Aetheria/tools/AetherDb/ShipAuthoringCommands.cs

68 lines
3 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
// Uses the existing database executable; mod authoring does not earn another binary target.
public static class ShipAuthoringCommands
{
public static int Run(string[] args)
{
if (args.Length == 0)
{
Console.Error.WriteLine("ship-authoring create <ship.cc> <stable-id> <name> | inspect <ship.cc> | validate <ship.cc> | compose <shipped.cc> <derived.cc> <mods-dir>");
return 1;
}
try
{
if (args[0] == "compose" && args.Length == 4)
{
var count = ShipModCatalog.Compose(args[1], args[2], args[3]);
Console.WriteLine($"Composed {count} mod ships into {Path.GetFullPath(args[2])}");
return 0;
}
if (args[0] == "inspect" && args.Length == 2)
{
using var cache = ShipAuthoringStore.Open(args[1]);
var records = cache.GetAll<ShipAuthoring>().ToArray();
if (records.Length != 1) throw new InvalidOperationException($"Expected one ship, found {records.Length}.");
var ship = records[0];
Console.WriteLine($"{ship.Id}: {ship.Hull?.Name}, {ship.Hull?.Hardpoints?.Count ?? 0} hardpoints, {ship.SchematicLines?.Count ?? 0} lines, {ship.SchematicLines?.Sum(line => line.Points?.Length / 3 ?? 0) ?? 0} points");
return 0;
}
if (args[0] == "validate" && args.Length == 2)
{
var ship = ShipAuthoringStore.Read(args[1]);
Console.WriteLine($"{ship.Id}: {ship.Hull.Name}, {ship.Hull.Hardpoints.Count} hardpoints, {ship.SchematicLines.Count} lines");
return 0;
}
if (args[0] == "create" && args.Length == 4)
{
var path = Path.GetFullPath(args[1]);
if (File.Exists(path)) throw new InvalidOperationException($"Refusing to replace {path}");
Directory.CreateDirectory(Path.GetDirectoryName(path));
var ship = new ShipAuthoring
{
Id = args[2],
Hull = new HullData { Name = args[3], Shape = new Shape() },
ModelAsset = "ship.glb",
Anchors = new List<ShipAnchor>()
};
using (var cache = ShipAuthoringStore.Open(path, writable: true))
{
cache.Upsert(ship);
cache.FlushAsync().Wait();
}
Console.WriteLine($"Created draft {path}; fill its model bindings and schematic in Blender.");
return 0;
}
Console.Error.WriteLine("ship-authoring create <ship.cc> <stable-id> <name> | inspect <ship.cc> | validate <ship.cc> | compose <shipped.cc> <derived.cc> <mods-dir>");
return 1;
}
catch (Exception ex)
{
Console.Error.WriteLine(ex.Message);
return 1;
}
}
}