Aetheria/tests
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 54917bb39d Ship S2 fixes: structural anchors are not mounts, mod presets refused, one bad mod never bricks the boot
- Validate: a hardpoint's anchor role is fixed by its type (thruster-emitter, radiator-mesh, else articulation); ShipModPlan's
  duplicate role check is deleted.
- Loadouts.Commit refuses a preset naming a mod design (mod-hull:/mod-ship:), so the shipped catalog never references a mod.
- Compose quarantines each package: a bad package is excluded and named, a collision excludes every package involved; the
  game boots on the rest (or the shipped catalog) and the main menu lists the exclusions.
- RequireDesigns refuses a save with a null item or lot instead of throwing NullReferenceException.
- Tests: per structural role, muzzle id ties, every slot/zone/lot in RequireDesigns, listing order, exclusion cases.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-09-30 08:30:52 +02:00
..
Aetheria.Shared.Tests Ship S2 fixes: structural anchors are not mounts, mod presets refused, one bad mod never bricks the boot 2026-09-30 08:30:52 +02:00
mutation_tests_addressables_cut.py Un-clobber the item-provenance mutation harness; own file for this cut 2026-09-18 05:07:23 +02:00
mutation_tests_shield_panel_cut1.py Add the Cut 1 batchmode probe and its mutation harness 2026-09-18 06:08:24 +02:00
mutation_tests_shield_panel_cut2.py Fix ShieldManager's missing-envelope fallback regression 2026-09-18 06:45:07 +02:00
mutation_tests_shield_panel_cut3.py Add the Cut 3 batchmode probe and its mutation harness 2026-09-18 13:51:44 +02:00