
public void Inspect(string name, Func<int> read, Action<int> write)
{
var freeFloatFieldInstance = FreeFloatField.Instantiate<Prototype>();
_propertyFields.Add(freeFloatFieldInstance);
freeFloatFieldInstance.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = name;
var inputField = freeFloatFieldInstance.GetComponentInChildren<TMP_InputField>();
inputField.contentType = TMP_InputField.ContentType.IntegerNumber;
inputField.onValueChanged.AddListener(val => write(int.Parse(val)));
RefreshPropertyValues += (sender, args) => inputField.text = read().ToString(CultureInfo.InvariantCulture);
}
public void Inspect(string name, Func<int> read, Action<int> write, int min, int max)
{
var rangedFloatFieldInstance = RangedFloatField.Instantiate<Prototype>();
_propertyFields.Add(rangedFloatFieldInstance);
rangedFloatFieldInstance.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = name;
var slider = rangedFloatFieldInstance.GetComponentInChildren<Slider>();
slider.wholeNumbers = true;
slider.minValue = min;
slider.maxValue = max;
slider.onValueChanged.AddListener(val => write(Mathf.RoundToInt(val)));
RefreshPropertyValues += (sender, args) => slider.value = read();
}
// public void Inspect(string name, Func<Color> read, Action<Color> write)
// {
// var colorFieldInstance = ColorField.Instantiate<Prototype>();
// _propertyFields.Add(colorFieldInstance);
// colorFieldInstance.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = name;
// var colorButton = colorFieldInstance.GetComponentInChildren<ColorButton>();
// colorButton.OnColorChanged.AddListener(col => write(col));
// RefreshPropertyValues += (sender, args) => colorButton.GetComponent<Image>().color = read();
// }
public void Inspect(string name, Func<bool> read, Action<bool> write)
{
var boolFieldInstance = BoolField.Instantiate<Prototype>();
_propertyFields.Add(boolFieldInstance);
boolFieldInstance.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = name;
var toggle = boolFieldInstance.GetComponentInChildren<Toggle>();
toggle.onValueChanged.AddListener(val => write(val));
RefreshPropertyValues += (sender, args) => toggle.isOn = read();
}
public void Inspect(string name, Func<int> read, Action<int> write, string[] enumOptions)
{
var enumFieldInstance = EnumField.Instantiate<Prototype>();
_propertyFields.Add(enumFieldInstance);
enumFieldInstance.transform.Find("Label").GetComponent<TextMeshProUGUI>().text = name;
var dropDown = enumFieldInstance.GetComponentInChildren<TMP_Dropdown>();
dropDown.options = enumOptions.Select(s => new TMP_Dropdown.OptionData(s)).ToList();
dropDown.onValueChanged.AddListener(val => write(val));
RefreshPropertyValues += (sender, args) => dropDown.value = read();
}
public void RefreshValues()
{
RefreshPropertyValues?.Invoke(this, EventArgs.Empty);
}
}