Aetheria/Aetheria.State/Documents/AetheriaGameSessionState.cs

20 lines
724 B
C#

using GameCult.Caching;
using MessagePack;
namespace Aetheria.State.Documents;
[CultDocument("aetheria.game_session", "aetheria.game_session.v1")]
[CultGlobal]
[MessagePackObject]
public sealed class AetheriaGameSessionState
{
public const string TerminusMode = "terminus";
[Key(0)] public string Mode { get; set; } = TerminusMode;
[Key(1)] public string SessionId { get; set; } = "";
[Key(2)] public string RunId { get; set; } = "";
[Key(3)] public string ControlledEntityKey { get; set; } = "";
[Key(4)] public string EntrySurfaceId { get; set; } = "aetheria.pilot";
[Key(5)] public string LastStartCommandId { get; set; } = "";
[Key(6)] public string UpdatedAtUtc { get; set; } = "";
}