Aetheria/Assets/Scenes
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Meta Vens fe5d03d04b Menu and test scene patch cameras stop culling the gravity layer; the parity verify checks every scene's patch camera
cloudDensity adds the R32 gravity height to the patch texture, so Main Menu and TestScene patch cameras (mask 5632) counted layer 9 twice. Mask 5120, and GravityFieldParityVerify now asserts each of ARPG, Main Menu and TestScene excludes layer 9 from its Fog Patch Displacement camera.

All commits build as far as C# goes; verify runs after the second commit.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-15 18:39:27 +02:00
..
ARPG Playability 2022-08-08 22:43:55 +01:00
ARPG_Profiles Restore the stable legacy Unity project 2026-08-10 14:57:50 +01:00
LightningTestScene Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
TestScene_Profiles Trailer Stuff & More 2021-03-27 10:03:24 +00:00
ARPG.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
ARPG.unity The nebula patch reads gravity from the R32 surface height, not a half-float copy 2026-10-15 17:45:57 +02:00
ARPG.unity.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
ARPG_Profiles.meta Initial ARPG Port 2020-11-27 22:47:33 +00:00
FieldShieldTest.unity Loot 3 group A: the grab is presented, not simulated 2026-10-13 18:43:15 +02:00
FieldShieldTest.unity.meta Playability 2022-08-08 22:43:55 +01:00
InputScreenTest.unity In Game Input Screen 2021-05-08 07:35:16 +01:00
InputScreenTest.unity.meta Demo Hotfixes 2021-05-02 20:59:45 +01:00
LightningTestScene.meta Combat & Visibility & Collisions 2021-02-26 19:01:47 +00:00
Main Menu.unity Menu and test scene patch cameras stop culling the gravity layer; the parity verify checks every scene's patch camera 2026-10-15 18:39:27 +02:00
Main Menu.unity.meta Main Menu 2021-03-13 03:23:58 +00:00
TestScene.unity Menu and test scene patch cameras stop culling the gravity layer; the parity verify checks every scene's patch camera 2026-10-15 18:39:27 +02:00
TestScene.unity.meta Sector Generation 2021-03-10 09:18:07 +00:00
TestScene_Profiles.meta Improved Sector Map 2021-03-12 05:12:01 +00:00