Aetheria/Assets/Scripts/UI/Menu/InventoryMenu.cs
2026-06-21 22:31:37 +01:00

728 lines
29 KiB
C#

/* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at https://mozilla.org/MPL/2.0/. */
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using GameCult.Aetheria.EveRuntime;
using GameCult.Aetheria.State.Verse;
using GameCult.Eve.Surface;
using UnityEngine;
using UniRx;
using UniRx.Triggers;
using Unity.Mathematics;
using UnityEngine.UIElements;
public class InventoryMenu : MonoBehaviour
{
private const float ShutdownThresholdStep = 0.05f;
public InventoryPanel[] InventoryPanels;
public ActionGameManager GameManager;
public ConfirmationDialog Dialog;
// public ClickCatcher Background;
private int2 _selectedPosition;
private InventoryPanel _selectedPanel;
private ItemInstance _selectedItem;
private EquippedItem _selectedEquippedItem;
private int2[] _selectedCells;
private UIDocument _shipSettingsSurfaceDocument;
private UIDocument _cargoItemDetailsSurfaceDocument;
private UIDocument _equippedItemDetailsSurfaceDocument;
private readonly AetheriaEveUnitySurfaceChrome _shipSettingsSurfaceChrome = PanelChrome(360f, 420f);
private readonly AetheriaEveUnitySurfaceChrome _cargoItemDetailsSurfaceChrome = PanelChrome(420f, 520f);
private readonly AetheriaEveUnitySurfaceChrome _equippedItemDetailsSurfaceChrome = PanelChrome(460f, 560f);
// private List<IDisposable> _backgroundSubscriptions;
// private ItemInstance _dragItem;
// private Transform[] _dragCells;
// private Vector2[] _dragOffsets;
// private int2 _dragCellOffset;
// private ItemRotation _originalRotation;
// //private Shape _previousFakeOccupancy;
// private Shape _originalOccupancy;
// private EquippedItem _originalEquippedItem;
// private InventoryPanel _originalPanel;
//
// private InventoryPanel _dragTargetPanel;
// private int2 _dragTargetPosition;
// private int2 _lastDragPosition;
// private bool _dragTargetValid;
// private bool _destroyItem;
private void OnEnable()
{
// Background.gameObject.SetActive(true);
// Background.OnEnter.Subscribe(enter =>
// {
// _destroyItem = true;
// });
// BackgroundExited.OnPointerExitAsObservable().Subscribe(enter =>
// {
// _destroyItem = false;
// });
var hasObservedCurrentEntity = GameManager.TryGetObservedCurrentEntity(out var currentEntity);
var cargo = GameManager.TryGetObservedDockingBay(out var dockingBay)
? dockingBay
: currentEntity?.CargoBays.FirstOrDefault();
if (cargo!=null)
InventoryPanels[0].Display(cargo);
else InventoryPanels[0].Clear();
if(hasObservedCurrentEntity)
InventoryPanels[1].Display(currentEntity);
else InventoryPanels[1].Clear();
}
private void OnDisable()
{
HideCurrentShipSettingsSurface();
HideCargoItemDetailsSurface();
HideEquippedItemDetailsSurface();
// Background.gameObject.SetActive(false);
}
void Start()
{
foreach (var panel in InventoryPanels)
{
panel.OnClickAsObservable().Subscribe(e =>
{
if (e.data is InventoryCargoEventData cargoEvent)
{
var item = cargoEvent.CargoBay.Occupancy[cargoEvent.Position.x, cargoEvent.Position.y];
if(item!=null)
{
if (e.clickCount == 2)
{
HideCargoItemDetailsSurface();
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
var otherPanel = panel == InventoryPanels[0] ? InventoryPanels[1] : InventoryPanels[0];
