Aetheria/Assets/Scripts/ServerShared/DatabaseItems.cs
hyperion51 61072de924 Mega Placement
Megas now have unique placement algorithms for their home sectors
PerformanceStats can be marked as simple to hide heat and durability
PerformanceStats automatically hide exponents when min and max are the same
Some behaviors now have options to spread their effects over time
2020-05-21 01:53:06 +01:00

143 lines
No EOL
4 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using JsonKnownTypes;
using MessagePack;
using Newtonsoft.Json;
// TODO: USE THIS EVERYWHERE
using Unity.Mathematics;
using static Unity.Mathematics.math;
#if UNITY_EDITOR
using UnityEditor;
#endif
public interface INamedEntry
{
string EntryName { get; set; }
}
[InspectableField,
MessagePackObject,
Union(0, typeof(SimpleCommodityData)),
Union(1, typeof(CompoundCommodityData)),
Union(2, typeof(GearData)),
Union(3, typeof(HullData)),
Union(4, typeof(SimpleCommodity)),
Union(5, typeof(CompoundCommodity)),
Union(6, typeof(Gear)),
Union(7, typeof(BlueprintData)),
Union(8, typeof(GalaxyMapLayerData)),
Union(9, typeof(GlobalData)),
Union(10, typeof(ZoneData)),
Union(11, typeof(Player)),
Union(12, typeof(Corporation)),
Union(13, typeof(MegaCorporation)),
Union(14, typeof(StationData)),
Union(15, typeof(OrbitData)),
Union(16, typeof(PlanetData)),
Union(17, typeof(PersonalityAttribute)),
Union(18, typeof(AgentTask)),
Union(19, typeof(LoadoutData)),
JsonObject(MemberSerialization.OptIn), JsonConverter(typeof(JsonKnownTypesConverter<DatabaseEntry>))]
//[Union(21, typeof(ContractData))]
//[Union(22, typeof(Station))]
public abstract class DatabaseEntry
{
[JsonProperty("id"), Key(0)]
public Guid ID = Guid.NewGuid();
[IgnoreMember] public GameContext Context { get; set; }
}
[RethinkTable("Users"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class Player : DatabaseEntry, INamedEntry
{
[JsonProperty("email"), Key(1)]
public string Email;
[JsonProperty("password"), Key(2)]
public string Password;
[JsonProperty("username"), Key(3)]
public string Username;
[JsonProperty("corporation"), Key(4)]
public Guid Corporation;
[IgnoreMember] public string EntryName
{
get => Username;
set => Username = value;
}
}
[RethinkTable("Galaxy"), MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class Corporation : DatabaseEntry, INamedEntry
{
[JsonProperty("name"), Key(1)]
public string Name;
[JsonProperty("parent"), Key(2)]
public Guid Parent;
[JsonProperty("tasks"), Key(3)]
public List<Guid> Tasks = new List<Guid>();
[IgnoreMember] public string EntryName
{
get => Name;
set => Name = value;
}
}
[RethinkTable("Galaxy"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class MegaCorporation : DatabaseEntry, INamedEntry
{
[InspectableField, JsonProperty("name"), Key(1)]
public string Name;
[InspectableText, JsonProperty("description"), Key(2)]
public string Description;
[InspectableTexture, JsonProperty("logo"), Key(3)]
public string Logo;
[InspectableDatabaseLink(typeof(PersonalityAttribute)), JsonProperty("personality"), Key(4)]
public Dictionary<Guid, float> Personality = new Dictionary<Guid, float>();
[InspectableDatabaseLink(typeof(LoadoutData)), JsonProperty("initialFleet"), Key(5)]
public Dictionary<Guid, int> InitialFleet = new Dictionary<Guid, int>();
[InspectableDatabaseLink(typeof(BlueprintData)), JsonProperty("initialTechs"), Key(6)]
public List<Guid> InitialTechnologies = new List<Guid>();
[JsonProperty("parent"), Key(7)]
public Guid HomeZone;
[InspectableField, JsonProperty("placement"), Key(8)]
public MegaPlacementType PlacementType;
[IgnoreMember] public string EntryName
{
get => Name;
set => Name = value;
}
}
[RethinkTable("Items"), Inspectable, MessagePackObject, JsonObject(MemberSerialization.OptIn)]
public class LoadoutData : DatabaseEntry, INamedEntry
{
[InspectableField, JsonProperty("name"), Key(1)]
public string Name;
[InspectableDatabaseLink(typeof(HullData)), JsonProperty("hull"), Key(2)]
public Guid Hull;
[JsonProperty("items"), Key(3)]
public List<Guid> Items = new List<Guid>();
[IgnoreMember] public string EntryName
{
get => Name;
set => Name = value;
}
}