Aetheria/Aetheria.Unity
Repository files (latest commit first)
Filename Latest commit message Latest commit date
2026-07-19 01:13:33 +01:00
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Assets Harden Unity daemon lifecycle reattachment 2026-07-19 01:13:33 +01:00
Packages Consume released CultLib 1.0.19 2026-07-19 01:05:56 +01:00
ProjectSettings Make canonical Unity client buildable and typed-state seeded 2026-07-12 07:25:09 +01:00
.gitignore Add canonical Aetheria Unity client 2026-07-11 16:48:55 +01:00
README.md Make canonical Unity client buildable and typed-state seeded 2026-07-12 07:25:09 +01:00

Aetheria Unity Client

This is Aetheria's Unity client and the canonical configuration example for lowering its advertised 3D pilot surface through EveUnity. The client contains no Aetheria runtime code. Aetheria owns the daemon surface and native asset bundle; EveUnity owns discovery, transport, lowering, input, camera, and presentation.

From the Aetheria repository root:

powershell -ExecutionPolicy Bypass -File .\scripts\run-aetheria-unity.ps1

The launcher builds the provider's Unity AssetBundle, starts the Aetheria daemon, builds this project, and opens the standalone client. Close the client window to stop the daemon. A new writable client run is materialized by Aetheria.State.Import from the provider-owned legacy catalog inputs into the current typed CultCache schema; source catalog data is not mutated by play.

Configuration is supplied through EVEUNITY_RENDEZVOUS_ENDPOINT and EVEUNITY_SURFACE_ID. The defaults are rudp://127.0.0.1:3076 and aetheria.pilot.