Removed blueprint system for crafting (and excised anything depending on that) Implemented smootherstep and used it for wormhole animation Quality dependent durability and heat exponents are now global instead of item specific Database list view now groups equipment by manufacturer Thrusters can now consume energy Weapons can have reloads even when they don't have ammo
62 lines
No EOL
1.9 KiB
C#
62 lines
No EOL
1.9 KiB
C#
/* This Source Code Form is subject to the terms of the Mozilla Public
|
|
* License, v. 2.0. If a copy of the MPL was not distributed with this
|
|
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
|
|
|
|
using System;
|
|
using System.Linq;
|
|
using JsonKnownTypes;
|
|
using MessagePack;
|
|
using Newtonsoft.Json;
|
|
// TODO: USE THIS EVERYWHERE
|
|
using Unity.Mathematics;
|
|
using static Unity.Mathematics.math;
|
|
|
|
public interface INamedEntry
|
|
{
|
|
string EntryName { get; set; }
|
|
}
|
|
|
|
[InspectableField,
|
|
MessagePackObject,
|
|
Union(0, typeof(SimpleCommodityData)),
|
|
Union(1, typeof(CompoundCommodityData)),
|
|
Union(2, typeof(GearData)),
|
|
Union(3, typeof(HullData)),
|
|
Union(4, typeof(SimpleCommodity)),
|
|
Union(5, typeof(CompoundCommodity)),
|
|
Union(6, typeof(EquippableItem)),
|
|
Union(8, typeof(GalaxyMapLayerData)),
|
|
Union(9, typeof(NameFile)),
|
|
//Union(10, typeof(ZoneData)),
|
|
Union(11, typeof(PlayerData)),
|
|
Union(12, typeof(Corporation)),
|
|
Union(13, typeof(Faction)),
|
|
Union(14, typeof(OrbitalEntity)),
|
|
Union(15, typeof(OrbitData)),
|
|
Union(16, typeof(BodyData)),
|
|
Union(17, typeof(PersonalityAttribute)),
|
|
Union(18, typeof(AgentTask)),
|
|
// Union(19, typeof(LoadoutData)),
|
|
Union(20, typeof(Ship)),
|
|
Union(21, typeof(Mining)),
|
|
Union(22, typeof(StationTowing)),
|
|
Union(23, typeof(Survey)),
|
|
Union(24, typeof(HaulingTask)),
|
|
Union(25, typeof(AsteroidBeltData)),
|
|
Union(26, typeof(GasGiantData)),
|
|
Union(27, typeof(SunData)),
|
|
Union(28, typeof(PlanetData)),
|
|
Union(29, typeof(CargoBayData)),
|
|
Union(30, typeof(DockingBayData)),
|
|
Union(31, typeof(WeaponItemData)),
|
|
JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<DatabaseEntry>))]
|
|
//[Union(21, typeof(ContractData))]
|
|
//[Union(22, typeof(Station))]
|
|
public abstract class DatabaseEntry
|
|
{
|
|
[JsonProperty("id"), Key(0)]
|
|
public Guid ID = Guid.NewGuid();
|
|
|
|
[IgnoreMember]
|
|
public DatabaseCache Database;
|
|
} |