Created menu screen Created inventory tab with 2 cargo panes and properties panel Updated the style of every UI prefab Implemented Blurred UI material Implemented UI shaders for map layers Created Map tab (still needs input)
13 lines
292 B
C#
13 lines
292 B
C#
using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class IncrementField : MonoBehaviour
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{
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public TextMeshProUGUI Label;
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public TextMeshProUGUI Value;
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public Button Increment;
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public Button Decrement;
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}
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