RequestCargoItemTransfer(cargoEvent.CargoBay, otherPanel, item);
// TODO: SFX: Equip
// else
// TODO: SFX: Fail
}
else
{
HideCurrentShipSettingsSurface();
HideCargoItemDetailsSurface();
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
_selectedPanel = panel;
_selectedPosition = cargoEvent.CargoBay.Cargo[item];
_selectedItem = item;
_selectedCells = GetSelectedCells(item, _selectedPosition);
ApplySelectedCellHighlight();
RenderCargoItemDetailsSurface(item);
// TODO: SFX: Success
}
}
}
else if (e.data is InventoryEntityEventData entityEvent)
{
var item = entityEvent.Entity.GearOccupancy[entityEvent.Position.x, entityEvent.Position.y];
if (item != null)
{
if (e.clickCount == 2)
{
HideCargoItemDetailsSurface();
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
var otherPanel = panel == InventoryPanels[0] ? InventoryPanels[1] : InventoryPanels[0];
RequestEquippedItemTransfer(entityEvent.Entity, item, otherPanel);
// TODO: SFX: Unequip
// else
// TODO: SFX: Fail
}
else
{
HideCurrentShipSettingsSurface();
HideCargoItemDetailsSurface();
ClearSelectedItemSelection();
_selectedPanel = panel;
_selectedPosition = item.Position;
_selectedItem = item.EquippableItem;
_selectedEquippedItem = item;
_selectedCells = GetSelectedCells(item.EquippableItem, _selectedPosition);
ApplySelectedCellHighlight();
RenderEquippedItemDetailsSurface(item);
// TODO: SFX: Success
}
}
}
});
panel.OnBackgroundClick.Subscribe(data =>
{
if (!GameManager.TryGetObservedCurrentEntity(out var currentEntity)) return;
RenderCurrentShipSettingsSurface(currentEntity);
});
}
}
private void RenderCurrentShipSettingsSurface(Entity entity)
{
if (entity == null)
return;
HideCargoItemDetailsSurface();
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
_shipSettingsSurfaceDocument = AetheriaEveUnitySurfaceHost.RenderRuntime(
transform,
_shipSettingsSurfaceDocument,
"Aetheria Inventory Ship Settings Surface",
AetheriaRuntimeShipSettingsSurfaceBuilder.Build(ProjectCurrentShipSettingsSurface(entity)),
HandleCurrentShipSettingsSurfaceCommand,
_shipSettingsSurfaceChrome);
}
private void HandleCurrentShipSettingsSurfaceCommand(EveSurfaceCommandRequest request)
{
if (!GameManager.TryGetObservedCurrentEntity(out var entity))
{
HideCurrentShipSettingsSurface();
return;
}
if (entity?.Settings == null)
{
HideCurrentShipSettingsSurface();
return;
}
if (!AetheriaRuntimeShipSettingsSurfaceCommands.TryRead(request, out var command))
{
Debug.LogWarning($"Unknown inventory ship settings command: {request?.Command}");
return;
}
switch (command.Kind)
{
case AetheriaRuntimeShipSettingsCommandKind.DecrementShutdownThreshold:
GameManager.RequestEntityShutdownPerformance(
entity,
Mathf.Clamp01(entity.Settings.ShutdownPerformance - ShutdownThresholdStep));
return;
case AetheriaRuntimeShipSettingsCommandKind.IncrementShutdownThreshold:
GameManager.RequestEntityShutdownPerformance(
entity,
Mathf.Clamp01(entity.Settings.ShutdownPerformance + ShutdownThresholdStep));
return;
case AetheriaRuntimeShipSettingsCommandKind.ResetShutdownThreshold:
GameManager.RequestEntityShutdownPerformance(
entity,
Mathf.Clamp01(GameManager.Settings.GameplaySettings.DefaultShutdownPerformance));
return;
case AetheriaRuntimeShipSettingsCommandKind.Close:
