Aetheria/Assets/Scripts/UI/PropertyLabel.cs
Reinier Vens 4f19189244 Menu Screen + UI Restyle
Created menu screen
Created inventory tab with 2 cargo panes and properties panel
Updated the style of every UI prefab
Implemented Blurred UI material
Implemented UI shaders for map layers
Created Map tab (still needs input)
2020-12-14 02:56:35 +00:00

10 lines
186 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class PropertyLabel : Property
{
public TextMeshProUGUI Value;
}