Created menu screen Created inventory tab with 2 cargo panes and properties panel Updated the style of every UI prefab Implemented Blurred UI material Implemented UI shaders for map layers Created Map tab (still needs input)
14 lines
297 B
C#
14 lines
297 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class MenuTabButton : MonoBehaviour
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{
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public GameObject TabContents;
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public Button Button;
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public MenuTab Tab;
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public TextMeshProUGUI Text;
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}
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