HideCurrentShipSettingsSurface();
return;
default:
Debug.LogWarning($"Unknown inventory ship settings command: {request?.Command}");
return;
}
}
private void HideCurrentShipSettingsSurface()
{
if (_shipSettingsSurfaceDocument == null)
return;
AetheriaEveUnitySurfaceHost.Hide(_shipSettingsSurfaceDocument);
}
private static AetheriaRuntimeShipSettingsSurfaceState ProjectCurrentShipSettingsSurface(Entity entity)
{
return AetheriaRuntimeShipSettingsSurfaceBuilder.Project(
entity?.Name ?? "",
entity?.Settings?.ShutdownPerformance ?? 0f,
ActionGameManager.RuntimePlayerSettings.Format);
}
private void RenderCargoItemDetailsSurface(ItemInstance item)
{
var typedItem = FindTypedInventoryItem(item);
if (item == null || typedItem == null)
return;
HideEquippedItemDetailsSurface();
_cargoItemDetailsSurfaceDocument = AetheriaEveUnitySurfaceHost.RenderRuntime(
transform,
_cargoItemDetailsSurfaceDocument,
"Aetheria Inventory Cargo Item Details Surface",
AetheriaRuntimeCargoItemDetailsSurfaceBuilder.Build(ProjectCargoItemDetailsSurface(item, typedItem)),
HandleCargoItemDetailsSurfaceCommand,
_cargoItemDetailsSurfaceChrome,
ResolveInventorySurfaceStateRef,
sortingOrder: 1001);
}
private void HandleCargoItemDetailsSurfaceCommand(EveSurfaceCommandRequest request)
{
if (!AetheriaRuntimeCargoItemDetailsSurfaceCommands.TryRead(request, out var command))
{
Debug.LogWarning($"Unknown inventory cargo item details command: {request?.Command}");
return;
}
if (command.Kind == AetheriaRuntimeCargoItemDetailsCommandKind.Close)
{
HideCargoItemDetailsSurface();
ClearSelectedItemSelection();
return;
}
Debug.LogWarning($"Unknown inventory cargo item details command: {request?.Command}");
}
private void HideCargoItemDetailsSurface()
{
if (_cargoItemDetailsSurfaceDocument == null)
return;
AetheriaEveUnitySurfaceHost.Hide(_cargoItemDetailsSurfaceDocument);
}
private void RenderEquippedItemDetailsSurface(EquippedItem item)
{
var typedItem = FindTypedInventoryItem(item?.EquippableItem);
if (item?.EquippableItem == null || typedItem == null)
return;
_equippedItemDetailsSurfaceDocument = AetheriaEveUnitySurfaceHost.RenderRuntime(
transform,
_equippedItemDetailsSurfaceDocument,
"Aetheria Inventory Equipped Item Details Surface",
AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.Build(ProjectEquippedItemDetailsSurface(item, typedItem)),
HandleEquippedItemDetailsSurfaceCommand,
_equippedItemDetailsSurfaceChrome,
ResolveInventorySurfaceStateRef,
sortingOrder: 1002);
}
private void HandleEquippedItemDetailsSurfaceCommand(EveSurfaceCommandRequest request)
{
var item = _selectedEquippedItem;
if (item?.EquippableItem == null)
{
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
return;
}
if (!AetheriaRuntimeEquippedItemDetailsSurfaceCommands.TryRead(request, out var command))
{
Debug.LogWarning($"Unknown inventory equipped item details command: {request?.Command}");
return;
}
switch (command.Kind)
{
case AetheriaRuntimeEquippedItemDetailsCommandKind.Close:
HideEquippedItemDetailsSurface();
ClearSelectedItemSelection();
return;
case AetheriaRuntimeEquippedItemDetailsCommandKind.ToggleOverrideShutdown:
GameManager.RequestEquippedItemOverrideShutdown(item, !item.EquippableItem.OverrideShutdown);
return;
