Aetheria/Assets/Content
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens 17f5eb7d8c Retire the Unity mine: Mine, MineManager, the Mine Launcher prefab and ShieldManager's mine branch
Operator ruling mines-back-in-sim-asap: delete now, return as a simulation body.
Mesh, materials and BigExplosion stay for the sim-mines presenter. GridObject
stays for the pickups until loot-1 r2. Comments in FireControl.Detonate and
HullCollider drop the deleted callers. Builds not yet verified at this commit.

Co-Authored-By: Claude Sonnet 5.5 <noreply@anthropic.com>
2026-10-07 15:01:39 +02:00
..
Prefabs Retire the Unity mine: Mine, MineManager, the Mine Launcher prefab and ShieldManager's mine branch 2026-10-07 15:01:39 +02:00
Schematics Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Sprites Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Prefabs.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Schematics.meta Map the shield panel onto the built-in pipeline and the absorb event 2026-09-18 04:47:36 +02:00
Sprites.meta Switch engine asset references from Resources paths to Addressables GUIDs 2026-09-18 05:04:50 +02:00