16 lines
459 B
C#
16 lines
459 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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[CreateAssetMenu(fileName = "Icons", menuName = "Aetheria/Icons")]
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public class Icons : ScriptableObject
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{
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public Texture2D plus;
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public Texture2D minus;
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private const string AssetPath = "Icons";
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private static Icons _instance;
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public static Icons Instance {
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get { return _instance ?? (_instance = Resources.Load<Icons>(AssetPath)); }
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}
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}
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