Reinier Vens
b6828a975a
Save/Load and Main Menu Submenus
...
Redid all of the property panel UI prefabs (oof)
Implemented saving and loading of the game state
Moved sector generation to sector constructor (along with loading from save file)
Entity settings now separate from player settings
Player settings (incl. saved run) now statically accessible from game manager
Added animations and submenus to the main menu
Unified main menu settings and properties panel styles for prefab reusability
2021-03-14 03:56:49 +00:00
..
Weapons
Sector Generation
2021-03-10 09:18:07 +00:00
ActionGameManager.cs
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
ActionGameManager.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
ArticulationPoint.cs
Heat System v2 + Lasers
2021-01-27 00:05:30 +00:00
ArticulationPoint.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
EntityInstance.cs
Active Cooling
2021-03-01 01:53:56 +00:00
EntityInstance.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
GameSettings.cs
Save/Load and Main Menu Submenus
2021-03-14 03:56:49 +00:00
GameSettings.cs.meta
Misc. Improvements
2021-01-27 16:14:41 +00:00
HullCollider.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
HullCollider.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
RadiatorHardpoint.cs
Heat System v2 + Lasers
2021-01-27 00:05:30 +00:00
RadiatorHardpoint.cs.meta
Heat System v2 + Lasers
2021-01-27 00:05:30 +00:00
ShipInstance.cs
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ShipInstance.cs.meta
Combat & Visibility & Collisions
2021-02-26 19:01:47 +00:00
ThrusterHardpoint.cs
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
ThrusterHardpoint.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
WeaponHardpoint.cs
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
WeaponHardpoint.cs.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00
Weapons.meta
Weapon Scripting Overhaul
2021-01-25 05:53:36 +00:00