40 lines
1.3 KiB
C#
40 lines
1.3 KiB
C#
/* This Source Code Form is subject to the terms of the Mozilla Public
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* License, v. 2.0. If a copy of the MPL was not distributed with this
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* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
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using static CultMath.math;
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public class VelocityLimit : Behavior
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{
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public float Limit { get; private set; }
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private readonly PerformanceStat _topSpeed;
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public VelocityLimit(RuntimeBehaviorDefinition definition, EquippedItem item) : base(definition, item)
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{
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_topSpeed = definition.PerformanceStat(1, new PerformanceStat());
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RegisterPerformanceStat("TopSpeed", _topSpeed);
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Limit = Evaluate(_topSpeed);
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}
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public VelocityLimit(RuntimeBehaviorDefinition definition, ConsumableItemEffect item) : base(definition, item)
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{
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_topSpeed = definition.PerformanceStat(1, new PerformanceStat());
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RegisterPerformanceStat("TopSpeed", _topSpeed);
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Limit = Evaluate(_topSpeed);
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}
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public override bool Execute(float dt)
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{
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Limit = Evaluate(_topSpeed);
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var velocity = Entity.CultVelocity;
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if (length(velocity) > Limit)
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Entity.CultVelocity = normalize(velocity) * Limit;
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return true;
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}
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public void RestoreRuntimeState(float limit)
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{
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Limit = limit;
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}
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}
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