Added Main Menu scene Tweaked world map to incorporate secondary colors in zone icons + glowing links Entity Serialization is now generic Zone Serialization now includes entities Fixed bug where wormhole traversal would unbind from player entity Game Manager no longer spawns entities (loadout file format changed) Wrote extension to randomly select weighted items from collections (for generating enemies)
13 lines
294 B
C#
13 lines
294 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class SectorZoneUI : MonoBehaviour
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{
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public MeshRenderer Primary;
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public MeshRenderer Secondary;
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public MeshRenderer Influence;
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public TextMeshPro Label;
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}
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