Reinier Vens
76eca26972
Performance Optimization
...
Asteroid belts are now processed without GC allocations
Fog Raymarching shader now discards samples far from fog surface
Gravity depth calculation avoids some expensive operations
2020-12-03 17:32:34 +00:00
..
AudioManager.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
ClusterInputManager.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
DynamicsManager.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
EditorBuildSettings.asset
Asteroid Belts
2020-11-29 22:50:12 +00:00
EditorSettings.asset
Initial ARPG Port
2020-11-27 22:47:33 +00:00
GraphicsSettings.asset
Properties Panel & Load Testing
2020-06-04 01:36:55 +01:00
InputManager.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
NavMeshAreas.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
NetworkManager.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
PackageManagerSettings.asset
Initial ARPG Port
2020-11-27 22:47:33 +00:00
Physics2DSettings.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
PresetManager.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
ProjectSettings.asset
Minimap + Input System
2020-12-02 16:42:09 +00:00
ProjectVersion.txt
Initial ARPG Port
2020-11-27 22:47:33 +00:00
QualitySettings.asset
Initial ARPG Port
2020-11-27 22:47:33 +00:00
TagManager.asset
Performance Optimization
2020-12-03 17:32:34 +00:00
TimeManager.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
UnityConnectSettings.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
VersionControlSettings.asset
Initial ARPG Port
2020-11-27 22:47:33 +00:00
VFXManager.asset
Created Unity Project
2020-02-19 15:09:31 +00:00
XRSettings.asset
Initial ARPG Port
2020-11-27 22:47:33 +00:00