Aetheria/Assets/Scripts/ServerShared/CultCache/Serialization/RegisterResolver.cs
Reinier Vens 48759380c5 Slime Stuff & DB Prep
Put the finishing touches on the microfauna
Prepared the repository for database extraction
2021-03-30 01:17:58 +01:00

27 lines
800 B
C#

using System.Collections;
using System.Collections.Generic;
using MessagePack;
using MessagePack.ReactivePropertyExtension;
using MessagePack.Resolvers;
public static class RegisterResolver
{
private static bool registered = false;
public static void Register()
{
if (registered) return;
// Set extensions to default resolver.
var resolver = CompositeResolver.Create(
MathResolver.Instance,
TypeResolver.Instance,
NativeGuidResolver.Instance,
StandardResolver.Instance,
ReactivePropertyResolver.Instance
);
var options = MessagePackSerializerOptions.Standard.WithResolver(resolver);
MessagePackSerializer.DefaultOptions = options;
registered = true;
}
}