Aetheria/Aetheria.State/Documents/AetheriaEveCommandAcceptanceStatus.cs
2026-07-05 18:07:21 +01:00

75 lines
1.7 KiB
C#

using GameCult.Caching;
using MessagePack;
namespace Aetheria.State.Documents;
[CultDocument("aetheria.eve_command_acceptance_status", "aetheria.eve_command_acceptance_status.v1")]
[CultGlobal]
[MessagePackObject]
public sealed class AetheriaEveCommandAcceptanceStatus
{
[Key(0)]
[CultName]
public string Name { get; set; } = "Aetheria Eve command acceptance";
[Key(1)]
[CultIndex("runtimeId")]
public string RuntimeId { get; set; } = "";
[Key(2)]
public string StatePath { get; set; } = "";
[Key(3)]
public string LastPollAtUtc { get; set; } = "";
[Key(4)]
public string LastAcceptedAtUtc { get; set; } = "";
[Key(5)]
public int ObservedBeforeAccept { get; set; }
[Key(6)]
public int CommandsAccepted { get; set; }
[Key(7)]
public int CommandsRejected { get; set; }
[Key(8)]
public int AppliedCatalogRefreshes { get; set; }
[Key(9)]
public int AppliedOperationsRefreshes { get; set; }
[Key(10)]
public int ConsecutiveFailures { get; set; }
[Key(11)]
public string LastError { get; set; } = "";
[Key(12)]
public string LastRejectedCommand { get; set; } = "";
[Key(13)]
public string LastRejectedReason { get; set; } = "";
[Key(14)]
public string Status { get; set; } = "ok";
[Key(15)]
public int AppliedPlayerSettingsCommands { get; set; }
[Key(16)]
public int AppliedVerseHostCommands { get; set; }
[Key(17)]
public int AppliedInputSettingsCommands { get; set; }
[Key(18)]
public int AppliedLoadoutTemplateCommands { get; set; }
[Key(19)]
public string[] AccountedCommandIds { get; set; } = [];
[Key(20)]
public int AppliedMainMenuCommands { get; set; }
}