Implemented hypothermia death, with associated postprocessing and HUD UI Fixed heatstroke and hypothermia not triggering death events Fixed target inventory dropdown not working in trade menu Added ability to rename ship Added player death on cockpit destruction Fixed confirmation dialog not using onconfirm callback Fixed faulty double click in inventory panel Fading out heat texture when ship has uniform temperature Fixed inventory panel displaying incorrect default when no cargo bay equipped Fixed incorrect state for console and weapon effect managers when restarting from in-game menu Fixed save/reload when ship is docked at a station
665 lines
49 KiB
XML
665 lines
49 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
|
<PropertyGroup>
|
|
<LangVersion>latest</LangVersion>
|
|
<_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
|
|
<_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
|
|
<DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
|
|
<CodeAnalysisRuleSet></CodeAnalysisRuleSet>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
|
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
|
<ProductVersion>10.0.20506</ProductVersion>
|
|
<SchemaVersion>2.0</SchemaVersion>
|
|
<RootNamespace></RootNamespace>
|
|
<ProjectGuid>{d790d414-9064-abda-7ad3-d72285c3faba}</ProjectGuid>
|
|
<ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
|
|
<OutputType>Library</OutputType>
|
|
<AppDesignerFolder>Properties</AppDesignerFolder>
|
|
<AssemblyName>Aetheria.Shared.Unity</AssemblyName>
|
|
<TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
|
|
<FileAlignment>512</FileAlignment>
|
|
<BaseDirectory>.</BaseDirectory>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
|
<DebugSymbols>true</DebugSymbols>
|
|
<DebugType>full</DebugType>
|
|
<Optimize>false</Optimize>
|
|
<OutputPath>Temp\Bin\Debug\</OutputPath>
|
|
<DefineConstants>DEBUG;TRACE;UNITY_2020_2_6;UNITY_2020_2;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_INPUT_SYSTEM;UNITY_POST_PROCESSING_STACK_V2;TEST_MSAGL;REPORTING;PERSISTENCE;SUBSTANCE_PLUGIN_ENABLED;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER</DefineConstants>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<NoWarn></NoWarn>
|
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
|
</PropertyGroup>
|
|
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
|
<DebugType>pdbonly</DebugType>
|
|
<Optimize>true</Optimize>
|
|
<OutputPath>Temp\bin\Release\</OutputPath>
|
|
<ErrorReport>prompt</ErrorReport>
|
|
<WarningLevel>4</WarningLevel>
|
|
<NoWarn></NoWarn>
|
|
<AllowUnsafeBlocks>False</AllowUnsafeBlocks>
|
|
<TreatWarningsAsErrors>False</TreatWarningsAsErrors>
|
|
</PropertyGroup>
|
|
<PropertyGroup>
|
|
<NoConfig>true</NoConfig>
|
|
<NoStdLib>true</NoStdLib>
|
|
<AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
|
|
<ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
|
|
<ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
|
|
</PropertyGroup>
|
|
<ItemGroup>
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Max.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\Heap\BaseHeap.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Shield.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\JsonKnownTypesSettings.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\ZoneData.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\HaulingController.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Reverse.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Cooldown.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\RethinkConnection.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Utils\NtpPacket.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\OrbitalEntity.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\ActionCollection.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Utils\FastBitConverter.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\WhereAggregate.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Rect.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\AutoWeapon.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\ExponentialCurve.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Noise1D.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\JsonDiscriminatorSettings.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonConverters.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Vertex2Object.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\EntitySettings.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Zip.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Constants.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NetManager.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Utils\NetDataWriter.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Single.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\States\Combat.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\OrderBy.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\KDTree\KDQuery\QueryInterval.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Triangulation\DelaunayTrianglationInternal.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\WhereSelect.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Triangulation\VoronoiEdge.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\JsonDiscriminatorAttribute.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Thruster.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Wormhole.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\WhereSum.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\TowingController.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Triangulation\DelaunayTriangulation.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Cockpit.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\Heap\MaxHeap.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Reflector.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Sum.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\SelectWhere.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\EntitySerializer.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\MathResolver.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Cell2Object.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\BezierCurve.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Corporations.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\ItemInstance.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\TurretController.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\KDTree\KDQuery\QueryRadius.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Capacitor.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\GlobalData.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NetPacket.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Zone.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\Minion.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\ChargedWeapon.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NetUtils.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\ConvexHull\DataModel.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\IVertex.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\BaseChannel.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Ship.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\ConnectionRequest.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\ConvexHull\ConvexHullAlgorithm.Initialize.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\JsonKnownTypeAttribute.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\PlayerData.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\Tasks\Survey.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\Tasks\StationTowing.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\ReliableChannel.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Utils\CustomPartition.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Vertex3.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Utils\NtpRequest.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\ConstantWeapon.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Radiance.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\ConvexHull.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Attributes.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\TypeFormatterResolver.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Triangulation\VoronoiMesh.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Utils\INetSerializable.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Attributes.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NetStatistics.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\Tasks\PatrolOrbits.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Utils\NetSerializer.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\AnyAll.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\ConvexHull\Collections.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Count.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Utils\ComparerMagic.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\VelocityLimit.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Heat.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\ReflectionExtensions.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\InstantWeapon.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Visibility.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Repeat.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\Heap\MinHeap.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Switch.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\KDTree\KDQuery\QueryClosest.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\JsonKnownTypesConverter.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Utils\CRC32C.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\KDTree\KDQuery\KDQueryNode.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NetPacketPool.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NetSocket.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\SelectMany.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Utils\GenericOperators.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Trigger.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\LoadoutGenerator.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\AttributesManager.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\VelocityConversion.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Utils\NetDataReader.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\Tasks\HaulingTask.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Settings.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\StatModifier.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\EnergyDraw.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Reactor.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\ZoneGenerator.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Last.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NetPeer.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Aggregate.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\ConvexHull\ConvexFace.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NatPunchModule.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\CultCache.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\Tasks\AgentTask.