Aetheria/Assets/Scripts/ServerShared/DatabaseItems.cs
hyperion51 6aeb2ae280 Entity Persistence Refactoring
Entities refactored to enable robust persistence
Entities detect stale data references and reload behaviors
2020-05-06 04:56:36 +01:00

84 lines
No EOL
2.3 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using JsonKnownTypes;
using MessagePack;
using Newtonsoft.Json;
// TODO: USE THIS EVERYWHERE
using Unity.Mathematics;
using static Unity.Mathematics.math;
#if UNITY_EDITOR
using UnityEditor;
#endif
public interface INamedEntry
{
string EntryName { get; set; }
}
[InspectableField,
MessagePackObject,
Union(0, typeof(SimpleCommodityData)),
Union(1, typeof(CompoundCommodityData)),
Union(2, typeof(GearData)),
Union(3, typeof(HullData)),
Union(4, typeof(SimpleCommodity)),
Union(5, typeof(CompoundCommodity)),
Union(6, typeof(Gear)),
Union(7, typeof(BlueprintData)),
Union(8, typeof(GalaxyMapLayerData)),
Union(9, typeof(GlobalData)),
Union(10, typeof(ZoneData)),
Union(11, typeof(Player)),
Union(12, typeof(Corporation)),
Union(13, typeof(ShipData)),
Union(14, typeof(StationData)),
Union(15, typeof(OrbitData)),
Union(16, typeof(PlanetData)),
Union(17, typeof(PersonalityAttribute)),
// Union(17, typeof(ShipData)),
JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<DatabaseEntry>))]
//[Union(21, typeof(ContractData))]
//[Union(22, typeof(Station))]
public abstract class DatabaseEntry
{
[JsonProperty("id"), Key(0)] public Guid ID = Guid.NewGuid();
[IgnoreMember] public GameContext Context { get; set; }
}
[RethinkTable("Users"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class Player : DatabaseEntry, INamedEntry
{
[JsonProperty("email"), Key(1)] public string Email;
[JsonProperty("password"), Key(2)] public string Password;
[JsonProperty("username"), Key(3)] public string Username;
[JsonProperty("corporation"), Key(4)] public Guid Corporation;
[IgnoreMember] public string EntryName
{
get => Username;
set => Username = value;
}
}
[RethinkTable("Galaxy"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class Corporation : DatabaseEntry, INamedEntry
{
[JsonProperty("name"), Key(1)] public string Name;
[JsonProperty("tasks"), Key(2)] public List<AgentTask> Tasks = new List<AgentTask>();
[IgnoreMember] public string EntryName
{
get => Name;
set => Name = value;
}
}
[RethinkTable("Galaxy"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class ShipData : DatabaseEntry
{
}