case AetheriaRuntimeEquippedItemDetailsCommandKind.SetTargetTemperature:
if (command.BehaviorIndex >= 0 &&
command.BehaviorIndex < (item.Behaviors?.Length ?? 0) &&
item.Behaviors[command.BehaviorIndex] is Thermotoggle thermotoggle &&
thermotoggle.Adjustable &&
GameManager != null)
{
GameManager.RequestThermotoggleTargetTemperature(thermotoggle, command.TargetTemperature);
return;
}
Debug.LogWarning("Unable to apply equipped-item target temperature command.");
RenderEquippedItemDetailsSurface(item);
return;
case AetheriaRuntimeEquippedItemDetailsCommandKind.ToggleWeaponGroup:
if (command.GroupIndex >= 0)
{
var assigned = !IsWeaponGroupAssigned(item, command.GroupIndex);
GameManager.RequestWeaponGroupMembership(item, command.GroupIndex, assigned);
return;
}
Debug.LogWarning("Unable to submit equipped-item weapon group membership request.");
return;
case AetheriaRuntimeEquippedItemDetailsCommandKind.BindWeaponGroup:
if (command.GroupIndex >= 0 &&
command.SlotIndex >= 0)
{
GameManager.RequestWeaponGroupActionBarBinding(command.SlotIndex, command.GroupIndex);
return;
}
Debug.LogWarning("Unable to submit equipped-item action-bar binding request.");
return;
case AetheriaRuntimeEquippedItemDetailsCommandKind.ClearActionBarBinding:
if (command.SlotIndex >= 0)
{
GameManager.RequestClearActionBarBinding(command.SlotIndex);
return;
}
Debug.LogWarning("Unable to submit equipped-item action-bar clear request.");
return;
default:
Debug.LogWarning($"Unknown inventory equipped item details command: {request?.Command}");
return;
}
}
private void HideEquippedItemDetailsSurface()
{
if (_equippedItemDetailsSurfaceDocument == null)
return;
AetheriaEveUnitySurfaceHost.Hide(_equippedItemDetailsSurfaceDocument);
}
private static AetheriaEveUnitySurfaceChrome PanelChrome(float width, float maxWidth)
{
return new AetheriaEveUnitySurfaceChrome
{
RootAlignItems = Align.FlexStart,
RootJustifyContent = Justify.FlexStart,
RootPaddingTop = 0f,
Width = width,
MinWidth = 0f,
MaxWidth = maxWidth,
PaddingLeft = 18f,
PaddingRight = 18f,
PaddingTop = 18f,
PaddingBottom = 18f
};
}
private AetheriaRuntimeEquippedItemDetailsSurfaceState ProjectEquippedItemDetailsSurface(
EquippedItem item,
AetheriaRuntimeCatalogItem typedItem)
{
var hasWeapon = item.GetBehavior<Weapon>() != null;
return AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.Project(
typedItem,
ProjectEquippedItemObservation(item),
BuildEquippedItemTitle(item, typedItem),
ActionGameManager.RuntimeCatalog?.GetManufacturer(typedItem)?.Name ?? "GameCult",
ActionGameManager.RuntimePlayerSettings.Format,
ActionGameManager.RuntimePlayerSettings.FormatTemperature,
ProjectEquippedItemTemperatureControls(item).ToArray(),
hasWeapon ? ProjectEquippedItemWeaponGroupControls(item).ToArray() : Array.Empty<AetheriaRuntimeEquippedItemControl>(),
hasWeapon ? ProjectEquippedItemActionBarSlots(item).ToArray() : Array.Empty<AetheriaRuntimeEquippedItemActionBarSlot>());
}
private static AetheriaRuntimeEquippedItemObservation ProjectEquippedItemObservation(EquippedItem item)
{
var equippableItem = item?.EquippableItem;
return new AetheriaRuntimeEquippedItemObservation(
equippableItem?.ItemKey ?? "",
equippableItem?.Quality ?? 1,
equippableItem?.Durability ?? 1,
item?.Temperature ?? 0,