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\ColorMath.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Radiator.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Cell2.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\States\MoveTo.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\Tasks\WanderTask.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Distinct.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NetConstants.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\PlayerSettings.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\RegisterResolver.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Triangulation\TriangulationCell.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\ConvexHull\MathHelper.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Launcher.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Sensor.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\States\MatchVelocity.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\AetheriaMath.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\Utils\Mapper.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\ConvexHull\ObjectManager.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\JsonKnownThisTypeAttribute.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Thermotoggle.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\MarkovNameGenerator.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Where.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Min.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\CollectionExtensions.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\ParticleEffect.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\Tasks\Mining.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Vertex2.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Sector.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\First.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Messages.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Entity.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\KDTree\KDQuery\QueryKNearest.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\States\BaseState.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NetExceptions.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\EnumDictionary.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\Exceptions\JsonKnownTypesException.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Utils\Error.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Behaviors.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Layers\PacketLayerBase.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Layers\XorEncryptLayer.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\DatabaseEntry.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\SampleElimination.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\JsonKnownTypesSettingsManager.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\INetEventListener.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Triangulation.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\KDTree\KDTree.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\MiningTool.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\MathFormatters.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Extensions.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Take.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Range.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Average.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\LockWeapon.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Select.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\HeatStorage.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Weapon.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\SavedGame.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\NetDebug.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Layers\Crc32cLayer.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\JsonKnownTypesContractResolver.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\MiningController.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\KDTree\KDQuery\Base.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\ResourceScanner.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\CultCache\Serialization\JsonKnownTypes\JsonKnownTypesDictionaryManager.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\ItemData.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\ConvexHull\ConvexHullAlgorithm.MainLoop.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Enums.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\ItemUsage.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\KDTree\KDBounds.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Contains.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\Utils\NetPacketProcessor.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\MIConvexHull\Face3.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Agents\Agent.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\KDTree\KDNode.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LiteNetLib\SequencedChannel.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\Behaviors\Wear.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\Heap\KSmallest.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\SequenceEqual.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\NIH\LinqFaster\Skip.cs" />
|
|
<Compile Include="Assets\Scripts\ServerShared\ItemManager.cs" />
|
|
<None Include="Assets\Scripts\ServerShared\NIH\LinqFaster\readme.txt" />
|
|
<None Include="Assets\Scripts\ServerShared\Aetheria.Shared.Unity.asmdef" />
|
|
<Reference Include="System.Threading.Tasks.Extensions">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/System.Threading.Tasks.Extensions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Remotion.Linq">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/Remotion.Linq.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Memory">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/System.Memory.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Microsoft.Extensions.Logging.Abstractions">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/Microsoft.Extensions.Logging.Abstractions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Unity.Burst.Unsafe">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Library/PackageCache/com.unity.burst@1.4.3/Unity.Burst.Unsafe.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Buffers">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/System.Buffers.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Substance.Game">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Allegorithmic/Plugins/Substance.Game.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Newtonsoft.Json">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/Newtonsoft.Json.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="QuickGraph">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/QuickGraph.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="SourceUnityLib">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Allegorithmic/Plugins/Substance/Substance Source/Editor/SourceUnityLib.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.CompilerServices.Unsafe">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Plugins/System.Runtime.CompilerServices.Unsafe.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Substance.Editor">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Assets/Allegorithmic/Plugins/Substance/Substance Engine/Editor/Substance.Editor.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="mscorlib">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Core">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Core.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Runtime.Serialization.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.Linq">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Xml.Linq.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Numerics">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Numerics.Vectors">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Numerics.Vectors.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Http">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Net.Http.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Microsoft.CSharp">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Microsoft.CSharp.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Data">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/System.Data.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Microsoft.Win32.Primitives">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/Microsoft.Win32.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="netstandard">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/netstandard.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.AppContext">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.AppContext.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Collections.Concurrent">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Concurrent.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Collections">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Collections.NonGeneric">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.NonGeneric.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Collections.Specialized">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Collections.Specialized.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ComponentModel.Annotations">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Annotations.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ComponentModel">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ComponentModel.EventBasedAsync">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.EventBasedAsync.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ComponentModel.Primitives">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ComponentModel.TypeConverter">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ComponentModel.TypeConverter.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Console">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Console.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Data.Common">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Data.Common.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.Contracts">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Contracts.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.Debug">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Debug.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.FileVersionInfo">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.FileVersionInfo.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.Process">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Process.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.StackTrace">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.StackTrace.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.TextWriterTraceListener">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TextWriterTraceListener.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.Tools">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.Tools.