Aetheria/Assets/Scripts/ServerShared/Agents
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 1e9a89e401 CombatState: drop the StatsKnown gate; a stale optimum is re-derived at the next agent Update
Agents update before the entities, so a weapon that came online this tick has evaluated by the next Update;
the Weapon.StatsKnown flag and the gate on it were dead machinery and are removed. The add handler no longer
marks stale itself (a new item's Online subscription does). The refit test fits and removes a dominating gun.

Not yet verified.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-16 19:28:29 +02:00
..
States CombatState: drop the StatsKnown gate; a stale optimum is re-derived at the next agent Update 2026-10-16 19:28:29 +02:00
Tasks Move the ServerShared data model onto CultLib's CultCache 2026-09-14 19:00:42 +02:00
Agent.cs Agent.Update writes Turn every tick, so a state that does not pilot holds the hull 2026-10-07 16:23:55 +02:00
Agent.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Minion.cs Mining Cut 3: a chunk is a target, detected by reflected light 2026-09-30 12:56:39 +02:00
Minion.cs.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
States.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Tasks.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00