equippableItem != null && equippableItem.OverrideShutdown);
}
private IEnumerable<AetheriaRuntimeEquippedItemTemperatureControl> ProjectEquippedItemTemperatureControls(
EquippedItem item)
{
for (var i = 0; i < (item.Behaviors?.Length ?? 0); i++)
{
if (item.Behaviors[i] is not Thermotoggle thermotoggle || !thermotoggle.Adjustable)
continue;
yield return new AetheriaRuntimeEquippedItemTemperatureControl(
$"{AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.SurfaceId}.controls.thermotoggle.{i}.input",
$"Target Temperature {i + 1}",
thermotoggle.TargetTemperature.ToString(CultureInfo.InvariantCulture),
AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.Payload(
("behaviorIndex", i.ToString(CultureInfo.InvariantCulture))));
}
}
private IEnumerable<AetheriaRuntimeEquippedItemControl> ProjectEquippedItemWeaponGroupControls(
EquippedItem item)
{
return Enumerable.Range(0, item.Entity?.WeaponGroups?.Length ?? 0)
.Select(groupIndex => new AetheriaRuntimeEquippedItemControl(
$"{AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.SurfaceId}.weapon_groups.{groupIndex}",
IsWeaponGroupAssigned(item, groupIndex) ? $"G{groupIndex + 1} On" : $"G{groupIndex + 1} Off",
AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.ToggleWeaponGroup,
AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.Payload(
("group", groupIndex.ToString(CultureInfo.InvariantCulture)))));
}
private IEnumerable<AetheriaRuntimeEquippedItemActionBarSlot> ProjectEquippedItemActionBarSlots(
EquippedItem item)
{
for (var slotIndex = 0; slotIndex < GameManager.GetActionBarSlotCount(); slotIndex++)
{
var controls = Enumerable.Range(0, item.Entity?.WeaponGroups?.Length ?? 0)
.Select(groupIndex => new AetheriaRuntimeEquippedItemControl(
$"{AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.SurfaceId}.action_bar.{slotIndex}.group.{groupIndex}",
$"G{groupIndex + 1}",
AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.BindWeaponGroup,
AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.Payload(
("slot", slotIndex.ToString(CultureInfo.InvariantCulture)),
("group", groupIndex.ToString(CultureInfo.InvariantCulture)))))
.Concat(new[]
{
new AetheriaRuntimeEquippedItemControl(
$"{AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.SurfaceId}.action_bar.{slotIndex}.clear",
"Clear",
AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.ClearActionBarBinding,
AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.Payload(
("slot", slotIndex.ToString(CultureInfo.InvariantCulture))))
})
.ToArray();
yield return new AetheriaRuntimeEquippedItemActionBarSlot(
$"{AetheriaRuntimeEquippedItemDetailsSurfaceBuilder.SurfaceId}.action_bar.{slotIndex}.card",
$"Action Bar {GameManager.GetActionBarSlotLabel(slotIndex)}",
GameManager.GetActionBarBindingLabel(slotIndex),
controls);
}
}
private AetheriaRuntimeCargoItemDetailsSurfaceState ProjectCargoItemDetailsSurface(
ItemInstance item,
AetheriaRuntimeCatalogItem typedItem)
{
return AetheriaRuntimeCargoItemDetailsSurfaceBuilder.Project(
typedItem,
ProjectCargoItemObservation(item),
ActionGameManager.RuntimeCatalog?.GetManufacturer(typedItem)?.Name ?? "GameCult",
item is EquippableItem equippableItem ? FormatItemTier(typedItem, equippableItem) : "",
ActionGameManager.RuntimePlayerSettings.Format,