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Diagnostics.TraceSource">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Diagnostics.TraceSource.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Drawing.Primitives">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Drawing.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Dynamic.Runtime">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Dynamic.Runtime.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Globalization.Calendars">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Calendars.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Globalization">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Globalization.Extensions">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Globalization.Extensions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.Compression.ZipFile">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Compression.ZipFile.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.FileSystem">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.FileSystem.DriveInfo">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.DriveInfo.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.FileSystem.Primitives">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.FileSystem.Watcher">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.FileSystem.Watcher.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.IsolatedStorage">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.IsolatedStorage.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.MemoryMappedFiles">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.MemoryMappedFiles.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.Pipes">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.Pipes.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.IO.UnmanagedMemoryStream">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.IO.UnmanagedMemoryStream.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Linq">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Linq.Expressions">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Expressions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Linq.Parallel">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Parallel.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Linq.Queryable">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Linq.Queryable.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Http.Rtc">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Http.Rtc.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.NameResolution">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NameResolution.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.NetworkInformation">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.NetworkInformation.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Ping">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Ping.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Primitives">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Requests">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Requests.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Security">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Security.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.Sockets">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.Sockets.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.WebHeaderCollection">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebHeaderCollection.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.WebSockets.Client">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.Client.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Net.WebSockets">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Net.WebSockets.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ObjectModel">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ObjectModel.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Reflection">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Reflection.Emit">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Reflection.Emit.ILGeneration">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.ILGeneration.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Reflection.Emit.Lightweight">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Emit.Lightweight.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Reflection.Extensions">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Extensions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Reflection.Primitives">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Reflection.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Resources.Reader">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Reader.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Resources.ResourceManager">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.ResourceManager.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Resources.Writer">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Resources.Writer.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.CompilerServices.VisualC">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.CompilerServices.VisualC.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Extensions">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Extensions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Handles">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Handles.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.InteropServices">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.InteropServices.RuntimeInformation">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.RuntimeInformation.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.InteropServices.WindowsRuntime">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.InteropServices.WindowsRuntime.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Numerics">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Numerics.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization.Formatters">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Formatters.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization.Json">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Json.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization.Primitives">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Runtime.Serialization.Xml">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Runtime.Serialization.Xml.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Claims">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Claims.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Cryptography.Algorithms">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Algorithms.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Cryptography.Csp">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Csp.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Cryptography.Encoding">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Encoding.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Cryptography.Primitives">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Cryptography.X509Certificates">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Cryptography.X509Certificates.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.Principal">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.Principal.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Security.SecureString">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Security.SecureString.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ServiceModel.Duplex">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Duplex.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ServiceModel.Http">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Http.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ServiceModel.NetTcp">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.NetTcp.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ServiceModel.Primitives">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Primitives.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ServiceModel.Security">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ServiceModel.Security.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Text.Encoding">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Text.Encoding.Extensions">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.Encoding.Extensions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Text.RegularExpressions">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Text.RegularExpressions.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.Overlapped">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Overlapped.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.Tasks">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.Tasks.Parallel">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Tasks.Parallel.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.Thread">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Thread.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.ThreadPool">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.ThreadPool.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Threading.Timer">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Threading.Timer.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.ValueTuple">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.ValueTuple.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.ReaderWriter">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.ReaderWriter.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.XDocument">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XDocument.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.XmlDocument">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlDocument.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.XmlSerializer">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XmlSerializer.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.XPath">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="System.Xml.XPath.XDocument">
|
|
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.2.6f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll</HintPath>
|
|
</Reference>
|
|
<Reference Include="Unity.Mathematics">
|
|
<HintPath>E:/Projects/Aetheria-Economy/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
|
|
</Reference>
|
|
</ItemGroup>
|
|
<ItemGroup>
|
|
<ProjectReference Include="MessagePack.csproj">
|
|
<Project>{c511ef21-dc27-883d-b027-9a4b6f36bae4}</Project>
|
|
<Name>MessagePack</Name>
|
|
</ProjectReference>
|
|
<ProjectReference Include="UniRx.csproj">
|
|
<Project>{4d885cb7-1f9e-abb3-b070-7265b432ecda}</Project>
|
|
<Name>UniRx</Name>
|
|
</ProjectReference>
|
|
<ProjectReference Include="RethinkDB.csproj">
|
|
<Project>{f2483ebc-e82f-a58f-b987-c7502f9ab5d9}</Project>
|
|
<Name>RethinkDB</Name>
|
|
</ProjectReference>
|
|
</ItemGroup>
|
|
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
|
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
|
|
Other similar extension points exist, see Microsoft.Common.targets.
|
|
<Target Name="BeforeBuild">
|
|
</Target>
|
|
<Target Name="AfterBuild">
|
|
</Target>
|
|
-->
|
|
</Project>
|