Aetheria/ProjectSettings
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Reinier Vens 76eca26972 Performance Optimization
Asteroid belts are now processed without GC allocations
Fog Raymarching shader now discards samples far from fog surface
Gravity depth calculation avoids some expensive operations
2020-12-03 17:32:34 +00:00
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AudioManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
ClusterInputManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
DynamicsManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
EditorBuildSettings.asset Asteroid Belts 2020-11-29 22:50:12 +00:00
EditorSettings.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
GraphicsSettings.asset Properties Panel & Load Testing 2020-06-04 01:36:55 +01:00
InputManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
NavMeshAreas.asset Created Unity Project 2020-02-19 15:09:31 +00:00
NetworkManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
PackageManagerSettings.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
Physics2DSettings.asset Created Unity Project 2020-02-19 15:09:31 +00:00
PresetManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
ProjectSettings.asset Minimap + Input System 2020-12-02 16:42:09 +00:00
ProjectVersion.txt Initial ARPG Port 2020-11-27 22:47:33 +00:00
QualitySettings.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
TagManager.asset Performance Optimization 2020-12-03 17:32:34 +00:00
TimeManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
UnityConnectSettings.asset Created Unity Project 2020-02-19 15:09:31 +00:00
VersionControlSettings.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00
VFXManager.asset Created Unity Project 2020-02-19 15:09:31 +00:00
XRSettings.asset Initial ARPG Port 2020-11-27 22:47:33 +00:00