ActionGameManager.RuntimePlayerSettings.FormatTemperature);
}
private static AetheriaRuntimeCargoItemObservation ProjectCargoItemObservation(ItemInstance item)
{
var equippableItem = item as EquippableItem;
return new AetheriaRuntimeCargoItemObservation(
item?.ItemKey ?? "",
item is SimpleCommodity simpleCommodity ? simpleCommodity.Quantity : 0,
equippableItem != null,
equippableItem?.Quality ?? 1,
equippableItem?.Durability ?? 1,
equippableItem?.Temperature ?? 0,
equippableItem != null && equippableItem.OverrideShutdown);
}
private string BuildEquippedItemTitle(EquippedItem item, AetheriaRuntimeCatalogItem typedItem)
{
return $"{typedItem?.Name ?? "Unknown Item"} ({FormatItemTier(typedItem, item.EquippableItem)})";
}
private string FormatItemTier(AetheriaRuntimeCatalogItem typedItem, EquippableItem item)
{
var tradeProjection = AetheriaRuntimeDaemonTradeItemQueries.ProjectTradeItem(
typedItem,
ToRuntimeLoadoutItem(item),
GameManager.ObservedTradeValueSettings());
return tradeProjection.HasTier
? $"{tradeProjection.TierName}{new string('+', tradeProjection.Upgrades)}"
: "";
}
private static string FormatCurrentItemStat(AetheriaRuntimeBehaviorValue stat, EquippableItem item)
{
return ActionGameManager.RuntimePlayerSettings.Format(
AetheriaRuntimeDaemonItemStatQueries.EvaluatePerformanceStat(
stat,
ToRuntimeLoadoutItem(item),
item?.Temperature ?? 0));
}
private static AetheriaRuntimeLoadoutItemCommit ToRuntimeLoadoutItem(EquippableItem item)
{
return AetheriaRuntimeDaemonItemStatQueries.ItemCommit(
item?.ItemKey ?? "",
item?.Quality ?? 1,
item?.Durability ?? 1,
enabled: true,
overrideShutdown: item != null && item.OverrideShutdown);
}
private string ResolveInventorySurfaceStateRef(string stateRef)
{
return TryResolveInventorySurfaceStateRef(stateRef, out var value) ? value : "";
}
private bool TryResolveInventorySurfaceStateRef(string stateRef, out string value)
{
value = "";
if (!AetheriaRuntimeDaemonItemStatQueries.TryReadItemStatRef(
stateRef,
out var itemKey,
out var behaviorKind,
out var behaviorGroup,
out var fieldKey))
return false;
var item = ResolveSelectedEquippableItem(itemKey);
var typedItem = FindTypedInventoryItem(item);
var behavior = typedItem?.BehaviorPayloads?.FirstOrDefault(candidate =>
string.Equals(candidate.Kind, behaviorKind, StringComparison.Ordinal) &&
candidate.Group == behaviorGroup);
var field = behavior?.Fields?.FirstOrDefault(candidate => candidate.Key == fieldKey);
if (item == null || field == null)
return false;
value = FormatCurrentItemStat(field.Value, item);
return true;
}
private EquippableItem ResolveSelectedEquippableItem(string itemKey)
{
var equipped = _selectedEquippedItem?.EquippableItem;
if (ItemKeyMatches(equipped, itemKey))
return equipped;
var cargo = _selectedItem as EquippableItem;
return ItemKeyMatches(cargo, itemKey) ? cargo : null;
}
private static bool ItemKeyMatches(EquippableItem item, string itemKey)
{
return item != null &&
string.Equals(item.ItemKey ?? "", itemKey ?? "", StringComparison.Ordinal);
}
private static bool IsWeaponGroupAssigned(EquippedItem item, int groupIndex)
{
return item?.Entity?.WeaponGroups != null &&
groupIndex >= 0 &&
groupIndex < item.Entity.WeaponGroups.Length &&
