Created menu screen Created inventory tab with 2 cargo panes and properties panel Updated the style of every UI prefab Implemented Blurred UI material Implemented UI shaders for map layers Created Map tab (still needs input)
19 lines
306 B
C#
19 lines
306 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class InventoryMenu : MonoBehaviour
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{
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public InventoryPanel LeftInventoryPanel;
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public InventoryPanel RightInventoryPanel;
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void Start()
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{
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}
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void Update()
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{
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}
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}
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