Refactored almost everything, but most importantly we now integrate with RethinkDB for game data.
32 lines
No EOL
363 B
C#
32 lines
No EOL
363 B
C#
public enum LauncherCaliber
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{
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Micro,
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Missile,
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Fighter
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}
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public enum HardpointType
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{
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Hull,
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Thruster,
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WarpThruster,
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Reactor,
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Radiator,
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Shield,
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Cooler,
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Sensors,
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Tool,
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Energy,
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Ballistic,
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Launcher
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}
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public enum DamageType
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{
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Kinetic,
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Corrosive,
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Electric,
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Thermal,
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Optical,
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Ionizing
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} |