item.Entity.WeaponGroups[groupIndex].items.Contains(item);
}
private void RequestCargoItemTransfer(EquippedCargoBay origin, InventoryPanel destination, ItemInstance item)
{
if (destination.DisplayedEntity != null && item is EquippableItem equippableItem)
{
GameManager.RequestCargoItemEquip(origin, destination.DisplayedEntity, equippableItem);
return;
}
if (destination.DisplayedCargo != null)
GameManager.RequestCargoItemTransfer(origin, destination.DisplayedCargo, item);
}
private void ClearSelectedItemSelection()
{
ClearSelectedCellHighlight();
_selectedPanel = null;
_selectedItem = null;
_selectedEquippedItem = null;
_selectedCells = null;
_selectedPosition = default;
}
private void RequestEquippedItemTransfer(Entity origin, EquippedItem item, InventoryPanel destination)
{
if (destination.DisplayedCargo != null)
GameManager.RequestEquippedItemStore(origin, item, destination.DisplayedCargo);
}
void Update()
{
// if (Keyboard.current.qKey.wasPressedThisFrame && _dragItem != null)
// {
// _dragItem.Rotation = (ItemRotation) (((int) _dragItem.Rotation + 1) % 4);
// }
// if (Keyboard.current.eKey.wasPressedThisFrame && _dragItem != null)
// {
// _dragItem.Rotation = (ItemRotation) (((int) _dragItem.Rotation + 3) % 4);
// }
}
private void ClearSelectedCellHighlight()
{
if (_selectedPanel == null || _selectedCells == null) return;
foreach (var v in _selectedCells)
{
if (_selectedPanel.CellInstances.ContainsKey(v))
_selectedPanel.CellInstances[v].Icon.color = _selectedPanel.GetColor(v);
}
}
private void ApplySelectedCellHighlight()
{
if (_selectedPanel == null || _selectedCells == null) return;
foreach (var v in _selectedCells)
{
if (_selectedPanel.CellInstances.ContainsKey(v))
_selectedPanel.CellInstances[v].Icon.color = _selectedPanel.GetColor(v, true);
}
}
private int2[] GetSelectedCells(ItemInstance item, int2 position)
{
var typedItem = FindTypedInventoryItem(item);
if (typedItem != null && typedItem.ShapeCells.Count > 0)
{
return typedItem.ShapeCells
.Select(cell => RotateTypedShapeCell(cell, typedItem, item.Rotation) + position)
.ToArray();
}
return Array.Empty<int2>();
}
private static AetheriaRuntimeCatalogItem FindTypedInventoryItem(ItemInstance item)
{
return ActionGameManager.RuntimeCatalog?.FindItem(item?.ItemKey ?? "");
}
private static int2 RotateTypedShapeCell(
AetheriaRuntimeShapeCell cell,
AetheriaRuntimeCatalogItem item,
ItemRotation rotation)
{
return rotation switch
{
ItemRotation.Clockwise => new int2(cell.Y, item.ShapeWidth - 1 - cell.X),
ItemRotation.Reversed => new int2(item.ShapeWidth - 1 - cell.X, item.ShapeHeight - 1 - cell.Y),
ItemRotation.CounterClockwise => new int2(item.ShapeHeight - 1 - cell.Y, cell.X),
_ => new int2(cell.X, cell.Y)
};
}
private void OnDestroy()
{
if (_shipSettingsSurfaceDocument != null)
{
AetheriaEveUnitySurfaceHost.DestroyDocument(_shipSettingsSurfaceDocument);
_shipSettingsSurfaceDocument = null;
}
if (_cargoItemDetailsSurfaceDocument != null)
{
AetheriaEveUnitySurfaceHost.DestroyDocument(_cargoItemDetailsSurfaceDocument);
_cargoItemDetailsSurfaceDocument = null;
}
if (_equippedItemDetailsSurfaceDocument != null)
{
AetheriaEveUnitySurfaceHost.DestroyDocument(_equippedItemDetailsSurfaceDocument);
_equippedItemDetailsSurfaceDocument = null;
}
}
}