Aetheria/Assets/Scripts/ServerShared/NIH/MIConvexHull/Vertex3.cs
Meta Vens 6140a06a0a Swap Unity.Mathematics usings for CultMath
Every Unity.Mathematics using, alias and qualified name under Assets\Scripts
and tools now names CultMath. The nine `using static ...noise;` lines are
gone: snoise lives on CultMath's math. UnityExtensions loses float4.ToColor
and Color.ToFloat4, which duplicate the bridge's ToColor and ToCultMath; the
float3 colour pair stays because the bridge has none.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-09-14 17:39:12 +02:00

30 lines
527 B
C#

using System.Collections;
using MIConvexHull;
using CultMath;
using static CultMath.math;
public class Vertex3 : IVertex
{
public float[] Position => new[] {StoredPosition.x, StoredPosition.y};
public float3 StoredPosition;
public Vertex3(float x, float y, float z)
{
StoredPosition = float3(x, y, z);
}
public Vertex3(float3 pos)
{
StoredPosition = pos;
}
public float3 ToFloat3() {
return StoredPosition;
}
public float Distance(Vertex3 v)
{
return length(StoredPosition-v.StoredPosition);
}
}